|Browning M2HB||Machine Gun||★★★||Recommended||
The Ma-deuce. Testament to the genius of John Moses Browning. Has an amazing passive that deals 240% damage every 4th hit. Highest stat out of all the MGs in attack, though lowest ACC as well, and can't reach 16 bullet belt, maxing out at 15 WITH the 5star ammo boxes so.... can't quite use her skill to it's full potential. Still, will last a long time and competes with 4 and 5 star MGs. MURRICAAAA.
|ST AR-15||Assault Rifle||★★★★||Recommended||
Use her. If you aren't, you're wrong, period. High stats, 2 accessory slots, Unique Ammo that blows regular HVs out of the water. Can and will match/outperform most 5 star ARs. Can get close to RoF-cap on her own and basically caps with pretty much any RoF-boost buff. Can easily cap crit. MOD3 makes her even more hilarious with that.
The cinnamon roll heroine. One of three ARs that buffs other ARs. A decent DPS who buffs other DPS. Later upgrades into a fucking metal gear.
The Night Princess. If you need a Night Battle AR, she's the 2nd best girl behind Groza. Unlike Groza, you can actually build her. Her unique equip makes her even sillier, but she's excellent even without it… at night. At day, she only barely keeps up with FNC or F2000.
Highest damage buff among 4* handguns for awhile. Very good for Bamboo Spears too. KR calls her Champy because of weird meme reasons involving weird manhwa.
Actually really good for the same reason WA-2000 and M14 are. Sheer RoF with decent damage. The only 4 star rifle worth keeping by default who does not require you to jump through hoops to even matter.
|HK UMP45||Submachine Gun||★★★★||Recommended||
Thot Twin #1
Honestly, what you should be looking for in a beginning tank SMG. Decent HP pool, good dodge, a smoke grenade that slows enemies, good aura to support an AR squad, really the standard to which you'll hold tanks to. Overall, probably the best to have on EN until more tanks like C-MS and MP7 get released. Even in the future she continues to be a high end unit.
|PK Light Machine Gun||Machine Gun||★★★★||Recommended||
Has the same skill as M2HB (but with slightly better numbers) on a 4 star platform and farmable (in theory) from 0-2. Has a less shitty acc stat (but not by by much so you'll still want a +ACC item) but more importantly she has a 11 base ammo, that means you get 16 max shots to proc that skill with instead of 15. Pretty much the 4 star MG you'll want as of now. Also, the gun is Gunjesus Approved.
Decent Aura shape with very good benefits. 30% RoF/20% Crit is nothing to sneeze at, and even more from her skill. Used heavily in teams that benefit from RoF/Crit boosts (mostly general use Rifles). Be thankful EN got her with little effort. Also has a 97 dodge, if you need something to temporarily take the front. Also, the source of a lot of Korean memes because she was a total pain to get. Also wears a ferret costume sometimes.
|LAR Grizzly MkV||Handgun||★★★★★||Recommended||
Good overall damage buffer with bonus evade for the tank. Usable in lots of formations, and a component of bamboo spear teams.
MANNERS MAKETH MAN. Very good aura for DPS, and very widely used. As a bonus, she has a very good skill for tanking, and can actually be used as a tank for bamboo spear formations or helping other tanks. She has 40% base crit unlike other handguns (a trait shared with other single-shot pistols like Contender and Thunder .50. Thunder isnt out yet on EN.) so a suppressor is actually pretty beneficial on her, not that you have other much choice in the matter. But yes, you will be finding use for her. Note that her -acc skill does stack MULTIPLICATIVELY with Makarov.
Very good benefits for night battle albeit on a slightly odd shaped aura, but easily workable still. Paired with guns that need a lot of RoF boost like Lee-Enfield a lot. Also allows WA2k to max out her RoF immediately through just their 2 buffs + formation bufftiles. Though largely pointless for MGs, she enables 1 of the most stupidly powerful formations in the game, the IWS-DPS squad.
GREEN IS THE DANG—
A high RoF Rifle with good stats. Probably the best one for general use. If you've noticed by now, high RoF rifles are kind of good.
|Lee-Enfield No.4 Mk.I||Rifle||★★★★★||Recommended||
Madam Lee, The Empress, and a whole bunch of other names because she's popular with CN server. The gun that armed the British Empire through both world wars. High damage per shot, decent RoF. Has somewhat more issues with swarms than WA2000 and the other RoF-centric rifles, but will out damage them per shot and benefits greatly from RoF boost from accompanying HGs. Compared to Wa-chan, best for roles with smaller numbers of higher HP enemies.
|KRISS Vector||Submachine Gun||★★★★★||Recommended||
The flame witch that destroys all with atomic molotovs. Between a 7x damage explosion and 15x more over 5s as a DoT, she's an acceptable tank but does best as an off-tank and dealing damage. Ideal for clearing scouts and other high-dodge targets in night battles, or eradicating swarms. Pump up her raw damage stat and watch the fun. Not great for direct fire, but the molotov is that strong when leveled. Pairs well with HK416 or G11 for the damage boost.