Name | Class ↑ | Rarity | Useful? | Notes |
---|---|---|---|---|
Steyr ACR |
Assault Rifle | ★★★★★ | Overly finnicky to use | The Steyr ACR is the gun the Pallet Rifles in EVA are based off of, and this one is about as useful. On one hand, it seems like she'd be good for para fairy and its debuffs (you get +25% final damage with that), except it isn't enough to make up for the debuffs still. It's also not very easy to get debuffed. Evaluation may change based on future enemies, but really it's not worth it when you have so many good ARs to choose from. |
SIG MCX |
Assault Rifle | ★★★★★ | Hark, an interesting AR for once | Status warfare doesn't come up too much in GFL too much given bosses are routinely immune to it and elites get shortened status effect durations, but if you actually need status effects from an AR, the stun is surprisingly far-reaching behind the initial target, and she prioritizes enemies suffering from debuffs. |
G11 Mod |
Assault Rifle | ★★★★★★ | Red Bull gives you buffs. | Finally adjusted so she can stop being perpetually narcoleptic (sort of) through the power of energy drinks. She was already a decent AR whose weakness was that she couldn't hurt armor. Well, they solved the armor problem by doing percentage-based damage. Her damage is still affected by armor, but often she'll just do enough damage that you won't care anyway and can contribute to the fight regardless. She still has the issue of the poor uptime due to her long skill cooldown, but you should be smart enough to deal with that. |
United States Pistol, Semiautomatic, 9mm, M9 |
Handgun | ★★★ | Niche uses | AKA Beretta 92FS. Stun Grenade Option in HG, low priority but still good to have an option of stun grenade. Not actually important to keep since lolsupercommon, but sometimes, you just need a handgun and a stun grenade and only have 1 free spot open. Her exclusive doesn't change this, she's still in the same utility spot. Also sends you to jail. |
LAR Grizzly MkV |
Handgun | ★★★★★ | Decent buffer | Decent overall damage buffer with bonus evade for the tank. If you have her exclusive equipment, her buff is a bit more valuable. Nothing super standout though. |
Norinco NZ75 |
Handgun | ★★★★★ | Core fodder | Another fucking CZ-75 clone, this time from China. Unfortunately for her, her buffs and skill are all over the place, and most of the time you're better off with a more focused HG – Type-92 gives you a lot more dodge and not significantly lower DPS, Grizzly gives you a whole fucking lot more DPS, Welrod is a better debuffer, etc. |
Sei Asagiri |
Handgun | Special | Niche uses | Everyone's favourite White Knight! (Unless you like Tim better, you weirdo.) Same tiles as Grizzly (literally the same), but with a defensive skill instead of an offensive one. She only shields Shotgun, SMG and HG dolls so it isn't full coverage (unless you're an all HG team anyway), but the ability to shield something like KSG is nice. Her shield actually scales based on how damaged a unit she's shielding is, but the exact formula remains a mystery (less HP = more shield though). |
MP-443 Grach |
Handgun | ★★★ | Decent enough | Basically Glock 17 but with different tile buffs (and personally less goofy). Often compared to Nz75, but reduces damage outright instead of RoF so I personally find it better. Tiles are ok, and more importantly, unlike Nagant, she works the same day or night She's not actually bad, but you won't usually need the exact combination of what she offers. She's there if you need her though. Also she appears to have gacha currency on hand. |
Cz-52 |
Handgun | ★★★ | Budget FP buff if you ran out somehow | Not much to say. If you somehow dont have enough FP buffing handguns (unlikely unless you're noduping handguns and deploying lots of units in ranking) then she's a budget pick. Not bad for a 3 star HG but she won't see use very often simply because you're likely to have better ones lying around. |
HP-35 |
Handgun | ★★★★★ | John Browning's greatest creation. Good with the right synergies. Also KSVK mod's spotter. | After the Lord Browning made the 1911, he decided he could do better still. This is that better pistol. Suck it, fudds. She has good performance at night, making enemies take more damage as long as they're debuffed (has good synergies with units that debuff) and she herself will inflict debuffs on enemies. She works nicely with KSVK mod, due to how KSVK mod's target priority works. Even if you don't have her active going, her passive keeps at least some damage up at all times as long as you can keep debuffs up. |
SL8 |
Rifle | ★★★★★ | Good RoF rifle. Demands more representation for other dolls. | Why does she have Shark teeth? Dammit Imoookoooo Despite the teeth, she's somehow the nice HK girl. And somehow, she's the smart one. Look, HK is weird ok? Anyway, she packs as much as 84% damage increase with her skill going at full power, but you're more likely to get a 76% boost in a typical RF/HG formation. Still, she's not bad. In practice she's slightly worse than R93 in most cases, but not usually enough to matter. Note her buff tiles are funny and affect everything, so this makes her secondary ability a little easier to use. That said, she does NOT give HGs the usual cooldown boost most other RFs do. |
Taurus MT-9 |
Submachine Gun | ★★★ | Trophy Raifu | She's a 3 star Beretta M38, basically. Has high HP for a 3 star SMG, mediocre buff tiles and a flashbang. Unlike Beretta M38, you dont get extra copies for free. Probably more reliable than the actual gun though, which isnt saying much, because TAURUS PRODUCT. |
Z-62 |
Submachine Gun | ★★★ | Too Late to be useful | She actually has a decent hybrid skill and statset except she's locked behind LSC and a shit campaign grind so you'll probably have better by the time you can get her. |
FMG-9 |
Submachine Gun | ★★★ | Collector Piece | Still has OK dodge for a 3-star, but time has not been kind to her since she has no other gimmick and is limited by factors inherent to being a 3-star as well as being hard to obtain, since she only drops from a boss. You literally get better stuff for free now. |
KBP PP-90 |
Submachine Gun | ★★★★ | Usable | Actually has one of the highest evade ratings among the SMGs and posseses a skill with really good uptime (15/16!), but kinda eh tile buffs. So why just "usable?"... Because other SMGs exists, and does it better in every way. In addition to having other features that make it better like being able to increase damage or accuracy or evade passively, permanently, and it is very hard to recommend her knowing that something superior in every way is kinda... you know, there. |
Class:
Misc:
Role:
Skill:
Broken As Shit
Buff Eva
Buff Fp
Damage Amplification
Damage Reduction
Debuff Dmg
Debuff Movespeed
Debuff Rof
Double Edged Sword
Forceshield
Grenade
Has A Passive
Hp Damage
Hp Shield
Molotov
Multishot
Self Debuff Eva
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Rof
Smoke
Stun Grenade
Stun Not A Grenade
Unique