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Trample EX

 

Objective: Use the control hub

Failure Condition: Architect dies

Recommended Echelon(s): 1 SF echelon

Echelon Limit: 0 Griffon Echelons, 3 SF echelons


The idea for this map is that we need to make sure every console shows the same number. Once that's done, the control hub in the middle will be usable. Do note that there is random enemy movement in this, so you MAY need to adjust accordingly if things move differently. Architect in particular can actually die if you take too many fights with her. 

This map is way more annoying on EX than on UX. The middle Heliport is closed, so we can't deploy there. This makes things much harder macro-wise. Not only will you have Narciss on you, but we can't really just have something in the middle once the panels are aligned. Honestly? I'd rather just recommend you do UX for this, since it isn't much harder. But let's say you don't have an SF echelon ready to slam. This EX clear doesn't use any real SF echelons aside from one being used as a dummy echelon. So that's pretty nice. Let's get started.

On turn one, move the Manticore up one node, then Gager to the right one node. Deploy an SF echelon on your Command Center. Move Architect up one node.

On turn two, move the Manticore up one node to the console. Move Architect up two nodes to the console.

On turn three, move the Manticore down one node. Move Gager up one node. End the turn here.

On turn four, move Gager up and to the right one node and use the console to flip it to 1. Move Architect to the right three nodes and use the console to flip it to 1. Move her back to the left two nodes.

On turn five, move Architect down three nodes and one to the left so she's sitting on the control hub. Swap her with Gager. End the turn here.

On turn six, move Gager to the left one node, down left one node, up one node. Move Architect up one node so she's on the control hub. End the turn here. 

On turn seven, move Gager to the last console sitting at the top left. Use it and flip it to 1. This should allow you to use Architect to activate the control hub, ending the map.


Video of me clearing this map

 

 


Author: Kazuki
Tags: Fixed Point
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