For general information, check the overview.
Name | Starting Rarity | Useful? | Notes |
---|---|---|---|
Prowler |
★ | Kernels | This, my friends, is why you don't send ricecookers to war. It's flat out awful. Weirdly, the SWAP version is actually really fuckin good. |
Scout |
★ | Mostly Kernels but you may want one or 2? | Weirdly, they're classed as melee units, despite having guns. Their big thing is -50% Enemy Evasion. YMMV |
Jaguar |
★ | If you need AoE for some reason and need it on a budget | Let's get this out of the way quickly. It has godawful single-target DPS, and in most cases where you need cleave, Manticores can do the job. However, they're cheap to field, you can get them easily, and some of you might not have enough Manticores. The AoE attack is surprisingly much bigger than it seems (roughly the size of a grenade's AoE) and with boosts from a Ringleader that can buff it, it's not that bad. However, it's also not especially great otherwise. It does, however, have really long range that it can contribute to a formation if nothing else. YMMV. |
SWAP Prowler |
★★ | Weirdly usable if you don't mind the conditions | The buffs are actually quite usable and it costs about as much as a 1 star prowler. Will you actually use these? Who knows, but they can help melee units a fair bit. The thing about SF units is that half the time, you can braindead your way through 99% of encounters using Manticores. |