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Name ↑ Class Rarity Useful? Notes

A-91

A-91
Assault Rifle ★★★★ Interesting, but not very likely to be used

The best dorm doll with how fucking out of it she is, and with some absolutely amazing dialogue both as general lines and in her appearance in the CT story, and a great design. Her damaged art being fuckin' bonkers is great.

And that's where most of the praise is going because her performance is... well it's not dismal, but it suffers from the same 8-second ICD issue grenadiers have in general. Should that not be an issue though, her self buffs at night are actually alright, since it gives her more mileage than other grenadiers. You aren't very likely to use her though, simply because things like SOP still exist and will likely have better performance.

ADS (Avtomat Dvukhsredny Spetsial'ny)

ADS (Avtomat Dvukhsredny Spetsial'ny)
Assault Rifle ★★★★★ Specialist. Potentially Hilarious for Red Golyats.

Another weird Russian specialist gun, meant to fire both above and below the water, which is why the doll has weird underwater parts replacing her left leg.

Her skill is as annoying to explain as she is boring. Basically whenever she fires, she has a chance to apply debuffs (that reduce target RoF and move speed) on her target, which at 5 stacks, explodes in a grenade-like effect that deals damage and stuns the target. That's the passive. The active fires a debuff grenade that applies 3 debuff stacks (+2 for the primary target) and briefly increases her debuff proc chance to 100%.

Honestly it's really weird, but it has use for things like Golyats, which, coupled with things like shotgun knockback and some RoF buffs, can help deal with some of the more annoying enemies in the game (for certain patterns.)

Also has potential synergy with ACR kinda (though resetting debuff stacks when she triggers explosions makes it a little awkward)

AK-Alfa

AK-Alfa
Assault Rifle ★★★★★ Acceptable if you still need more ARs for bog knows why

She has a very weird and complicated set of skill interactions for a role that really just wants good, consistent dakka. Has a funny combo skill with M82 (the bullpup AR, not the RF). In terms of performance she's actually not awful, but she doesn't stand out, and there are enough good ARs to use other than her.

AN-94

AN-94
Assault Rifle ★★★★★ The Power of Russian Space Magic Is Real

There are not enough ways to say "use her if you have her." I want to make a joke, but its hard to overeemphasize just how good she is. Besides her immensely good uptime (5/8 type), it's raised even HIGHER by her passive, which triggers it everytime she switches targets. In most cases, she will pretty much outperform G11 handily.

Basically the best of the best among daylight ARs, and powerful even at night vs up to light armour. She wants the #7 position on your formation, and there's little reason not to give it. Also she has enough of an Acc Buff that everyone who used to do stupid shit to prop up SR3 can be quiet now, it's all the buff you need to run her.

Agent 416

Agent 416
Assault Rifle Special KindamaybesortaIguess (Niche Use)

Proof that the universe contractually requires 416 to be a bitch, given trying to fix her shitty personality is what caused the problem in the first place. More hilarious is she's not even an HK416, but the Patriot Arms clone.

Instead of being a grenadier, she's basically a mine layer, planting mines that seem grenade-like, but the big thing is that THEY DO NOT IGNORE ARMOR. They do still do full damage to all units caught in the blast though.

She is however, pretty fast, taking only four seconds to use her skill for the first time, and having all three of her special gear means you start the battle with some mines in place already. This is potentially useful for something.

CR-21

CR-21
Assault Rifle ★★★★ Might be useful, but TBH probably not.

Has both less FP AND a lower multiplier than you would want. The targeting thing where she shoots the highest FP enemy might be cool sometimes, but it will rarely ever come up.

Cz2000

Cz2000
Assault Rifle ★★★★ Decent Enough. Becomes Handy in the distant future

A doll that was forgotten for so long I couldn't find a cleaned up version of her image outside of moegirl.

Her skill does different things depending on whether its a day or night battle. Crit and Damage during the day, Hit and RoF at night.

She's not actually bad, just that she's not exactly overwhelming good, so she just... kinda exists?

And then Shattered Connexion happened and she was helpful against a certain enemy type, but that's far in the future. For now, eh... raise or don't raise, whatever, you'll be fine either way.

FN Herstal F2000

FN Herstal F2000
Assault Rifle ★★ If you need to use a 2* AR, what the are you doing?

The famed Tactical Tuna. Will do as well as OTs-12 if you're extremely hard up on resources and need another AR immediately for whatever reason. You won't likely need it since you get the AR team early but if you absolutely must have something or it must be 2 star...

FN Herstal FAL

FN Herstal FAL
Assault Rifle ★★★★★ Ex-Grenade Star. Not used anymore

The Right Arm of the Free World

There was a time she was good. That time was before we got grenadiers that shot as fast as she does. She does fire three grenades though, although they are weaker than everyone else's. Has the odd use here and there, but time and powercreep have not been kind to her.

FN Herstal FNC

FN Herstal FNC
Assault Rifle ★★★ Powercrept but you get her for free

Choco tabemase? You get her for free and she performs OK. Has a long history of suffering in the game and may suffer from PTSD. Damage bonuses are nice, and she's just strong enough to take down a Jupiter cannon by herself, provided you have some cannon fodder between her and the Jupiter (which is mostly why she has PTSD).

She used to perform really well, and she does perform OK for cost to raise, but a 5-star and 3-star AR cost the same to actually use, and the newer ARs are much, much shinier. She's still OK but don't get too attached, you'll have better soon enough. Maybe she'll get a mod someday.

G11 Mod

G11 Mod
Assault Rifle ★★★★★★ Red Bull gives you buffs.

Finally adjusted so she can stop being perpetually narcoleptic (sort of) through the power of energy drinks. She was already a decent AR whose weakness was that she couldn't hurt armor. Well, they solved the armor problem by doing percentage-based damage. Her damage is still affected by armor, but often she'll just do enough damage that you won't care anyway and can contribute to the fight regardless. She still has the issue of the poor uptime due to her long skill cooldown, but you should be smart enough to deal with that.

Galil Mod

Galil Mod
Assault Rifle ★★★★ An answer in search of a question that nobody asked

All the accuracy ever. There's not very much practical use for it still, but she converts excess accuracy to crit now. This does not push her damage up beyond the really good ARs, but some of you might get creative with it.

Haenel Sturmgewehr 44

Haenel Sturmgewehr 44
Assault Rifle ★★★ Core fodder

AKA StG44

Before: The source of the name Assault Rifle

Now: A source of cores

Mod isn't worth it either, but has its own entry.

Haenel Sturmgewehr 44 Mod

Haenel Sturmgewehr 44 Mod
Assault Rifle ★★★★ Doesn't actually solve any of her problems

Aka StG44… Mod.

Behold, the power of a mod that tries to power her up but leaves her suffering from the exact same problems she did to begin with. Her firepower isn't boosted enough, even with the special equipment. Her skill's initial cooldown is still eight seconds, and you still don't get much bang for your buck.

Base version has a separate entry if you're not depressed enough yet.

Heckler & Koch G11

Heckler & Koch G11
Assault Rifle ★★★★★ Good, but has godlike mod

The most German unit in the game, in that she is both exceptionally lazy and surprisingly good at her job whenever she can be bothered. The source of 90% of HK416's misfortune. Zombie movie afficionado, and owns all 26 seasons of The Flying Dead (Im not making this up.) Originally one of the most broken ARs in the game until digimind evolution and team DEFY showed up. First member of Club "MGs who pretend to be ARs." Max out her skill, point and laugh as she destroys everything. Skill has poor uptime which makes her worse than AN94 in 90% of situations (and arguably worse than STAR Mod3), but still pretty good.

Her skill is completely useless against armoured enemies, which will become an issue later, when more and more armoured enemies appear.

And then her mod comes and she is a fucking god because it solves basically everything.

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