Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
RPK-203 |
Machine Gun | ★★★★★ | An actually excellent multipurpose MG | Between her two modes AND a passive that helps keep shotguns alive, I don't think there's much more to say other than "she's great, you will probably find a use for her." |
Yurine |
Machine Gun | Special | Better than nothing, but if you have better MGs, use those | Suffers from not only being an MG, but an inconsistent one due to her passive. Her stats are alright, but her passive skill is unreliable, not that it matters much since it only activates on reload. The active suffers from the problem of activating slowly enough that you'd expect MGs to have already killed most of what you'd want to stun anyway. |
NORINCO QJY-88 (Type-88 Machine Gun) |
Machine Gun | ★★★★★ | Usable | Because we need more things named Type-88 clearly. Has both active and passive bits to their skill. Her active mode is basically an FP up - you've seen this before. Her passive mode is based on moving around. By default, she's in LMG mode and fires from the shoulder, and has increased movespeed. Her accuracy however, suffers a debuff while in LMG mode (although thankfully her acc stat isn't awful). Once she sits still for 6 seconds though, she sets up her bipod and goes into HMG mode, which gives her an acc BUFF and extends her belt by 2 shots. She switches back to LMG mode if made to move. Equivalent to Alma. Alma will win early volleys (first 2 mags) but Type-88 will deal more for extended (3+ belts) fights. |
IWI NEGEV |
Machine Gun | ★★★★★ | Niche uses | The cursed MG that eats your ammo and calls you a Nazi for having pathetic logistics. Fixes to the game have not been kind. She used to be pretty good back in the days of Reload Cancel, tearing apart armored bosses and enjoying high bonuses on reload. Those things are gone and there are now MGs that do her job better. Maybe she'll get a mod one day that'll actually help. |
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