Name ↑ | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
AS Val Mod |
Assault Rifle | ★★★★★ | Proof that a good mod can save anything | The Night Royalty have been dethroned, and As Val Mod is the people's commissar of night battles. She's the new top night AR, dethroning Groza. So long as you keep the FP buffs rolling, she cant miss. This counts herself, fairies, and HG buffs; she will proc from most sources. Extremely good compatibility with Python and Nagant revolver, who provide basically constant FP buffs. For some setups (any that let her get a fairly steady stream of FP buffs), she can get basically constant uptime. This means like AR-15, she can run crit scopes at night, which adds even more to her damage. Also like AR-15, she's a jerk whose last point of damage comes at lvl120, so you'll want to max her out. her special equipment being just a better HV round with no downside is merely icing on the People's Cake. By the way, her skill works during the day too. Her original page can be found here. |
FO-12 |
Shotgun | ★★★★★ | Niche | Oh hey. DPS shotgun. Like every other DPS shotgun, she has the issue of “when would this even be relevant?” So, I’m not going to focus on that. The main eye-catching bit of her skill is the instant kill shot once she hits 100 stacks. While useful, it only happens once per battle, so you can’t rely on it. Her real strength comes from her having perfect accuracy, higher knockback chance, and no need to reload. This can make her an absolute monster when knockback is desired. The problem with this comes with the constraints that you need to follow to really get her going. First, you need another shotgun with her, which isn’t terribly difficult. Next, you need to have her hit 100 stacks. You get one per hit on an enemy, which may sound like a lot, but it isn’t. This takes into account dummy links, as well as the fact that shotguns hit multiple enemies, so you can get up to 25 stacks per shot. (Assuming you’re using bird shot, which you should be using) It’s entirely feasible to get 100 stacks in one of her mags. However, this can be an issue in battles with lower enemy count, which will hamper her stack gains. |
QSB-91 |
Handgun | ★★★ | A knife you tried to bring to a gun fight | The damage from her skill isn't horrible, but let's be frank, 99% of you won't have reason to use her, and she's more of a meme than a real combatant. |
SR-2 |
Submachine Gun | ★★★★★ | Anti-Elite SMG. Usable. | Off-tank DPS that hates Elite units and provides various benefits. Her damage increase isn't stellar, but she has enough rider effects that you can probably find some use for her. Like C-MS, she can equip AP rounds. YMMV with regard to how useful that is. |
SSG 3000 |
Rifle | ★★★★ | It's literally M200 but worse | There's not really much to say about SSG...She's literally a 4 star version of M200. What do you want from me? The main use she has is for no-dupe players or using her in SC ranking where she has a map bonus. |
Super SASS Mod |
Rifle | ★★★★ | Very Specific Niche Shit | Her mod has changed her up from just a 1-shot-1-kill attempt like the other bamboo rifles and gone to... uhm.. she keeps trying to kill them if she fails. It's sort of funny thinking about it, with her going "WHY WONT YOU DIE, JUST DIE ALREADY" as she keeps unloading into the poor fucker who should have been killed. It's not especially useful right now, but if there's a situation where you want an actual specific thing killed and need something that will keep targeting that thing, it has some potential use. It's very very niche and she's not an especially big priority right now, though. |