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Nike II

 

Objective: Defeat boss

Failure Condition: Boss reaches radar tower


Another M16 map. This one is slightly more complicated than the first map, but here we go. One thing to note before starting is that each of the units you control has one point of free movement per turn. Make use of that, since it's key for actually clearing this map.

Our first order of business is to get some AP rolling, since 1 AP isn't exactly good enough for us. Move your Hydra down and to the right so it's sitting on the closed Heliport. M16 should also move to the node to the left of her with her free point of movement.

On turn two, move M16 to the deactivated mortar. Activate it, then use the second option on Nemean. We can use our remaining movement to move the Hydra up one node, then to the right so that it's sitting on the next closed Heliport.

On turn three, move M16 to Nemean; you should have enough AP to engage her. M16 should blast her down real easy-like, winning you the map.


Video of me clearing this map

 

 


Author: Kazuki
Tags: Fixed Point
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