Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Rex Zero 1 |
Handgun | ★★★★ | P22 but 4 star and with opposite side tiles. | Another of those HGs that buff based on leadership position, with the Squad Lead getting an alright shield and everyone else getting an FP boost (as opposed to P22 which is positional based). Sometimes you might need that mix. If you do, there you go. Else, she's basically a slightly off-brand P22. |
Heckler & Koch UMP9 Mod |
Submachine Gun | ★★★★★ | Not bad, but also really expensive for what she does | On one hand, she's actually not bad, being a flashbang unit with a solid backup skill (If it's vs. a boss, she becomes a shielder tank instead with some minor evasion buffs) that also helps kill mooks faster. On the other hand, she has a mod3's price tag and opportunity cost, at a time when there's lots of nice mods running around. If you already have a nice set of mod3 dolls, go ahead. If not, consider saving it for later. ...Oh, and you can save yourself the trouble of getting her mod equip. It's kinda pointless on a tank. Her previous iteration can be found here |
Claes |
Machine Gun | Special | Extremely accurate to the anime and manga (which is not a good thing) | Props for accuracy. She spends the animoo's story just living in the dorms and only coming out for tests or really weird situations where they cant spare bodies, and she's basically the same in the game - she'll be in your dorms a whole lot. She also has three unique items that affect her passive but otherwise all do the exact same thing. She isn't completely useless, but there's not much reason to pick her over other MGs that don't have finnicky mechanics, because you frankly will not need that many MGs anymore. |
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