Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Tula Tokarev TT-30 |
Handgun | ★★★ | Core fodder | Has a kind of an unfocused buffs that... kinda sorta benefit things? She doesn't greatly benefit any lineups, really, and you can get more usable 2 star handguns honestly. Can maybe replace the cat nun in the meme Welrod/Makarov/P7 lineup, but people don't actually use that formation seriously for the most part. Really better off as cores. Maybe one day she'll have a cool mod. |
PKP Pecheneg Light Machine Gun |
Machine Gun | ★★★★★ | Good | High end MG with good damage potential. Chance to fire an extra shot with every shot, and that has extra damage and can crit (it's not an autocrit, but can crit, see notes). At lvl10, it's actually very steady. With her unique gear, DPS is still extremely high vs single targets. However now we have bullshit MGs like Kord and the like, and being able to murder multiple enemies per shot is the current hotness for mobclear. |
TsKIB OTs-14 Groza |
Assault Rifle | ★★★★★ | Good at night | The Night Empress. Unfortunately, she's been going the way of many a monarch with the lower class overthrowing her. She used to be the last word for night battle ARs, but with AS VAL's mod, she has fallen behind. Turns out, being able to use a crit scope at night is very good. That being said, +200% damage at night is still decent and if you can't afford the mod, she's a good replacement. Also, while enemy armor stacks superhard now, it's actually fine if you have sufficient +FP on your ARs to punch through. If you don't though, this still wont save you. |
Suomi KP-31 |
Submachine Gun | ★★★★★ | Niche uses | A weird hybrid tank that... doesn't have a great base evade, but has a fairly powerful self-evade buff with very high uptime. Her mod adds to that and adds more to her kit. Quite interesting, see her mod entry here |
Calico M950A |
Handgun | ★★★★★ | Recommended | Very good benefits for night battle albeit on a slightly odd shaped aura, but easily workable still. Paired with guns that need a lot of RoF boost like Lee-Enfield a lot. Also allows WA2k to max out her RoF immediately through just their 2 buffs + formation buff tiles. Though largely pointless for MGs, she enables one of the most stupidly high damage formations in the game, the M4 deathsquad. While not always relevant, a big jupiter cannon strapped onto a T-Doll can do good work. GREEN IS THE DANG— She now has a mod, which can be viewed here |
Heckler & Koch UMP9 |
Submachine Gun | ★★★★ | Good early | Thot Twin #2 Almost as good as her sister. More dodge, slightly less hp, and a flashbang instead of a smoke grenade. Largely interchangeable with UMP45 for most things, but bosses aren't stunned by flashbangs. Slightly worse aura. Her mod can be found here |
Skorpion Vz61 |
Submachine Gun | ★★★ | If desperate | Lower rarity Vector. Has useful evade. Has shit for HP though and lower atk. Can off-tank alright and her molotov is still good enough to use, but you really want better SMGs. Her primary virtue is that you're given a pile of her at the very start. |
United States Pistol, Caliber .45, M1911 |
Handgun | ★★ | Usable | MURRICA. Usable but not as good as Nagant. Has a smoke bomb (unique among handguns) but the %s arent as high due to 2 star. |
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