Name | Class | Rarity ↓ | Useful? | Notes |
---|---|---|---|---|
M6 ASW |
Shotgun | ★★★★★ | A damage dealing shotgun that's actually not a complete meme (YMMV still) | Another one of those funny two-mode dolls. She's actually not an awful damage dealer, but her damage is still less than other dolls that are pure damage dealers. Also, despite having a rifle mode, she can't equip AP rounds so you're stuck with only the AP stats you get from her skill. She might have use in some formations (mostly shenanigans), but most people probably won't use her. |
TKB408 |
Assault Rifle | ★★★★★ | Night-Focused AR | Can she dethrone AS Val's ridiculously solidified position as a top-tier damage dealer? ...Not really. She suffers from wanting some base crit rate, but making use of her crit rate requires either targets with shit evasion to begin with, a ridiculously high hit rate modifier somehow, or some other means of hitting targets at night. She might have some uses, but she's harder to use than AS Val, and you don't get much in exchange for it. |
SVCh |
Rifle | ★★★★★ | Paratrooper-ready Anti-trash Rifle | With her skill kicking, she deals a fixed amount of bonus damage based on how many enemies show up, and deals bonus damage when she changes targets. The good part is that since it's a fixed amount based on enemy count, the rest of her stats don't matter. Doubly so because it ignores Armor, Evasion, Shields, etc., so she can still be useful while suffering from the stat penalties of using Parachute Fairy. |
PP-19 Mod |
Submachine Gun | ★★★★★ | Passable, but expensive | The main feature of this mod is her multi-shot AoE grenades. Think FAL, basically. Also some buffs. Acceptable performance, but expensive for what she is. |
Steyr ACR |
Assault Rifle | ★★★★★ | Overly finnicky to use | The Steyr ACR is the gun the Pallet Rifles in EVA are based off of, and this one is about as useful. On one hand, it seems like she'd be good for para fairy and its debuffs (you get +25% final damage with that), except it isn't enough to make up for the debuffs still. It's also not very easy to get debuffed. Evaluation may change based on future enemies, but really it's not worth it when you have so many good ARs to choose from. |
VSK-94 |
Rifle | ★★★★★ | Interesting skill. Don't use her at night. | While fairly effective during the day, her main issue is that she's VERY badly affected by night debuffs. Another thing is she doesn't actually directly affect firepower, but it adds a percentage of her accuracy to the damage. |
Type-97S Mod |
Shotgun | ★★★★★ | Hotter on the outside, mostly the same inside | The change of artist did her a world of good. She went from kind of cute to straight up hot. Too bad your waifu still sucks. She isn't the shittiest shotgun in the game, but her mod's not exactly groundbreaking. The decrease in enemy movement speed is almost an afterthought since it lasts one second and she has a very low rate of fire making the skill questionable at best. If the duration were longer and knockback didn't have such a low chance to go off maybe it'd be better, but alas. |
VHS |
Assault Rifle | ★★★★★ | Quirky, but has funny potential | No, she's not a video tape. One of her skins shows her recent arrival in the US has apparently given her quite the dump truck ass. Must be all the McDonalds. Her skill powers her up with extra stats relative to the enemies she's fighting, meaning she has basically no real use vs. mooks. Potentially handy vs. bosses, but being a RoF-focused AR, she suffers from chips existing. |
General Liu |
Rifle | ★★★★★ | Fairly useful and unique actually | Named after a Chinese rifle most of you have never heard of, because the dude who it's named after managed to die before he really got the rifle into mass production. Remember those old jokes about Chinese human wave attacks? For a rifle that's basically rarer than non-corrupt Chinese officials during its era, there are somehow enough of them to equip a human wave of dolls, since she can equip a bunch of extra dolls on top of her dummy links. She's actually interesting since her skill can let her swap between forward and back targeting priorities and the sheer number of links she has is useful in situations where you need a large number of hits to deal with enemies' mechanics. It got a lot of use in later rankings for good reason. |
FO-12 |
Shotgun | ★★★★★ | Niche | Oh hey. DPS shotgun. Like every other DPS shotgun, she has the issue of “when would this even be relevant?” So, I’m not going to focus on that. The main eye-catching bit of her skill is the instant kill shot once she hits 100 stacks. While useful, it only happens once per battle, so you can’t rely on it. Her real strength comes from her having perfect accuracy, higher knockback chance, and no need to reload. This can make her an absolute monster when knockback is desired. The problem with this comes with the constraints that you need to follow to really get her going. First, you need another shotgun with her, which isn’t terribly difficult. Next, you need to have her hit 100 stacks. You get one per hit on an enemy, which may sound like a lot, but it isn’t. This takes into account dummy links, as well as the fact that shotguns hit multiple enemies, so you can get up to 25 stacks per shot. (Assuming you’re using bird shot, which you should be using) It’s entirely feasible to get 100 stacks in one of her mags. However, this can be an issue in battles with lower enemy count, which will hamper her stack gains. |
Bofors Automatkarbin 5 |
Assault Rifle | ★★★★ | Usable | AKA Ak 5 An upgraded version of the FN FNC, both IRL and ingame. Like FNC, her 5/8 skill uptime makes her burstier than the 10/16 of G36, with better stats, which evens out to DPS comparable to G36. Not your first choice for ARs, but solid… if you can be arsed to farm her. |
Heckler & Koch G28 |
Rifle | ★★★★ | Usable | Aka M110A1. The military variant of the HK MR308, which is the civilian variant of the HK417, and not parts compatible with either, and needs special 7.62 NATO ammunition, because regular is too mainstream. Thanks a lot, HK. …ingame, she's a DMG-buffing rifle like Lee-Enfield and M14, with stats somewhere between the two. Harder to get than M14, easier to get than Lee, that's perfectly reasonable and you can put her in a hydra bullying echelon with either. However, with the multitude of rifles available now, she's definitely outclassed by a lot of them, most notably FN-49 mod and M14 mod. Raise her if you want, since she's not bad but it's a questionable investment with so many other options. |
KBP 9A-91 |
Assault Rifle | ★★★★ | Usable early | The Night Princess. If you need a Night Battle AR, and don't want to pay for a mod, she's the 2nd best girl behind Groza. Unlike Groza, you can actually build her. Her unique equip makes her even sillier, but she's excellent even without it… at night. At day, she only barely keeps up with FNC or F2000. |
Heckler & Koch G36 |
Assault Rifle | ★★★★ | Usable | Her 4 star rarity is a lie. She's rarer than most of the 5 stars and is surprisingly good for her rarity. MAID POWER. While she performs alright as a 4 star, her mod makes her potentially quite good if you don't mind the expense. Does not overheat, unlike the real one. Also Imoko art. Technically has a combo thingy with Springfield, but it falls under "I guess it exists?" Yeah, I dunno what they were thinking. |
Tavor TAR-21 |
Assault Rifle | ★★★★ | Usable if desperate | She's one of the dolls of all time. Yup. |
Class:
Misc:
Role:
Skill:
Broken As Shit
Buff Acc
Buff Crit
Buff Dr
Buff Eva
Buff Fp
Buff Rof
Buffs Anti Rain Mod
Damage Amplification
Debuff Eva
Debuff Movespeed
Double Edged Sword
Grenade
Hand Grenade
Has A Passive
Hp Shield
Infinite Ammo
Multishot
Perfect Accuracy
Pierce
Self Debuff Eva
Self Debuff Fp
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Movement Speed
Selfbuff Rof
Small Bamboo
Taunt
Unique