Name ↑ | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
AAC Honey Badger |
Submachine Gun | ★★★★ | Decent Enough | Yet another very small rifle that got classed as an SMG. Basically a 4 star SCW, but with much better tiles and less blah %s on the skill. Stats are ok, but not exceptional. Like SCW, trades some firepower for more +eva on the skill. Whether this is worth it... ehhh YMMV. Personally not, but maybe it'll help for some of you?The big thing is really the nice tiles with some extra shootiness. Not the most impressive offtank but there are worse ones and she'll get the job done for most basic applications. She's sufficiently straight offtank that there isn't much to say |
AK-74U (AKS-74U) |
Submachine Gun | ★★★★★ | Niche Uses (Kinda good with AK-74M) | It's actually an AKS-74U, but the game calls her AK-74U. I know, I know. Yet another AR the game calls a subgun because...shut up. Actually had dummy data in the client waaay before her actual release in CT, so she actually got released with a voice even on older servers. ...And that's probably the most positive thing I can say. Her tiles are OK, her skill is weird (she debuffs enemies she's attacking instead of just all of them) and while the effects are alright, the uptime is pretty awful for tanking. Potentially useful for some bosses with manual skill use to handle certain burst windows, but the cooldown after the initial skill use is loooong so it's not exactly the best choice for long term tanking. You may have a use for her if you're creative with it, but it's not something to just tell people to prioritize raising. As a result, her primary use is telling you wind speed and direction, unless you have AK-74M and want an AK echelon, in which case she'll be one of your SMG tanks and is actually pretty decent since AK-74M makes her skill into a passive. |
AR-57 |
Submachine Gun | ★★★★ | Weird multipurpose SMG that can buff allies | She looks like a discount STAR-chan, although it's hard to describe anything that uses a stupidly expensive round like the 5.7 as a discount anything. She has a three second long cooldown and the skill lasts for two seconds. Her big thing is that she can also buff SMGs. She can be used either a mild firepower buff or an actually not awful evasion buff, the downside of which being that getting her evasion buff to work requires moving your dolls around. |
AUG Para |
Submachine Gun | ★★★★★ | Quirky multi-mode sub-tank | Another one of those attack/defense mode sub-tanks. Weirdly cheerful unlike her somewhat gloomy sister, though she's probably even weirder in the head. The stat changes and adjustments are applied every 0.1 seconds, so it takes a few seconds for it to take full effect. The big quirk is she gains a flat amount of stats rather than a percentage which applies after all other buffs, but ALSO after the night time accuracy penalty, which means she's about as accurate as a PEQ-equipped AR at night while she's in attack mode. It also happens after Fairy debuffs are resolved, so you can also use her to dodge or attack even while under Parachute Fairy debuffs. |
Agent Vector |
Submachine Gun | Special | Must have all her special gear or she's basically useless | She's not the worst tank, but she's expensive to raise, and she needs her ability active to really tank. Unfortunately her base ability is meh, meaning she needs all three of her special gear equipped to be actually any fucking good. With her gear, she's acceptable, with alright uptime, but her barriers are inevitably going to fail and while the evasion boost is nice, the game has other tanks that are just as good. Still, if you must use her for some reason, there are worse tanks... provided you have the gear for her, anyway. So make sure you have her gear equipped and leveled, or don't even bother. |
Arsenal Shipka |
Submachine Gun | ★★★★ | Core fodder | She's... not great. Basically a worse Suomi with slightly better base evade, a rather worse multiplier, and considerably worse HP. Her tiles aren't great either. Actually worse than MP5 once MP5's milk tin is taken into account. Buffs aren't anything to write home about either. Given you should be trying to get the UMP sisters early on anyway, you're better off with cheaper tanks until you get those. |
Beretta Cx4 Storm |
Submachine Gun | ★★★★ | Not to be confused with her actually useful relative | She seems to have forgotten her skirt or pants, and has a very interesting discussion with SOPMOD about the nature of dolls. She also likes collecting cigarette packs. There is a reason I'd rather be talking about her setting details than her performance. In the story, she mentions she's actually part of a logistics unit instead of a combat unit, and you can see why. Her stats are middle of the road, and the skill is actually fairly unremarkable. Uptime is worse than than Suomi or MP7, while also giving worse final numbers. Combine with not impressive HP, middling tiles and the fairly easy availability of better SMGs, and you can see why keeping her in your own logi teams is probably doing her a favour. |
Beretta M12 |
Submachine Gun | ★★★ | I guess if you have nothing better | Lower Evade and Higher HP (funnily, the same HP as Beretta 38) than Skorpion or Z62. Italian MGs seem to have a habit of that for some reason. Has more firepower than Skorpion but less than Z62. Tiles are not the worst, but not great either. The most interesting bit about her is the hilarious controversy when her damage art first came out and was quickly pulled and retouched within about 3 minutes, rather than actual performance. Would not recommend as a first choice, but if you're scraping the barrel for Molotov chuckers for some reason. |
Beretta M38 |
Submachine Gun | ★★ | Desperation pick | Extremely high HP for a 2 star SMG (on par with 4 and 5 stars). Has a stun bomb. You may find these useful if you badly need tanks for some reason and you wasted all your starter reports. She has a mod, and that review is on this page |
Beretta M38 Mod |
Submachine Gun | ★★★★ | Did you run out of other Mods to work on? Honestly even then | For the massive expense of bothering to Mod her and get the second skill to lvl10, you get... a weaker molotov skill than Skorpion's at lvl1. Great? On one hand, it has the same range as the flashbang grenade. On the other hand you paid the data, exp, and core costs for a Mod. Also, the firebomb goes off the same time as a flashbang, so it's slower than normal molotovs. Yeah, honestly I forget she even existed. |
Bushnyan IDW |
Subnyachine Gun | ★★ | Enhancement fodder | awful and will probably kill your ears. she has a mod3 upgrade. It's still shit. |
CF05 |
Submachine Gun | ★★★★ | Surprisingly useful "Armored" SMG | For once, an SMG that does something different. Her skill at max reduces her damage taken per hit by 15, except since it ISNT armour, it cannot be penetrated by armour-ignoring effects (like explosions) or enemy AP. So, massive multi-hit effects kinda just get shrugged off. Also, unlike shotguns, as an SMG she can dodge, so you don't mind taking ticks of 5 damage here and there. What makes her useful while shield SMGs exist is mainly the much faster ICD. |
CZ Scorpion EVO 3 |
Submachine Gun | ★★★ | Trophy Raifu | She's not really much better than Sten. Only you don't get 3 of her to start with. While she's not really worse, getting only 1 copy + getting her way later than you'd find it useful work against her. Think of it as the difference between getting a slightly better car or a car that is not noticeably worse but you get free insurance with it. Both will be replaced shortly either way unless you really, REALLY, want to play 3 star frontline. |
Carl Gustav Kulsprutepistol m/45 |
Submachine Gun | ★★ | Enhancement fodder | AKA Swedish K, aka m45 aka the REAL bakery girl, aka CINNAMON ROLLS AGAIN!? 2 star smoke grenadier. If, for some reason, you're doing a 2 star challenge she's cheap and the smoke helps (and she badly needs it because her stats otherwise are pretty low). Otherwise you really, REALLY should be working on getting UMP45 or something instead. |
Colt RO635 |
Submachine Gun | ★★★★★ | Recommended | A high class SMG that you get for free (and even better, starts at lvl90 with 5 links when you get her now) providing well balanced stats, and a very powerful tanking skill. -Enemy ATK power (nevermind her own +evade!) that goes off in the first 3 seconds, makes tanking the initial contact much easier, and is usable even from an off-tank position. Can easily be a main or off-tank, while she combos well with UMP45 defensively, lol in current year you don't even need UMP45 anymore (isn't it sad?). Her main weakness is she has very bad uptime (5/12) compared to some other SMGs, but the quick startup and utility (and the fact most fights are short anyway) make up for it. Did I mention you get her at lvl90 and 5x linked? That's REALLY helpful if you're starting out. And did I mention she has an insanely broken mod? DEFINITELY pick her up. |
Class:
Misc:
Role:
Skill:
Broken As Shit
Buff Acc
Buff Dr
Buff Eva
Buff Fp
Buff Fucking Everything
Damage Amplification
Damage Reduction
Debuff Acc
Debuff Dmg
Debuff Fp
Double Edged Sword
Forceshield
Grenade
Hand Grenade
Has A Passive
Hp Shield
Molotov
Multishot
Perfect Accuracy
Self Debuff Acc
Self Debuff Fp
Self Debuff Rof
Selfbuff Acc
Selfbuff Eva
Selfbuff Fp
Selfbuff Rof
Smoke
Stun Grenade
Taunt
Unique