Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Liberator |
Shotgun | ★★★★ | Managed to forget the most important part of being a shotgun | 21 Armour and her HP isnt high enough to make up for it at a mere 231 per dummy link (compare 275 for SPAS-12!). Her skill doesn't help her tank, and while her skill kinda helps a little for mass knockback, her ammo count is awful, so you can't rely on it. She's better than nothing, but you already get SPAS-12 for free. |
CAWS |
Shotgun | ★★★★★ | Gimmicky; base stats are cool. | G&K's equal opportunity things means even penguins are accepted, I guess. She has a finnicky, slow, and generally not reliable shield. On the other hand, her gimmick relies on having shields. She relies quite heavily on outside shields if you want to use her gimmick, so stuff like SAT8 and LWMMG mod will come in handy if you want to do so. However, while she has good armour, her HP is the worst of the 5 star shotguns, and she doesn't have particularly good tanking gimmicks. She's usable, but probably wont be your first choice unless you want to use her gimmick that badly for whatever fucking reason |
DP-12 |
Shotgun | ★★★★★ | Pretty good defensive/utility shotgun | Even if she sucked, most of you degens would go after her anyway. Thankfully, she's actually pretty good. Not quite in the same vein as SAT8, as she only shields herself, but the damage reduction effect allows her and allies to tank a bit harder against shots that exceed her armour value, and yes, that applies to shots that ignore armour outright. So basically if she's on the forward center, then positions 4, 5, and 6 benefit from the DR, and so on. Because of her passive and the 3 second ICD on her skill, she actually has really good uptime overall (similar to but slightly worse than SAT8), and yes, she can be made to pop her shield more often via shooting faster and going into reload faster (though this can produce an odd gap in uptime past the 13s mark). |
Six12 |
Shotgun | ★★★ | It's a free shotgun I guess? | ....Serviceable if you have a complete lack of shotguns. Seriously, just pick up a SAT8 next time an event rolls around. |
Triela |
Shotgun | Special | Meme Shotgun Goes Stab | On one hand, she's actually not bad in melee. On the other, she suffers from dumb mechanics (like not being able to switch to melee while reloading, which WOULD HAVE BEEN REALLY NICE). She's not terrible at the role of "melee shotgun" (she's actually quite good at it), but the number of situations where you'd actually want a melee shotgun are quite limited. |
Remington M870 |
Shotgun | ★★★★★ | Niche Skill but has 5 star SG stats | Basically every weird Hell's Angels meme in 1 go, and also probably a little crazy. Sometimes called Super Longty. Her skill is pretty much a Force Shield that works similarly to the Paradeus ones, except instead of an HOC depleting it, it slowly weakens on its own. Pretty much works the same way where at max level, you have a 1000 strength barrier that blocks out everything for a second, then it goes down by 100 every second, weakening the shield (so after 1s, it's 90% DR, after 2s it's 80%, and so on) until the shield shuts down at the 6s mark. This is actually not bad DR at all and with timing, CAN be used to tank Golyats. Except it has a 10s initial cooldown so AGGHHHHHHH. It does have it's uses sometimes, but it's not your first pick because of that usually. She does however, have typical good 5 star shotgun stats so if for some reason you lack shotguns, you can just bring her along and she wont really be bad at that. |
Winchester M1897 Trench Model |
Shotgun | ★★★ | Serviceable, but nowhere as good as her Rep says she is | I want to say good things about this doll. I really do. It's an iconic shotgun with a hella rep and even got accused of being a warcrime. The rep is exaggerated, but not entirely undeserved. Her design is... blah. Trench Broom apparently = shitty maid. But are her stats ok? ...Eh, they're alright. Like the real thing they're serviceable. The tiles are passable (not great, but its 50% acc on a shotgun which helps some MGs) and she has passable HP. Her armour is a little low due to her 3 star nature, at 21. Not the worst thing ever, but far far from your first choice. Mae would probably not take her into battle. |
H&K Fabarm FP6 |
Shotgun | ★★★★★ | Solid Base stats with weird skill | A shotgun from the makers of the SAT8! ...Except it's sold and marketed by HK because various reasons. It's... actually kinda so vanilla there's not many memes and I don't think any of them are really any good besides her silly Christmas outfit. Excellent tilebuffs for running a 2SG frontline, while packing 24 armour (tied with KSG for highest base) while packing 1.3k HP at 5 links. This makes her useful regardless of everything else. Her skill is a little questionable, but it stacks with itself multiplicatively (after armour) if 1 unit gets both (guaranteed if there's only 1 unit in the frontmost rank) and the knockback is, while not amazing, also not unwelcome. It's also on a 10second ICD so it'll rarely ever come up anyway, and her stats are solid for a frontrow tank in most typical fights with MGs. Not as good as something like SAT8 in most situations, but not exactly something to turn away. |
Saiga-12 |
Shotgun | ★★★★★ | Solid General use 5 star Shotgun | Basically the world's most widely available magazine-fed self-loading Shotgun that actually works. Packing 23 base armour (2nd highest on an SG), a 3-tile FP buff, and a generous HP pool (1320 at 5 links), 5 shot mag (very high baseline for SGs), her base stats alone make her a pretty solid SG doll to take along. That's good, since her skill is actually a little awkward. First off, the 8s ICD actually puts it in the middle of a reload animation, so she doesn't actually fire it off at 8s unless you manually handle movement so she can fire at that point or you adjust her RoF (usually by giving her a scope with badly calibrated -RoF). Next, it's actually a skillshot, so it doesn't benefit from things like crits. On the otherhand it also means it can hit scouts at night, so hah. It's basically pretty goofily coded. However a side effect of the goofy code is once the skill is triggered, she can actually continue to fire it while moving so lol? Also it actually does a pretty chunky amount of damage if it does work. Anyway it doesn't super matter, since most MG fights are over before the skill will matter anyway, so her really good base stats will carry the day. |
Dana Zane |
Shotgun | Special | Usable | It's the best boss! AND she has a rocket punch! ...She's actually really fuckin' weird for a shotgun. She has 22 armour which makes her decent at shotgun things, but the rest of her kit is pretty nonstandard. First she has a permanent slug effect of being single target but doing bonus damage. You'd think this would make her do less than slugs, but apparently between her raw firepower stats, buckshot increasing her firepower some more, and her unique gear ALSO increasing her firepower, she ends up with more damage than a typical shotgun with slugs. She does have a knockback skill but it's slow at 8s, and at having 1 ammo limit, it means her RoF is more limited. So if you want a purely tanky shotgun, she's worse at it than a typical one. She does however produce surprising damage from her rocket punches, and she has very good tile buffs for a shotgun. |
Atchisson Auto-Assault 12 (AA-12) |
Shotgun | ★★★★★ | Good | Sometimes, you wonder exactly WHAT goes into T-doll rations when she looks like that, after having the lolipops. Has a severe sugar addiction problem. Very severe. WHAT THE HELL KIND OF ROBOTS IS IOP MAKING!? Potentially has a powerful skill held back mainly by the awful initial startup time and the fact LTX exists. On paper, her skill blows USAS away. In practice, they're functionally equivalent because you're using LTX instead of either of them anyway. When it does come up though, it's good for what it does, letting her pour knockback shots at enemies. Armor is alright (middle of the road for shotguns) and is carried by decent stats. |
Benelli M1014 / M4 Super 90 |
Shotgun | ★★★★ | Okay-ish | A Heavy Cruiser from Kantai collection that got lost somewhere. Not a superlative shotgun, but has a decent aura for 2SG formations where she wants to be in the 3 position, because 20% firepower is nice if you absolutely need a second shotgun and have no room for an HG. Her skill would be better if it didn't have such a godawful startup time. Like SPAS, her armour is not exceptional. |
Franchi SPAS-12 |
Shotgun | ★★★★ | Usable | The Queen of Gluttons, and reason you lock up your ration storage. If you get -MRE tiles on random nodes, don't believe the fake news, its just a cover for her breaking into your food stores. No seriously, all her damned lines are related to food, EVEN HER OATH LINE. Actually has a really nice skill but has fairly average stats. Her skill doesn't work with slugs, only further highlighting how shit slugs are. Her defenses are actually not as good as some of the others, but she has good offensive stats (for a shotgun). Basically a direct upgrade to unmodded Type-97. |
Winchester Model 1887 Shotgun |
Shotgun | ★★★★★ | Usable | Aka M1887. She's a shotgun, so she will do shotgun things shotgun-y (read: facetank with her armour), but is not particularly impressive at it. Her stats are okay (but worse than most other 5* shotguns), her tile buffs are the weakest of all 5* shotties (and most 4*!)… and her skill is downright useless, because it has a ridiculously long 15 second cooldown and if you can use it appropriately, well shotguns aren't what you want to use for that fight. As far as free SGs are concerned, a minor upgrade over 97S if you don't consider 97s's mod. |
Elphelt |
Shotgun | Special | Usable | She has good stats. But shotgun powercreep is real. Also if you have her, you've been playing a long time. Why don't you have a better shotgun? Huh? Waifu? No, she's shit. Get over it. On top of that she has a nuke skill that... honestly doesnt usually come up, but when it does, it's pretty much the biggest nuke on a shotgun you get (2 hits for 8x vs primary, 12x area around primary). As a bonus, if the first shot kills the primary, the secondary BOOM changes targets (uses standard grenade targeting). Note that due to her ammo and reload speeds, if you want to fire the first nuke immediately, you will likely need to reload cancel her. |
Class:
Skill:
Buff Acc
Buff Armour
Buff Crit
Buff Dr
Buff Eva
Buff Movement Speed
Cdr
Damage Reduction
Debuff Movespeed
Garbage
Grenade
Has A Passive
Hp Shield
Infinite Ammo
Knockback
Multishot
Perfect Accuracy
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Movement Speed
Selfbuff Rof
Stun Not A Grenade
Taunt
Unique
Team:
Tile: