wa2k
Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics

6 EX

 

Objective: Use all three consoles 

Turn Limit: 8

Recommended Echelon(s): RF/HG (x3), Dummy

Echelon Limit: 4


You can use AR/SMG echelons for this map, but they need to be fairly strong. This does run into the issue of dealing with gunners, however, you do have the opportunity to repair your RF/HG echelons via swapping them in a chain back to a Heliport. You can also cut down on echelons if you're okay with going for a slower clear. This would require you to retreat and redeploy echelons after clearing sides. You just need to be aware of turn count and timings that will be discussed below.


For this map, we have two consoles that are fairly simple to get to, while the third one is blocked by death stacks. The idea is that we need to time when to go for the middle console, as there's a gap in the death stacks' patrols. This gap shows up on turn six. While it looks like you could go for it on turns three and four, your pathway is blocked by a portal that would teleport you out of the middle. So, during the wait, we can work on the other two consoles.

Our first goal is to use the console on the top path. Deploy two combat echelons to start with. The one on your Command Center will be the one that goes up to to the console up top. Using both echelons, clear out the two Gunner echelons near your starting point, one for each enemy. If you need repairs, now's the time. Deploy a dummy echelon on your Command Center, and your third combat echelon on the Heliport. Swap any damaged echelon over to the Heliport to repair, then we can move on. Move the echelon you've chosen to go to the top console up to the Strelet echelon in that direction. That should use up all your AP.

On turn two, we can move to the upper console. Take the echelon up there and use it. At this point, you could retreat your echelon there, or move it to a safe spot away from the patrolling death stack. You kinda have turns to burn, so it doesn't really matter which one you do. At this point though, we want to be in position to get to the other two consoles. One combat echelon should be standing on the node on the upper right of the portal that will take you to the middle. The other echelon should be just below that, but since stuff is in the way, we just pass turns until turn four. At this point, we can rush to the bottom console. Weave between the death stacks with an echelon and head to the console to activate it.

Once again, we have to pass turns here until turn six comes around. At this point we can take the portal and head into the middle. From where the portal spits you out, go up one node, then head to the left, which will take you into the next portal. From there you can access the last console, and that should end the map.


Video of me clearing this map

 

 


Author: Kazuki
Tags: Poincare Recurrence
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