Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Agent 416 |
Assault Rifle | Special | KindamaybesortaIguess (Niche Use) | Proof that the universe contractually requires 416 to be a bitch, given trying to fix her shitty personality is what caused the problem in the first place. More hilarious is she's not even an HK416, but the Patriot Arms clone. Instead of being a grenadier, she's basically a mine layer, planting mines that seem grenade-like, but the big thing is that THEY DO NOT IGNORE ARMOR. They do still do full damage to all units caught in the blast though. She is however, pretty fast, taking only four seconds to use her skill for the first time, and having all three of her special gear means you start the battle with some mines in place already. This is potentially useful for something. |
A-91 |
Assault Rifle | ★★★★ | Interesting, but not very likely to be used | The best dorm doll with how fucking out of it she is, and with some absolutely amazing dialogue both as general lines and in her appearance in the CT story, and a great design. Her damaged art being fuckin' bonkers is great. And that's where most of the praise is going because her performance is... well it's not dismal, but it suffers from the same 8-second ICD issue grenadiers have in general. Should that not be an issue though, her self buffs at night are actually alright, since it gives her more mileage than other grenadiers. You aren't very likely to use her though, simply because things like SOP still exist and will likely have better performance. |
S&T Daewoo K11 |
Assault Rifle | ★★★★★ | Good | Totally not Architect in disguise. We think. Probably. A grenadier that's actually pretty ok at general use simple because she fires the grenades within a time frame where everything isn't fucking dead yet, and she fires a huge volley (1 per link) that finishes off targets if the first grenade doesn't kill them. On the flipside, firing 1 grenade per link ALSO means she doesn't reach full power until 5x linked, and also means every dummy lost is a loss in grenade power, unlike literally every other grenadier. Her main problem is literally random targeting, so the grenades may or may not land in the ideal pattern, but they're at least hitting things and you get lots of grenades, so at worst the spread is not ideal rather than wasted |
Heckler & Koch XM8 |
Assault Rifle | ★★★★ | Core fodder | Like her real life counterpoint, ultimately disappointment despite being not quite entirely worse than many competitors. She's not the worst grenadier out there, but in the end, both 416 and SOPMOD are better than her, and you don't need more than a few grenadiers. She DOES have a mod now. Shame that outside of a few very niche scenarios, the above statement still applies. |
Z-62 |
Submachine Gun | ★★★ | Too Late to be useful | She actually has a decent hybrid skill and statset except she's locked behind LSC and a shit campaign grind so you'll probably have better by the time you can get her. |
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