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Name Class Rarity Useful? Notes

MP446 Mod

MP446 Mod
Handgun ★★★★ Another funny buffing handgun

Passively, she's Mk23 with better tiles. Regarding her active abilities, she isn't as nice as Mk23's straight damage upgrade for some, but better for others (such as fights with Grape that require her to shoot faster). They're similar but not interchangeable so you'll need to use the space between your ears.

Also she's kind of boring and has no easy jokes besides the Viking name, which doesn't suit her at all, so blah.

M1895 Nagant Revolver Mod

M1895 Nagant Revolver Mod
Handgun ★★★★ Those who disagree with her get shot. (Funny specialist, but good)

Babushka says not one step backward. Every seventh shot, she gives a damage bonus! Also, the thing starts active, making her one of very few buffers with a start-of-battle skill activation. Her first skill is still defensive in nature, and the percentages got bigger. She's actually useful in a number of situations, either for reducing enemy firepower in specific fights (usually Gundam or tank related) or just the straight DPS boost from the get-go. You only really need her up to Mod 2, but the Mod 3 art is cute.

M1918 BAR Mod

M1918 BAR Mod
Machine Gun ★★★★★ She's alright, but she's really showing her age and also costs a lot for what you get

There was a two-year span where BAR Mod was unquestionably one of the best MGs in the game between her great skill and super good early reload cancel frames, that even resulted in debates over whether or not to use an ammo box for maximum early burst. EN skipped that period entirely and introduces her alongside one of her replacements.

Now, she's still decent at first mag fire, but she's really expensive for this, essentially making you pay for a full 4-star Mod for slightly better performance than M2HB. In the long term, she's outperformed by Lewis, who is introduced in Isomer.

So yeah... she's been replaced at half her job and she's really expensive to build up for the other. If you like her a lot though, she's not the worst Mod to spend on.

Mosin Nagant Mod

Mosin Nagant Mod
Rifle ★★★★★ Weirdly decent specialist

Let's get this out of the way now, I hate the Mosin and think of it as a garbage thing. Most of the people who love the thing are weirdos or idiots who have never tried comparing the Mosin to an actual well-built modern gun, which does almost anything it does but better. Hayha used it because he had nothing else to use, not because he wanted one. And now that I've told all the Zaytsev fanboys to get fucked, the Mod is actually surprisingly useful for some specific circumstances that require exactly some high shot firepower and also the occassional small bamboo removal service. This is rare (mostly weird event and ranking stuff, or some strats for some enemies you're not meant to fight), but she's there for when you need it. Aside from that, her main use is that at Mod 3, with all her special gear and oath bonuses, she is more powerful in terms of damage than NTW-20, and thus is good for cheesing data sim ranking.

Micro Uzi Mod

Micro Uzi Mod
Submachine Gun ★★★★ THE IDIOT ASCENDED (actually good)

Uh.... we came upon a weird timeline wherein frankly, if she had a +FP special item? She'd beat out Vector in a lot of cases. Now she only beats her in many cases and honestly might have more utility.

She learned to be less dumb with her tiles and actually they go BACKWARDS now. Wow. The buff percentages still aren't super impressive but she's no longer a dead slot for buffs. The damage she causes with that second skill? Surprisingly really high, especially in clusters. If lots of enemies are on fire next to each other, then they all affect each other with the burn, which can be really nasty vs some of the later ultra-dense enemy packs.

Aside from that, she's just a Molotov off-tank with an extra nice skill. She doesn't bring anything super new to the table as much as she's the pretty nice version of a dish you thought you'd never like.

TEC-9

TEC-9
Handgun ★★★ Nice for killing things you shouldn't kill

One of the best login dolls, although not one you'll regularly use. Her skill gives a massive 40% FP debuff to enemies, making her a choice pick for doing things you're really not supposed to be doing. Combine with another FP debuff for better uptime to make it extra spicy.

Keep in mind that her skill works best at night.

MG36

MG36
Machine Gun ★★★★★ The Bundeswehr didn't want her, and neither should you!

Weird tiles and an "interesting" (in a Chinese sense) skill. She tries out some ideas, but the execution kinda falls flat. She has some memey uses, like being able to theoretically have near constant fire with formation jank, but those meme formations are for style rather than practical use. The mix of short skill durations, weird effects, and being a solution in search of a problem all play against her, which is a shame since she's cute.

Fusil Mitrailleur Modele 1915 CSRG (Chauchat)

Fusil Mitrailleur Modele 1915 CSRG (Chauchat)
Machine Gun ★★★★ Arguably better than MG4

On KR and CN, it had the curse of coming up after Lewis, who was basically better in every meaningful way. As of this writing, Isomer is coming up on EN so it isn't AFTER Lewis gun, but...

Her base stats aren't actually bad. Her problem is, as always for MGs, her skill. She has serviceable performance if a fight goes on long enough, which is about four or more magazines. The only problem with that is she won't beat Negev or Lewis in those situations. She's at least better than MG4, although her armour buff is lower.

PA-15

PA-15
Handgun ★★★★★ Weirdo but useful if you need stuns

Calico and Thunder's lovechild. Also kinda slutty because French. Boasts a weird AoE attack that, amazingly, stuns stuff. The stun is better if there's multiple targets in the AoE, but worse vs. a single target. The damage isn't great (6x multiplier + not super high FP) but you mostly want the stun and the damage is a bonus.

Note that the stun's effective area is actually not as wide as a normal stun grenade because it's a narrow vertical strip rather than a normal radius. Also, it won't stun anything a regular flashbang won't already stun.

EM-2

EM-2
Assault Rifle ★★★★ Weird, but definitely has uses

Santa's secret hit-elf to snuff out those on the VERY NAUGHTY list. Her skill involves RNG burst damage; she targets random stuff and applies a fair bit of pain on them, with three sets of 3.5x shots. If there's only one valid target, all three shots will hit that target. She's actually stronger than she looks, and you can kill most bosses (INCLUDING AGENT!) in one shot if you cheese multipliers hard enough. She won't replace anything in the regular meta, but is handy for anything that needs some burst damage (like some KCCO units), if you don't mind the randomness.


Extra Notes Available

BREN Light Machine Gun Mod

BREN Light Machine Gun Mod
Machine Gun ★★★★ As sad as the real one was good. And the real one was 1 of the best LMGs of WW2.

There is nothing I can say about Bren Mod that would compare to the sadness of her existence. The most I can say is "Well, I guess she's got better DPS than Ameli and MG4", which is not a very high bar. Her stats go up a lot after the mod, but not enough to be worth investing your limited supply of memory fragments into. She doesn't give an armor buff, so she doesn't fit in with machine guns that give those, and she doesn't have the sheer firepower of the other first-belt machine guns, so she doesn't fit in with those either.

The even sadder part is her history. At one point, during the Reload Cancel Era, she was shitty because her reload timer did NOT cancel and she reloaded on the move, making her completely inferior to every other choice including MG4. When reload cancel was removed, there was a brief resurgence of interest because people thought "Aha, now a machine gun that can reload on the move is an interesting thing!"

...It turned out it was a bug and it was fixed, except they waited until it was an interesting feature to fix it...thanks, Mica.

Colt Single Action Army Mod

Colt Single Action Army Mod
Handgun ★★★★★ You're pretty good! *fingergun*

"Yay, we can all clear singularity now!" Oh wait... :V Fucking Ceia, I swear...

Yeah, she's a little over-hyped, but she's actually a fairly solid unit. A stacking buff every few seconds? Not bad at all. This allows her to buff firepower, accuracy and rate of fire all at once. Her main issue is it takes a few seconds for her skills to REALLY kick in, but she's great for the longer fights that start creeping up here and there, and for things like backing up M4 in her railgun mode. Not super necessary compared to before now that we have lots of buffing HGs, but she's handy for things like ranking maps.

Another fun thing about this mod you might not know is that the passive 2nd skill automatically activates on a cooldown that you can't see, so rifle tile buffs (which speed up handgun cooldowns) make this activate faster.

Her Mod 3 equipment is kinda pointless for her role, though, so unless you like the art or have bad OCD, she's fine at Mod 2.

Fabrique Nationale Model 1949 Mod

Fabrique Nationale Model 1949 Mod
Rifle ★★★★ ...Actually decent, just she requires you to spend memory fragments.

She's not bad. Actually, to be honest, she has better DPS than Lee-Enfield until Lee's special equipment is available, and is pretty reliable. However, she is releasing after other rifles have come out on EN like R93 and M14mod that supplanted her on other servers, so she might not be a priority for you depending on what you have.

Heckler & Koch G3 Mod

Heckler & Koch G3 Mod
Assault Rifle ★★★★ Technically better than HK416, but manages to be even MORE expensive.

Is it just me, or are her tits getting bigger with every new incarnation of her art?

There was a time when there was interest because her stun grenade was buggy as fuck and froze (not stunned, FROZE) bosses. This was a bug, and fixed. There was a time when there was interest because she had one of the strongest grenades between her new multipliers and equipment. SOPMOD3 came out on EN before she did, so this isn't relevant on the EN server.

Her stun is basically useless. Even at max level, it's shorter than the level 1 stun grenades of the flashbang smgs, but her grenade damage is fine. TOO BAD IT NEEDS THEM TO BE BELOW 50% HP, at which point you probably could have killed them with a different unit.

Basically she's a not-awful Grenadier if you need one for a specific task (like say, corpse dragging), but she's got that H&K price tag (too expensive for what she does) and SOPMOD3 exists as a much better choice to pour fragments into.

Blaser R93 Tactical

Blaser R93 Tactical
Rifle ★★★★★ YZ DELIVERS

YZ personally promised she would be good, so she is. Really nice stats, including the highest accuracy stat of all rifles. The skill seems odd, being a two-parter but she does way more damage than it seems, and when her skill pops off, she pops off. The mix of rate of fire and firepower buffs is bigger than it seems (the stacks are multiplicative with each other), and she ends with a significant approximate DPS increase of 86% with all three stacks of her buff and her firepower buff active. Even when her skill is not active, she has very good uptime versus bosses and other high HP targets due to the passive effect. Because of her nature, she can slot in with almost any other rifle and benefit from whatever handgun buffers you want to use.


Extra Notes Available
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