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Name ↑ Class Rarity Useful? Notes

A-91

A-91
Assault Rifle ★★★★ Interesting, but not very likely to be used

The best dorm doll with how fucking out of it she is, and with some absolutely amazing dialogue both as general lines and in her appearance in the CT story, and a great design. Her damaged art being fuckin' bonkers is great.

And that's where most of the praise is going because her performance is... well it's not dismal, but it suffers from the same 8-second ICD issue grenadiers have in general. Should that not be an issue though, her self buffs at night are actually alright, since it gives her more mileage than other grenadiers. You aren't very likely to use her though, simply because things like SOP still exist and will likely have better performance.

ADS (Avtomat Dvukhsredny Spetsial'ny)

ADS (Avtomat Dvukhsredny Spetsial'ny)
Assault Rifle ★★★★★ Specialist. Potentially Hilarious for Red Golyats.

Another weird Russian specialist gun, meant to fire both above and below the water, which is why the doll has weird underwater parts replacing her left leg.

Her skill is as annoying to explain as she is boring. Basically whenever she fires, she has a chance to apply debuffs (that reduce target RoF and move speed) on her target, which at 5 stacks, explodes in a grenade-like effect that deals damage and stuns the target. That's the passive. The active fires a debuff grenade that applies 3 debuff stacks (+2 for the primary target) and briefly increases her debuff proc chance to 100%.

Honestly it's really weird, but it has use for things like Golyats, which, coupled with things like shotgun knockback and some RoF buffs, can help deal with some of the more annoying enemies in the game (for certain patterns.)

Also has potential synergy with ACR kinda (though resetting debuff stacks when she triggers explosions makes it a little awkward)

AK-Alfa

AK-Alfa
Assault Rifle ★★★★★ Acceptable if you still need more ARs for bog knows why

She has a very weird and complicated set of skill interactions for a role that really just wants good, consistent dakka. Has a funny combo skill with M82 (the bullpup AR, not the RF). In terms of performance she's actually not awful, but she doesn't stand out, and there are enough good ARs to use other than her.

AN-94

AN-94
Assault Rifle ★★★★★ The Power of Russian Space Magic Is Real

There are not enough ways to say "use her if you have her." I want to make a joke, but its hard to overeemphasize just how good she is. Besides her immensely good uptime (5/8 type), it's raised even HIGHER by her passive, which triggers it everytime she switches targets. In most cases, she will pretty much outperform G11 handily.

Basically the best of the best among daylight ARs, and powerful even at night vs up to light armour. She wants the #7 position on your formation, and there's little reason not to give it. Also she has enough of an Acc Buff that everyone who used to do stupid shit to prop up SR3 can be quiet now, it's all the buff you need to run her.

AR-57

AR-57
Submachine Gun ★★★★ Weird multipurpose SMG that can buff allies

She looks like a discount STAR-chan, although it's hard to describe anything that uses a stupidly expensive round like the 5.7 as a discount anything. She has a three second long cooldown and the skill lasts for two seconds. Her big thing is that she can also buff SMGs. She can be used either a mild firepower buff or an actually not awful evasion buff, the downside of which being that getting her evasion buff to work requires moving your dolls around.

Agent 416

Agent 416
Assault Rifle Special KindamaybesortaIguess (Niche Use)

Proof that the universe contractually requires 416 to be a bitch, given trying to fix her shitty personality is what caused the problem in the first place. More hilarious is she's not even an HK416, but the Patriot Arms clone.

Instead of being a grenadier, she's basically a mine layer, planting mines that seem grenade-like, but the big thing is that THEY DO NOT IGNORE ARMOR. They do still do full damage to all units caught in the blast though.

She is however, pretty fast, taking only four seconds to use her skill for the first time, and having all three of her special gear means you start the battle with some mines in place already. This is potentially useful for something.

Astra Model 357

Astra Model 357
Handgun ★★★ If desperate

Good early for when you're lacking good HGs. Fodder later.

Also literally retarded.

Beretta Cx4 Storm

Beretta Cx4 Storm
Submachine Gun ★★★★ Not to be confused with her actually useful relative

She seems to have forgotten her skirt or pants, and has a very interesting discussion with SOPMOD about the nature of dolls. She also likes collecting cigarette packs.

There is a reason I'd rather be talking about her setting details than her performance. In the story, she mentions she's actually part of a logistics unit instead of a combat unit, and you can see why.

Her stats are middle of the road, and the skill is actually fairly unremarkable. Uptime is worse than than Suomi or MP7, while also giving worse final numbers. Combine with not impressive HP, middling tiles and the fairly easy availability of better SMGs, and you can see why keeping her in your own logi teams is probably doing her a favour.

Beretta M12

Beretta M12
Submachine Gun ★★★ I guess if you have nothing better

Lower Evade and Higher HP (funnily, the same HP as Beretta 38) than Skorpion or Z62. Italian MGs seem to have a habit of that for some reason.

Has more firepower than Skorpion but less than Z62. Tiles are not the worst, but not great either. The most interesting bit about her is the hilarious controversy when her damage art first came out and was quickly pulled and retouched within about 3 minutes, rather than actual performance.

Would not recommend as a first choice, but if you're scraping the barrel for Molotov chuckers for some reason.

Bushnyan IDW

Bushnyan IDW
Subnyachine Gun ★★ Enhancement fodder

awful and will probably kill your ears. she has a mod3 upgrade. It's still shit.

CR-21

CR-21
Assault Rifle ★★★★ Might be useful, but TBH probably not.

Has both less FP AND a lower multiplier than you would want. The targeting thing where she shoots the highest FP enemy might be cool sometimes, but it will rarely ever come up.

Carl Gustav Kulsprutepistol m/45

Carl Gustav Kulsprutepistol m/45
Submachine Gun ★★ Enhancement fodder

AKA Swedish K, aka m45 aka the REAL bakery girl, aka CINNAMON ROLLS AGAIN!? 2 star smoke grenadier. If, for some reason, you're doing a 2 star challenge she's cheap and the smoke helps (and she badly needs it because her stats otherwise are pretty low). Otherwise you really, REALLY should be working on getting UMP45 or something instead.

Cz-52

Cz-52
Handgun ★★★ Budget FP buff if you ran out somehow

Not much to say. If you somehow dont have enough FP buffing handguns (unlikely unless you're noduping handguns and deploying lots of units in ranking) then she's a budget pick. Not bad for a 3 star HG but she won't see use very often simply because you're likely to have better ones lying around.

Cz2000

Cz2000
Assault Rifle ★★★★ Decent Enough. Becomes Handy in the distant future

A doll that was forgotten for so long I couldn't find a cleaned up version of her image outside of moegirl.

Her skill does different things depending on whether its a day or night battle. Crit and Damage during the day, Hit and RoF at night.

She's not actually bad, just that she's not exactly overwhelming good, so she just... kinda exists?

And then Shattered Connexion happened and she was helpful against a certain enemy type, but that's far in the future. For now, eh... raise or don't raise, whatever, you'll be fine either way.

FMG-9

FMG-9
Submachine Gun ★★★ Collector Piece

Still has OK dodge for a 3-star, but time has not been kind to her since she has no other gimmick and is limited by factors inherent to being a 3-star as well as being hard to obtain, since she only drops from a boss. You literally get better stuff for free now.

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