Name | Class ↓ | Rarity | Useful? | Notes |
---|---|---|---|---|
Ribeyrolles Fusil Automatique 1918 |
Assault Rifle | ★★★★ | Useful | When her artist read up on her, she was kind of horrified and drew a weak-bodied hospital patient who hates her defective form. In the actual game, she is a good performance AR-buffer. Her skill is somewhat peculiar, because she does not buff herself, but she more than makes up for it by turning the other two ARs into veritable murder machines. Presumably because the other ARs are horrified at the thought of her dying out with them and wanting to kill the enemy as soon as possible. |
Steyr AUG |
Assault Rifle | ★★★★★ | Good (enough) | Aka StG 77, the ARMEEUNIVERSALGEWEHR. Because Austrians are crazy and German is a meme language. -Her tiles give slightly weaker buffs than Ribey's or M4A1's, but since she buffs all types, she'll also boost your SMGs. This unfortunately isnt as relevant as it once was. -She was a pretty decent damage dealer vs unarmored enemies, but later enemies are surprisingly resistant and later ARs can punch through. She kind of cant, lacking any real damage increases. -Her skill sets her RoF to 150 and basically turns her into an MG (sounds included. Yes, it changes her firing sound to match an MG.), with goofy targeting that you CANNOT CONTROL BY ANY MEANS (Including Contender). At level 10, it will have no accuracy penalty At one point she was a centerpiece of many formations and things were good. Then the game powercrept the idea of raw aspd without damage increase. STAR at least got gear to keep her relevant and punch through armor. AUG has yet to get any love (her SPEQ doesnt help much vs armor and is just winmoar vs unarmored) and so currently has fallen behind. |
Zastava M21 |
Assault Rifle | ★★★★★ | Niche uses | Another grenadier that's not useless. Her grenade fires after just 4 seconds, making it actually matter, and either makes hit enemies take 115% damage for 3 seconds (3 or more hits) or buff her own damage by 60% for 8 seconds. The self buff isn't too useful, giving her damage output on the lower end of usable at least, but since she hits a wide area she'll probably trigger the much more useful debuff. While much better dolls have largely obviated the need for this, maybe it'll be useful for someone. I dunno. |
Daewoo Precision Industries K2 |
Assault Rifle | ★★★★★ | Good | Standard issue rifle of the ROKAF and only non-main-Heroine doll to get her own fully animated PV. Also a tribute to Anmi's ability to make some of the game's lewdest art and have people not notice because of how innocent the faces are. Almost every adult Korean male is very intimately familiar with her, whether they wanted to be or not. Imagine base G11 started up her skill right at the start of the fight. Imagine she was completely useless against armour (more so than she already is). That's K2 in a nutshell. High DPS for the first 6 seconds vs trash, but cannot fight armor to save her life and is absolutely awful against bosses. However, her ability to kill unarmored trash is quite good, which has plenty of uses since bosses are not actually the most common enemy type. What her skill does is reduce her damage but fire off 3 round bursts, and builds up a heat counter which, when capped out, uh... fucks up her stats. The other part of her skill (stronger single shot damage but slows her down and makes every shot cool down instead of heat up) generally doesn't come up. Some actually recommend not giving her too many RoF buffs or she'll overheat. Also, she's an awful Korean, being unable to tolerate spicy food (but she tries anyway) |
Howa Type-64 Battle Rifle |
Assault Rifle | ★★★★★ | Weird niche uses | Aka 64 Shiki if you're a weeb. She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on. Unfortunately, they removed cool tile buff tricks so her potential of giving insane buffs is a lot more limited than before |
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