wa2k
Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics
Name Class Rarity Useful? Notes

AK-74M

AK-74M
Assault Rifle ★★★★ Ambulatory Special Equipment. KALASHNIKOV WILL RISE AGAIN

A fan doll that got so much traction that MICA brought her in. Do you REALLY like the AKs? Do AKs make you feel all tingly inside?

Her own buffs to herself count herself as an AK, so no matter what you get at least a 5% boost if you send her by herself. But frankly if you're not using at least two other AKs, why the fuck are you even using her? If you have AK47's best special equipment, she becomes a proper lord of war with very high DPS. Likewise, she makes AK-15's janky skill work (pre mod, post mod she doesn't really need AK-74M she's just busted), boosts AK-12's DPS a considerable amount, and amazingly, solves AK-74U's problems with uptime.

While the percentages don't seem impressive for her self-buff, it's a passive, so you get a 44% boost from the very first shot no matter what in a four AK echelon (74SU + pick 2 other AK dolls you like), which gives her a decent start.

ZB-26

ZB-26
Machine Gun ★★★★★ Useful Support MG

Quite useful, but not great on her own. Her own DPS isn't especially impressive for an MG, but she can give a decent amount of extra ammo to other MGs, which can be worth it or not depending on who you pair her with, in addition to giving shotguns extra armor.

Heckler & Koch P30

Heckler & Koch P30
Handgun ★★★★ The perfect answer to a question noone asked

A doll that suffered from looking really cool in the previews up until people saw her face and went "wtf is this."

Her skill is unique, and answers a question nobody asked. While not completely useless, there's nowhere really where it's actually required. The RoF boost is.... kind of paltry and borderline useless, so all she has going for her is the movespeed boost.

If you really REALLY hate dealing with dreamer and otherwise suck at micro, this might come in handy. Other fights like typhons however, are more reliant on observation and dealing with the early onrush of mobs, since HGs like Python and Contender, or SMGs like CMS, are fast enough on their own.

Oh right, if you do plan to use her, do note that as usual, you cant do shit while moving. Be wary.

NTW-20 Mod

NTW-20 Mod
Rifle ★★★★★★ Very Weird Removal Specialist

The very first 6 star on EN! And she's... buggy as fuck actually and with more weird shit going on than the UNS secret weapons programs. For example the way she misses her first firing cycle is a patchwork for a different bug and basically it's awkward to use her for a lot of meme things.

Boasting really high FP and multipliers though (especially with her unique equipment and ability to hit 200 affection if oathed), she got converted from a straight boss killer to a very weird assassin that removes certain enemies from the field. Her second skill makes her preferentially target units she can destroy, which makes her actually pretty handy for quick removal. Moreover, if she DOES actually kill it, she gets buffs for the next shot which... unfortunately can miss, which makes her less useful at night for this.

She's not particularly useful right now, but if you have specific needs for that sort of thing, she can work. She is however, a very expensive investment, so make sure it's what you actually want.

Barrett M82A1

Barrett M82A1
Rifle ★★★★★ Has some niche potential but not necessary

Yes, a gun people have wanted forever. The Light Fifty. Also known to some as Inorigun for the obvious reasons. (If it isnt, then the joke wouldnt be funny to you anyway)

A really weird... not-quite-a-bamboo who gets stronger the more battles the echelon has been in. Has 3 shots per battle, and the final shot is pretty strong, but it's VERY awkward to use. Can be used to kill stuff early (she was actually better at it than Kar98 then) such as say, Gundam removal, but these days with the existence of early charge bamboo rifles + M200, she isn't quite as top notch at it as she once was. She still works though.

Potentially better for nodupers than people who spam the superpopular rifles.

M4A1 Mod

M4A1 Mod
Assault Rifle ★★★★★ A WEAPON TO SURPASS METAL GEAR

After literally years, M4 demonstrates WHY SHE IS THE HEROINE and becomes METAL GEAR.

She keeps all her old benefits but has 5 star multipliers and better stats now. This gets even better when Mod3 when she gets a unique that ups her firepower and ALSO gives her armour, so she can kinda tank in a pinch. Her buff tiles are ALSO slightly improved. Her mod 2 skill also tags enemies and enhances the mod skills of other Anti-Rain units.

The big thing however is the desperation mode. At mod2 onward, when 3 or fewer allied dolls are in battle (you can retreat 2 units to force this, or simply deploy her with a partial strength echelon), she pulls out the portable cannon and proceeds to deal hilarious damage that makes grenadiers wet their pants, as huge AoE blasts firing from every dummy. The blasts are kinda 100% accurate (the main hit can never miss, even at night, but the splash damage can. Its weird), and can partly crit (its complicated), and is meant to be a last ditch thing to save a fight under dire circumstances (of course, we instead abuse it). This is however, a doubled edged sword, as her RoF also goes down, so its possible for some enemies to slip by if you havent taken this into account.

Basically, Mod her first. She's pretty much priority #1 for modding.

Jill Stingray

Jill Stingray
Handgun Special Mixing Drinks, Changing Metas

It's time to mix drinks and change formations. As a bartender, one might wonder exactly WHAT Jill can possibly do on a battlefield, and I'm sure she's asking the same thing.

Jill has a lot of firsts. She's the first unit in the game a player can use that doesn't shoot at all. She's the first one to have 8 different unique gears, and she's the first one to have a skill whose effects vary based on equipment. She's also the first one to have such an annoyingly complicated skill. The skill is everything. Her tile buffs are great, but they HAVE to be, because she doesn't contribute damage on her own. What her FP stat does is make her skill CD go down faster (except initial. Also caps at 30%, but this is INDEPENDENT of the reduction from rifle tilebuffs so yes, THOSE stack. Multiplicatively.). Unfortunately this means while she's good, how good she is depends almost entirely on how much you can use her ability to mix drinks, which btw, she can't do properly until lvl80.

Drinks are discussed in more detail in the detail page, because this is gonna be a long one.

Nambu Type 100 Submachine Gun

Nambu Type 100 Submachine Gun
Submachine Gun ★★★★★ Carried by her mod

Aka Hyaku Shiki if you're a fucking weeb.

Originally pox upon the 5 star SMG drop pool. The reserve girl holding the current record for "longest time from production to actual release" at over 2 years from being mentioned to being worked on to finally seeing light of day (SCAR doesn't count, as she was only rumours). I think she forgot how to be a t-doll with how long she was left there. She's... pretty I guess. But for the most part, her performance makes you go "Ah, that's why they lost the war."

Possibly utterly shit due to being designed by the same dude that designed possibly the least safe service pistol ever issued in the history of humans shooting each other, but this was 1 of his actually decent guns dammit.

Thankfully she got a mod that made her actually good (although RO existing means you wont use it too much). The base version however suffers from long startup and poor numbers that take way too long to get going.

Carcano M91/38

Carcano M91/38
Rifle ★★★★★ Recommended

Aka Grapecano.

A ridiculously good RF. You have a large problem with a non-boss enemy? She can solve it. Gundams? Dead. Hydras? Dead. Some other enemy EN hasn't gotten yet? Probably dead. Her skillshot is an instant kill to most enemies. Highly recommended.

Mauser Karabiner 98k (Kar98k)

Mauser Karabiner 98k (Kar98k)
Rifle ★★★★★ Her Mod Makes her really good

From meme girl with trash performance to actually good. With a fairly quick 4s ICD for not much loss in damage and .5s between shots, she settles into a niche of removal of threatening middle-ish HP units such as Gundams and the like early on, and if you have the unique equipment from Singularity ranking, her initial pre-skill DPS isn't too horrid either. Her mod makes her actually good, amazingly.

Girls Frontline and related trademarks are Copyright © 2015 SUNBORN Network Technology Co., Ltd.
This website and its staff are not in any way affiliated with it for obvious reasons.