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Name Class Rarity ↑ Useful? Notes

Orsis T-5000

Orsis T-5000
Rifle ★★★★ Usable

Like SVD but with +Acc and lower +RoF. Really wants to be used in the 7 position. You might find a use if you still lack either SVD or WA2000 or if you really hate high EVA targets.

This goes in particular for gundams, who have armour and evasion, at night. Grape, M200 or even Kar98k are vastly preferred, but T5000 is much easier to get, so YMMV.

Arsenal Shipka

Arsenal Shipka
Submachine Gun ★★★★ Core fodder

She's... not great. Basically a worse Suomi with slightly better base evade, a rather worse multiplier, and considerably worse HP. Her tiles aren't great either. Actually worse than MP5 once MP5's milk tin is taken into account. Buffs aren't anything to write home about either. Given you should be trying to get the UMP sisters early on anyway, you're better off with cheaper tanks until you get those.

CETME Ameli

CETME Ameli
Machine Gun ★★★★ Core fodder

A Christmas tree! Will be her primary job at your base probably. Suffers from the curse of an MG that lacks a passive, a first burst-active like hunting impulse, or usefulness during the day. She has a unique that makes her better than base MG4, which is... not saying much. Unfortunately that unique is also no longer available.

Mod MG4 has some uses now so uhh....goodbye Ameli. Merry Christmas, you're a tree.

Heckler & Koch G28

Heckler & Koch G28
Rifle ★★★★ Usable

Aka M110A1. The military variant of the HK MR308, which is the civilian variant of the HK417, and not parts compatible with either, and needs special 7.62 NATO ammunition, because regular is too mainstream. Thanks a lot, HK.

…ingame, she's a DMG-buffing rifle like Lee-Enfield and M14, with stats somewhere between the two. Harder to get than M14, easier to get than Lee, that's perfectly reasonable and you can put her in a hydra bullying echelon with either.

However, with the multitude of rifles available now, she's definitely outclassed by a lot of them, most notably FN-49 mod and M14 mod. Raise her if you want, since she's not bad but it's a questionable investment with so many other options.

Izhmash PP-19-01 Vityaz

Izhmash PP-19-01 Vityaz
Submachine Gun ★★★★ Usable

Not to be confused with PP-19. Like all smoke grenade SMGs not named UMP45, she suffers from the fact that UMP45 exists. Or more pertinently, now that RO mod exists. Basically a cross between UMP45 and UMP9, she uses the same smoke grenade stats and having slightly less evasion and slightly more HP she's about as good at tanking, but her buff tiles are awful compared to UMP45's.

In older times she was an alright choice back when there weren't as many SMGs, but these days you should have more choices and if you REALLY need a smoke, Ingram (especially now that you get a free one) can probably tide you over until you get UMP45.

Type 80 GPMG

Type 80 GPMG
Machine Gun ★★★★ Core Fodder

The PLA didn't want to have her, and neither should you.

She has a mod now that moves her from largely useless to merely use impaired.

Franchi SPAS-12

Franchi SPAS-12
Shotgun ★★★★ Usable

The Queen of Gluttons, and reason you lock up your ration storage. If you get -MRE tiles on random nodes, don't believe the fake news, its just a cover for her breaking into your food stores. No seriously, all her damned lines are related to food, EVEN HER OATH LINE.

Actually has a really nice skill but has fairly average stats. Her skill doesn't work with slugs, only further highlighting how shit slugs are. Her defenses are actually not as good as some of the others, but she has good offensive stats (for a shotgun). Basically a direct upgrade to unmodded Type-97.

Benelli M1014 / M4 Super 90

Benelli M1014 / M4 Super 90
Shotgun ★★★★ Okay-ish

A Heavy Cruiser from Kantai collection that got lost somewhere.

Not a superlative shotgun, but has a decent aura for 2SG formations where she wants to be in the 3 position, because 20% firepower is nice if you absolutely need a second shotgun and have no room for an HG. Her skill would be better if it didn't have such a godawful startup time. Like SPAS, her armour is not exceptional.

Heckler & Koch XM8

Heckler & Koch XM8
Assault Rifle ★★★★ Core fodder

Like her real life counterpoint, ultimately disappointment despite being not quite entirely worse than many competitors.

She's not the worst grenadier out there, but in the end, both 416 and SOPMOD are better than her, and you don't need more than a few grenadiers. She DOES have a mod now. Shame that outside of a few very niche scenarios, the above statement still applies.

Daewoo Precision Industries K5

Daewoo Precision Industries K5
Handgun ★★★★ Good

Her basic tile buff is excellent, which instantly makes her the best handgun to use with MG echelons at day. It's also good for AR echelons at night, if you don't have 5* PEQs on your ARs, similar to SAA. The combination of a significant HG evasive buff plus very decent rifle damage buff also makes her a solid alternative to Grizzly for RFHG echelons. So far, so good.

She used to have some tile fuckery, but they have since fixed having fun. At least she has a mod now.

Izhmash PP-9 KLIN

Izhmash PP-9 KLIN
Submachine Gun ★★★★ Usable

Quite literally a 4* Vector. Marginally better evasion and HP, marginally worse firepower and molotov multiplier, identical buff tile. But like Vector, she...is unfortunately not particularly relevant anymore.

Heckler & Koch UMP40

Heckler & Koch UMP40
Submachine Gun ★★★★ Niche uses

Thot twin #3?!

And probably the one that's going to give me a fucking heart attack. Yes, her skill has big numbers. Biiiiig nuuuuuuumbers. Now get your dick off your phone screen and start using your brain:

  • If she does not use her active, she slowly gains evasion over time. Emphasis on slowly.
  • If she does use her active, her evasion slowly drops down to "nonexistent", making her a sitting duck if she's tanking.

In a proper tanking role, her buff tiles are literally useless: 500% crit buff x 5% SMG base crit rate = 30% crit rate if you aren't running a suppressor or a crit scope, and if you are using those, your SMGs will have shit-tier accuracy even if you stack reasonable amounts of buffs on them. At the same time you're losing out on AR buffs, which will extremely cripple your DPS. You're better off bringing C-MS or RO635 to buff your back line instead. Even Suomi can buff her evasion up faster than UMP40 could ever hope to.

If she does use her active skill, it'll similarly take incredibly long for her to really ramp up her damage skill – at 18+ seconds to get her damage above 2* ARs, she competes with Negev for the title of "slowest stacking skill in the game", and SR-3MP consistently out-DPSes her even without any buffs. With the UMPs' exclusive equip. Without, her damage output is even worse.

You can build some silly 5 SMG meme echelons around her that sometimes don't totally suck, but unless you know what you're doing, you should put her on cafe duty.

Panzerbüchse 39

Panzerbüchse 39
Rifle ★★★★ Probably the worst rifle in the game

Aka PzB39

Has the same useless skill as JS05, with nothing to save her from being just as useless. Bring 2* rifles if you're running out of good ones, they're still better than her.

With the new changes to RF skills she... uhm... managed to be even shittier, easily earning the "Worst RF in the game" award with how her shot literally does less than a normal shot at base power (at skill lvl10!) and also having an aiming time of slower than her natural RoF.

Izhmash PP-19 Bizon

Izhmash PP-19 Bizon
Submachine Gun ★★★★ Usable

Not to be confused with PP-19-01. Decent stats, interesting buff tile, but like all grenade SMGs kinda superfluous.

Between Zas (same area, more damage, enemy debuff), molotovs (a lot more damage and damage over time, smaller area), and airstrikes (all the area, more damage) there's plenty of better options to sacrifice your enemies on the altar of Megumin. Can be pressed into service if you're really lacking off tank options, I guess.

Extra notes available.

IWI Jericho 941

IWI Jericho 941
Handgun ★★★★ Niche uses

Another CZ-75 clone, this time an Israeli one! The doll that Negev got her funny ideas from. Also Spike Spiegel's gun. If you don't know who Spike Spiegel is, you really should. Look it up, watch the show, I'll wait.

Her passive boosts dolls when they reload which... basically gives other MGs and SGs Negev-like buffs, except weaker. Unfortunately this is not helpful at all for general use because you don't want to be reloading in the first place. She also sucks for judge because judge also hits the back row and so she also eats damage. Does much better for other multimag fights but YMMV with that.

The active is ok but the %s are lower than other 4 star dolls are more 3 star territory, and require being in her tiles, which makes your formation kind of cramped, unlike what you can do with K5. It also doesn't help MGs much because... well, the startup CD.

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