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Name ↓ Class Rarity Useful? Notes

Spikes Tactical AR-15

Spikes Tactical AR-15
Assault Rifle ★★★★ Not as good as before, but still free and still 1 of the better things you get

AKA ST AR-15, aka Star-chan. High stats, two accessory slots, and Unique Ammo (that you need to farm for) that outperforms regular HV ammo and doesn't require forever to build up. While not considered as OP as she once was, she remains a good unit to raise; if you partially raise her, she basically hits close to RoF cap on her own.

Her mod (and her equipment set) brings her back up to a decent spot as an AR. You can see her mod here

Skorpion Vz61

Skorpion Vz61
Submachine Gun ★★★ If desperate

Lower rarity Vector. Has useful evade. Has shit for HP though and lower atk. Can off-tank alright and her molotov is still good enough to use, but you really want better SMGs. Her primary virtue is that you're given a pile of her at the very start.

Saab Bofors CBJ-MS (C-MS)

Saab Bofors CBJ-MS (C-MS)
Submachine Gun ★★★★★ Good

Ok, first things first: TURN OFF HER AUTOSKILL AND SET HER TO MANUAL IMMEDIATELY.

Also, NEVER SET HER ON A FRIEND ECHELON EVER.

UPDATE: This is fixed everywhere now so you can ignore that bit.

That out of the way, she's a pretty decent SMG with your choice of permanent passive buff. She renders most of the long-duration-but-average-buff Evade type SMGs completely pointless, having more HP than most, and basically infinite duration buffs you can choose.

Your choice of permanent 65% Evade buff (default), 85% Firepower Buff (2nd choice) or 200% Acc buff (3rd choice). Using her skill cycles between all 3 of them (if you cant tell, they're color coded. Evade is blue, FP is red, hit is orange. If you're colorblind... sucks to be you I guess.) Noone actually uses the Acc buff though. Also if you leave her autoskill on, it constantly cycles between these 3 and it gets annoying. In a friend echelon, you cant turn it off ever so it forever spams it and annoys people.

Oh, and she can load AP ammo, if you for some reason need an SMG that can do that. This does come up sometimes.

Honestly, she's not bad, but there's just...nicer SMGs now.

SR-3MP

SR-3MP
Submachine Gun ★★★★★ Good

AKA Shrimp

A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage.

If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail.

I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help.

SIG-556

SIG-556
Assault Rifle ★★★★★ Tried a new thing, turned out to not really be any better than the old things

Her skill does new and interesting things. The effect is... thoroughly average DPS for a 5 star AR.

The problem is that while her initial burst is quite good, the stun puts a massive damper on things. While you can turn off her skill (it's a toggle), unlike K2, the off state isn't interesting at all, being effectively dead time for her skill. However, if you need burst in the time her skill actually works, she can put out. Just be VERY aware of her self-stun and how it can impact you. Because of that, you're likely better off using almost any other t-doll that doesn't require babysitting like she does.

Also, I hope the picture makes you feel dirty, 'cause I felt dirty having to upload that here.

SIG SG-510

SIG SG-510
Assault Rifle ★★ Enhancement fodder

Also known as StG57. Lower DPS than Galil, but has a less awful buff tiles at the stage you will probably use her, because your main tank is probably Sten or something and you'll almost assuredly be running Skorpion that early.

Falls off kinda quickly and has some of the lowest self-DPS among ARs, you won't be using her past the beginning unless you're doing a challenge or really REALLY like her.

The game hates roller delayed rifles apparently.

The new unique equip from the expedition store doesn't help with that, btw. While its stats are excellent (at day…), SIG's base stats are so awful that she's STILL slightly worse than F2000.

RO635 Mod

RO635 Mod
Submachine Gun ★★★★★★ Cant touch this Cue Music

The first 6 star SMG, and oh boy, she deserves it. As long as the damage isn't so overwhelming that it can kill her dummies outright, she has a chance to negate the damage. The chances increase if the enemy has more debuffs or has Marks of Vengeance on them, which immediately makes her a good pair with M4. Also the Sop doll is cute and comes with weird features. This is literally Sop's fault.

R5

R5
Assault Rifle ★★★★★ G41, but looks less like a slut

See G41's entry. Nothing new is brought to the table. Also I emphasize "looks" because her skin is kinda also slutty.

QBZ Type 97

QBZ Type 97
Assault Rifle ★★★★★ Not really used anymore

Civilian version of a gun even the Chinese Army realized was a bad idea. Used to have a niche use for battles that needed fast skills due to her low initial cooldown, excellent uptime, and unique equip, putting her in a good spot as a second-string AR. Unfortunately, there are now lots of good ARs, and the existence of chips has improved a lot of other ARs while she got left behind.

PM-9

PM-9
Submachine Gun ★★★★★ Not-exceptional secondary SMG

She's basically a 5-star hybrid-type SMG, except she's not exceptional at either role she can do. She's meant to be a sub-tank, where she does not really excel. She's fine for generic use, but not great for high-end stuff.

PKP Pecheneg Light Machine Gun

PKP Pecheneg Light Machine Gun
Machine Gun ★★★★★ Good

High end MG with good damage potential. Chance to fire an extra shot with every shot, and that has extra damage and can crit (it's not an autocrit, but can crit, see notes). At lvl10, it's actually very steady. With her unique gear, DPS is still extremely high vs single targets. However now we have bullshit MGs like Kord and the like, and being able to murder multiple enemies per shot is the current hotness for mobclear.

Noel

Noel
Handgun Special Trophy Raifu

Imagine how bad Noel was at her lowest point in her own series. ...Now imagine its worse.

Somehow arguably less useful than P7 who has similar tiles, and her skill is kind of awful. She's a perfect storm of not being particularly good at any 1 thing while also not being really acceptable at any of them. Also she jumps forward during her skill.

This can have unexpectedly bad effects on enemy positioning sometimes, including units... uh.. simply walking past her, to the map edge, which makes you lose. There are arguably some scenarios where she's useful, but those are... niche to the extreme and honestly if you're one of the people who CAN pull those off, you dont need me to explain anything to you.

Makarov Pistol

Makarov Pistol
Handgun ★★★ Good

Welrodski! ...By which I mean she's basically Welrod but 3 star, with lower numbers and an aura that wants her in the middle (or front works too). Usable if you lack Welrod and honestly not actually bad, but HG builds are cheap and she's pretty common so she might get annoying to get eventually. Also her -acc skill stacks with Welrod, and can be combined with a +evade skill for silliness.

Her mod has other uses and is quite interesting, see her mod entry here

Kalashnikov AK-12

Kalashnikov AK-12
Assault Rifle ★★★★★ Excellent if you can find space

AN94's counterpart, she sits in the 1 position and has in theory, similar DPS. In practice, she's actually slightly worse off due to lacking a passive, but in longer fights this isn't an issue and her excellent uptime lets her outperform most other selfbuffing ARs.

Her skill doesnt seem great, but the sheer number of things it buffs is actually fairly significant and far more powerful than you might think. She can cap RoF with minor buffs, and she can get close to critcap even without external buffs. The rest is just yet more gravy. Hell, you can buff her enough she can take down hydras (not recommended, but its possible) and there's not too many ARs who are meant to take the 1 position. The main reason she's used less often is because AR-15Mod exists and generally takes her spot since AN94 takes the other one (making her yet ANOTHER Kalashnikov product cockblocked by the MIGHT OF EUGENE STONER.)

KRISS Vector

KRISS Vector
Submachine Gun ★★★★★ Strong early, less relevant later.

The flame witch that destroys all with atomic molotovs. Between a 7x damage explosion and 15x more over 5s as a DoT, she's an acceptable tank but does best as an off-tank and dealing damage. Ideal for clearing scouts and other high-dodge targets in night battles, or eradicating swarms. Pump up her raw damage stat and watch the fun. Not great for direct fire, but the molotov is that strong when leveled.

Unfortunately, later in the game, molotovs fall off pretty hard outside of farming setups. Still pretty worth it if you need a molotov and don't want to pay for Micro Uzi's mod.

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