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Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics
Name Class Rarity Useful? Notes

Thompson/Center Contender

Thompson/Center Contender
Handgun ★★★★★ Recommended

She has some of the highest damage and crit buffs in the game, with the best possible tiles ("All around her"), and her skill allows her to override the targeting logic of most other dolls¹, making them focus their fire some, very unlucky fucker (boss if present, otherwise furthest/highest HP/nearest enemy, depending on whether Contender is back/middle/front row). Oh and the skill doesn't wait until impact - the bonuses kicks in as soon as the shot leaves the muzzle. She also can equip AP ammo, which doesn't come up much, but there's a few fights later where this is immensely valuable and if you're using a HG vs armour at night, well... you know. Did I mention she has 40% base crit? She does.

Carcano M91/38

Carcano M91/38
Rifle ★★★★★ Recommended

Aka Grapecano.

A ridiculously good RF. You have a large problem with a non-boss enemy? She can solve it. Gundams? Dead. Hydras? Dead. Some other enemy EN hasn't gotten yet? Probably dead. Her skillshot is an instant kill to most enemies. Highly recommended.

VHS

VHS
Assault Rifle ★★★★★ Quirky, but has funny potential

No, she's not a video tape. One of her skins shows her recent arrival in the US has apparently given her quite the dump truck ass. Must be all the McDonalds. Her skill powers her up with extra stats relative to the enemies she's fighting, meaning she has basically no real use vs. mooks. Potentially handy vs. bosses, but being a RoF-focused AR, she suffers from chips existing.

AUG Para

AUG Para
Submachine Gun ★★★★★ Quirky multi-mode sub-tank

Another one of those attack/defense mode sub-tanks. Weirdly cheerful unlike her somewhat gloomy sister, though she's probably even weirder in the head. The stat changes and adjustments are applied every 0.1 seconds, so it takes a few seconds for it to take full effect. The big quirk is she gains a flat amount of stats rather than a percentage which applies after all other buffs, but ALSO after the night time accuracy penalty, which means she's about as accurate as a PEQ-equipped AR at night while she's in attack mode. It also happens after Fairy debuffs are resolved, so you can also use her to dodge or attack even while under Parachute Fairy debuffs.

AS Val Mod

AS Val Mod
Assault Rifle ★★★★★ Proof that a good mod can save anything

The Night Royalty have been dethroned, and As Val Mod is the people's commissar of night battles. She's the new top night AR, dethroning Groza. So long as you keep the FP buffs rolling, she cant miss. This counts herself, fairies, and HG buffs; she will proc from most sources. Extremely good compatibility with Python and Nagant revolver, who provide basically constant FP buffs. For some setups (any that let her get a fairly steady stream of FP buffs), she can get basically constant uptime. This means like AR-15, she can run crit scopes at night, which adds even more to her damage.

Also like AR-15, she's a jerk whose last point of damage comes at lvl120, so you'll want to max her out. her special equipment being just a better HV round with no downside is merely icing on the People's Cake.

By the way, her skill works during the day too.

Her original page can be found here.

Kord

Kord
Machine Gun ★★★★★ Probably will be a primary for many tryhards

She has extremely high firepower that gets reduced by her skill, with the lowest accuracy of any 5 star MG, and a mere 9 round base capacity. What you get in exchange for this is an amazing two-part skill that provides piercing without any stupid strings or conditions to start. Yes, her AP values drop, yes her FP is reduced by the skill, but this won't matter in most contexts where you'd actually want her. You start the fight with piercing and have the option to go into a single target mode that ups her acc and firepower.

Now, her stats in single target mode don't seem exceptional, but they're more than enough for general work to get her to the battles where she would be good (assuming there are any for that map, this is still on you to get her to those), and also she has the benefit of it working from the get-go without any timing issues.

Like anything with piercing you need to position her properly, or else you waste everything. This is super important because piercing is basically the entire reason you use her to begin with, so make sure you look at what formations the enemy actually has first and position her based on that. Seriously. if you're tryhard enough to use her but not tryhard enough to figure out your enemy? You're probably retarded. Don't be that guy.

Basically you want her shooting through or across enemies, such that you get as many hitbox contacts as possible.

Panzerbüchse 39

Panzerbüchse 39
Rifle ★★★★ Probably the worst rifle in the game

Aka PzB39

Has the same useless skill as JS05, with nothing to save her from being just as useless. Bring 2* rifles if you're running out of good ones, they're still better than her.

With the new changes to RF skills she... uhm... managed to be even shittier, easily earning the "Worst RF in the game" award with how her shot literally does less than a normal shot at base power (at skill lvl10!) and also having an aiming time of slower than her natural RoF.

Al-Qadissiya Tabuk

Al-Qadissiya Tabuk
Rifle ★★★★ Probably not

A Zastava AKM turned into a sniper rifle because Saddam is a genius… or… something.

+55% damage against regular enemies is 2* tier, close proximity brings it up to 70.5%, which is okay-ish and 4½* tier, but also means you have enemies closer than you probably want to have. Her stats are also only average for a 4*.

Might be useful if you literally don't have anything better and need to pad echelons, but might as well raise an M14 dupe instead.

Her skill also changes targeting, which can be useful sometimes… but we'll eventually be getting a much better rifle for that purpose with the Liu.

M4 SOPMOD MOD

M4 SOPMOD MOD
Assault Rifle ★★★★★ Pretty much the best straight Grenadier

If you're looking for an 8s Grenadier, well, she was always a very strong choice, and now she's pretty much almost the default one for most circumstances by sheer stats and having the 2 accessory slots. Improved Grenade performance (not that most enemies will notice) and bonus MIRVs on top of that. She does get bonuses with M4, but due to the fact M4's marks affect her targeting (and potentially are buggy with her MIRVs), using her with M4 is not always ideal.

Aside from that, it's the same old SOP, but with a unique equipment (thats pretty much just an improved Eotech) and bigger numbers.

SCR

SCR
Assault Rifle ★★★★★ Pretty mid

(Not a Xecty review, take with grain of salt)

The most notable thing about her is the fact that she has perfect accuracy during her battle rifle mode. This could be pretty useful if not for the fact that generally that’s not really needed, and AS Val mod would outperform her at night. Day battles currently don’t have anything that needs perfect accuracy outside of specific enemies which are better fought with rifles (striders). While you can use her in conjunction with AS Val if you were to use her at night, her performance is very middling. From some observations, ST AR-15 can outdo her in simple DPS tests.

One of the major contributors to that is the requirements to effectively use her skill. Supplying a large variety of buffs can just be very awkward to do. To add to that, she stops firing entirely to swap to her battle rifle ammo, which kills some of her DPS uptime.

JS 9

JS 9
Submachine Gun ★★★★★ Pretty good. DPS or Eva tank flex is nice

kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten

On skill activation, gain stacks of EVA or FP. The caveat for this is the amount of enemies on the field, the more enemies on the field, the less stacks of FP (base of 3) you get and in exchange, you get more stacks of EVA(max of 6). So what this means is, versus a boss she'll be a DPS SMG with her three stacks of FP, and versus swarms of enemies, she's an evade tank. So be sure to think about how you'll be deploying her.

One particular area she excels in, and probably the most useful, is during night battles. Her tiles allows for you to run her with Mk23 on 5 so you don't need to drop an AR for a HG.

DP-12

DP-12
Shotgun ★★★★★ Pretty good defensive/utility shotgun

Even if she sucked, most of you degens would go after her anyway. Thankfully, she's actually pretty good.

Not quite in the same vein as SAT8, as she only shields herself, but the damage reduction effect allows her and allies to tank a bit harder against shots that exceed her armour value, and yes, that applies to shots that ignore armour outright. So basically if she's on the forward center, then positions 4, 5, and 6 benefit from the DR, and so on.

Because of her passive and the 3 second ICD on her skill, she actually has really good uptime overall (similar to but slightly worse than SAT8), and yes, she can be made to pop her shield more often via shooting faster and going into reload faster (though this can produce an odd gap in uptime past the 13s mark).

F1 Mod

F1 Mod
Submachine Gun ★★★★ Pretends to be a more Useful T-doll

Tries to have a gimmick similar to Calico, except Calico has actual useful features to go with it. She isn't the worst SMG, and her mod skill makes it slightly easier to move dolls around, but frankly you could have just put a better doll there.

FN Herstal FNC

FN Herstal FNC
Assault Rifle ★★★ Powercrept but you get her for free

Choco tabemase? You get her for free and she performs OK. Has a long history of suffering in the game and may suffer from PTSD. Damage bonuses are nice, and she's just strong enough to take down a Jupiter cannon by herself, provided you have some cannon fodder between her and the Jupiter (which is mostly why she has PTSD).

She used to perform really well, and she does perform OK for cost to raise, but a 5-star and 3-star AR cost the same to actually use, and the newer ARs are much, much shinier. She's still OK but don't get too attached, you'll have better soon enough. Maybe she'll get a mod someday.

PK Light Machine Gun

PK Light Machine Gun
Machine Gun ★★★★ Powercept but usable

Once a darling 4 star MG with good 1st mag performance, a good skill and decent performance. Her unique gear is pretty decent even. Unfortunately she got powercrept by later MGs like Kord. If you need an MG early on for some reason though, she's pretty ok.

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