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Name Class Rarity Useful? Notes

Schmeisser Maschinenpistole 41 (MP41)

Schmeisser Maschinenpistole 41 (MP41)
Submachine Gun ★★★ The smuggest cores you'll ever feed to better dolls

Combine an MP40 with an MP28 lower and you get a gun that's more expensive to build than an MP40 without being any better. Thanks Schmeisser, real good use of limited wartime production capacity.

…in-game, she's a 3* smoke grenade main tank and at best a sidegrade to MAC-10 with worse tiles and roughly equal tanking capabilities (less evasion, more HP).

Both are worse than UMP45, and Ingram is cheaper to raise, so there's no point in bothering with MP41.

UMP45 Mod

UMP45 Mod
Submachine Gun ★★★★★ Mod1 is an insane bang for your buck The others YMMV.

So if it hasn't been said enough, absolutely get the Mod1 the very second you can. It's 200 fragments and some cores for a fair boost in performance. Extra stats, a bit more FP buff on her tiles, a little extra HP, and an improvement to the slowdown effect on the smoke.

The real problem is her 2nd skill is janky and not extremely practical. It's a little bit of a bonus, but not likely to make or break a fight. So yeah, the Mod2 isn't great. The mod 3 however, gives her a unique equipment that goes in the suppressor slot and is basically a suppressor with better stats (+5 EVA over normal) which helps her tanking ability somewhat. Whether this is worth it up to you, but definitely get the Mod1 at least.

The rest of this is basically the same song and dance where she has top class offensive buffs that continue to remain unmatched among SMGs, so you WILL likely continue to use her.

AK-74U (AKS-74U)

AK-74U (AKS-74U)
Submachine Gun ★★★★★ Niche Uses (Kinda good with AK-74M)

It's actually an AKS-74U, but the game calls her AK-74U. I know, I know. Yet another AR the game calls a subgun because...shut up.

Actually had dummy data in the client waaay before her actual release in CT, so she actually got released with a voice even on older servers. ...And that's probably the most positive thing I can say. Her tiles are OK, her skill is weird (she debuffs enemies she's attacking instead of just all of them) and while the effects are alright, the uptime is pretty awful for tanking.

Potentially useful for some bosses with manual skill use to handle certain burst windows, but the cooldown after the initial skill use is loooong so it's not exactly the best choice for long term tanking.

You may have a use for her if you're creative with it, but it's not something to just tell people to prioritize raising. As a result, her primary use is telling you wind speed and direction, unless you have AK-74M and want an AK echelon, in which case she'll be one of your SMG tanks and is actually pretty decent since AK-74M makes her skill into a passive.

Heckler & Koch UMP45

Heckler & Koch UMP45
Submachine Gun ★★★★ Good early

Thot Twin #1

Honestly, what you should be looking for in a beginning tank SMG. Decent HP pool, good dodge, a smoke grenade that slows enemies, good aura to support an AR squad, really the standard to which you'll hold early tanks to. Overall, probably the best to have for general use until you get RO635 mod.

If you want more info on her mod, look at her mod article.

Ingram MAC-10

Ingram MAC-10
Submachine Gun ★★★ If desperate

Good buff, but honestly kinda shit for most purposes (but her buff tiles are better than Sten's if you somehow happen into a pile of her early). You want a better SMG, honestly, but if you're desperate sure? Mostly cores though.

Her exclusive equipment is a silencer, and while it gives ten more evade over a regular silencer, is expensive as all hell and doesn't give her a significant boost. It does make her a bit more on par with UMP45's base stats, but with significantly worse tiles.

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