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Lost Bargaining Chip I EX

 

Objective: Establish and maintain a supply line for 4 turns

Recommended Echelon(s): AR/SMG (x2), RF/HG, a HOC

 

Unlike normal, we can force the supply line because the death stack enemy starts further away from your Command Center. To do this, we'll first have to establish the supply line like in normal, then connect the Rally Node on it to our Command Center in a different way. All the while defending the Command Center from trash that comes in from the right side of the map.

Our first priority is establishing the supply line as soon as possible. Since it's so close, we can have one echelon capture the two nodes needed to establish it. The rest of your AP will go to capturing Heliports near your Command Center. We'll be using all the AP on turn two to cull the enemies around the supply line and your Command Center. 

On turn two, finish up the supply line's initial route then start going around the area killing enemies. BE SURE TO DEPLOY A HOC FOR WHEN YOU KILL THE ULHAN. It has a full distortion barrier, so you will do ZERO damage to it without a HOC supporting you. Once you've cleaned up the majority of enemies, we can start working on the secondary supply line route for when the initial one is broken. You have time to establish this, so if you end up somewhere odd because of the cleanup, don't worry. The secondary line will go from the left of the node with the Rally Node on it and then up to the Heliport to the left of your Command Center. So it's only two nodes that you need to cap. 

In the following turns, all you need to do is cull any spawns that may pop up from any uncaptured Heliports, and defend your Command Center. Just as long as you get the secondary line established by the end of turn five, you'll be perfectly fine. The Gundam will walk over the initial supply line, but you'll still be connected to the node with the Rally Node on it, finishing out the map.


Video of me clearing this map

 

 


Author: Kazuki
Tags: Isomer
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