Name | Class | Rarity ↑ | Useful? | Notes |
---|---|---|---|---|
Type 64 |
Submachine Gun | ★★ | Enhancement fodder | Honestly, a generic 2 star SMG with meh stats. Her mod3 makes her better. Her base form is... I guess if you need a 2 star flash bang? Her buff tile is meh. Her mod entry can be found here |
Beretta M38 |
Submachine Gun | ★★ | Desperation pick | Extremely high HP for a 2 star SMG (on par with 4 and 5 stars). Has a stun bomb. You may find these useful if you badly need tanks for some reason and you wasted all your starter reports. She has a mod, and that review is on this page |
Taurus MT-9 |
Submachine Gun | ★★★ | Trophy Raifu | She's a 3 star Beretta M38, basically. Has high HP for a 3 star SMG, mediocre buff tiles and a flashbang. Unlike Beretta M38, you dont get extra copies for free. Probably more reliable than the actual gun though, which isnt saying much, because TAURUS PRODUCT. |
United States Pistol, Semiautomatic, 9mm, M9 |
Handgun | ★★★ | Niche uses | AKA Beretta 92FS. Stun Grenade Option in HG, low priority but still good to have an option of stun grenade. Not actually important to keep since lolsupercommon, but sometimes, you just need a handgun and a stun grenade and only have 1 free spot open. Her exclusive doesn't change this, she's still in the same utility spot. Also sends you to jail. |
Heckler & Koch UMP9 |
Submachine Gun | ★★★★ | Good early | Thot Twin #2 Almost as good as her sister. More dodge, slightly less hp, and a flashbang instead of a smoke grenade. Largely interchangeable with UMP45 for most things, but bosses aren't stunned by flashbangs. Slightly worse aura. Her mod can be found here |
Type 64 Mod |
Submachine Gun | ★★★★ | Expensive for what she is but not the worst thing if you really want to use her | She gets debuffs that work even if the flashbang part of her skill doesn't, which makes her slightly more useful than a normal flashbang SMG. On the other hand, she's still a modded doll and thus expensive to build. She isn't useless, but justifying her cost when so many good mods exist that you'd want to get before her means that by the time you get her, she's probably not going to be your number one pick anyway. |
Beretta M38 Mod |
Submachine Gun | ★★★★ | Did you run out of other Mods to work on? Honestly even then | For the massive expense of bothering to Mod her and get the second skill to lvl10, you get... a weaker molotov skill than Skorpion's at lvl1. Great? On one hand, it has the same range as the flashbang grenade. On the other hand you paid the data, exp, and core costs for a Mod. Also, the firebomb goes off the same time as a flashbang, so it's slower than normal molotovs. Yeah, honestly I forget she even existed. |
NORINCO Type-79 Submachine Gun |
Submachine Gun | ★★★★★ | Usable | A pretty decent SMG with a stun grenade that lasts longer than base UMP9's. Her tiles wants her to be the main tank, also her buffs are actually quite nice (+20% firepower) for ARs. Mainly suffers from stun grenades being less than useful against bosses and the fact other, better SMGs exists. In fairness, UMP45's existence makes a lot of SMGs less appealing in general, but her 4.5s stun has some potential uses (Golyats). While her exclusive is good, it doesn't really change much about her performance. |
PA-15 |
Handgun | ★★★★★ | Weirdo but useful if you need stuns | Calico and Thunder's lovechild. Also kinda slutty because French. Boasts a weird AoE attack that, amazingly, stuns stuff. The stun is better if there's multiple targets in the AoE, but worse vs. a single target. The damage isn't great (6x multiplier + not super high FP) but you mostly want the stun and the damage is a bonus. Note that the stun's effective area is actually not as wide as a normal stun grenade because it's a narrow vertical strip rather than a normal radius. Also, it won't stun anything a regular flashbang won't already stun. |
Heckler & Koch UMP9 Mod |
Submachine Gun | ★★★★★ | Not bad, but also really expensive for what she does | On one hand, she's actually not bad, being a flashbang unit with a solid backup skill (If it's vs. a boss, she becomes a shielder tank instead with some minor evasion buffs) that also helps kill mooks faster. On the other hand, she has a mod3's price tag and opportunity cost, at a time when there's lots of nice mods running around. If you already have a nice set of mod3 dolls, go ahead. If not, consider saving it for later. ...Oh, and you can save yourself the trouble of getting her mod equip. It's kinda pointless on a tank. Her previous iteration can be found here |
SIG MCX |
Assault Rifle | ★★★★★ | Hark, an interesting AR for once | Status warfare doesn't come up too much in GFL too much given bosses are routinely immune to it and elites get shortened status effect durations, but if you actually need status effects from an AR, the stun is surprisingly far-reaching behind the initial target, and she prioritizes enemies suffering from debuffs. |
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