Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
CAR |
Machine Gun | ★★★ | Our writers didn't care, so neither should you | There might not be anything to say about CAR. But there is definitely something to say about the Mercedes Benz E-Class Sedan. The most intelligent E-Class family of all time welcomes a powerful new member to the dynasty. The E400 Sedan model arrives this year, boasting a 3.0L V6 biturbo engine producing 329 hp and 354 lb-ft of torque — the same powertrain that currently drives its E400 Coupe, Cabriolet and 4MATIC Wagon cousins. Paired with the 9-G-TRONIC 9-Speed automatic transmission and DYNAMIC SELECT, it promises a bracingly smooth way to experience uncommon luxury. Naturally, the 2018 E400 Sedan continues the tradition of E-Class brilliance. Harmonizing advanced automotive intelligence with awe-inspiring interior design, its first-class furnished cabin puts our advanced vehicle systems right at your fingertips — even as its world-class innovations continue to push the boundaries of what's possible in the world of automotive intelligence. "Car-to-X" Communication enables the E-Class to exchange information with similarly equipped vehicles — effectively allowing it to "see" around corners and through obstacles to detect potential hazards. Driver Assistance Systems — including Active Distance Assist DISTRONIC®, Active Steering Assist and Active Lane Change Assist — feature intelligent cruise control: They help keep you between the lines, and can even help you shift between them. Inside, the E-Class cabin provides an environment of pure comfort and responsive technology. Flowing lines and vibrant screens provide a striking visual display, while touch controls, aromatherapy and tailored seats indulge all of your senses at once. It's a vehicle that demands to be driven, and more than lives up to the dream. Look for the E400 4MATIC Sedan at your Mercedes-Benz dealership this winter, with an MSRP of $58,900. |
ZB-26 |
Machine Gun | ★★★★★ | Useful Support MG | Quite useful, but not great on her own. Her own DPS isn't especially impressive for an MG, but she can give a decent amount of extra ammo to other MGs, which can be worth it or not depending on who you pair her with, in addition to giving shotguns extra armor. |
Avtomaticheskiy Pistolet Stechkina Mod |
Handgun | ★★★★★ | Slight improvement, but not an especially large one | Stechkin's base version already got a pass for being usable. Her mod gives a slight increase in her capabilities buff-wise. Her passive basically tries to turn her into a sorta-DPS to go with her buffs to allies, but TBH you'd be fine leaving it at the slight increase in power Mod 1 gives. |
SIG-556 |
Assault Rifle | ★★★★★ | Tried a new thing, turned out to not really be any better than the old things | Her skill does new and interesting things. The effect is... thoroughly average DPS for a 5 star AR. The problem is that while her initial burst is quite good, the stun puts a massive damper on things. While you can turn off her skill (it's a toggle), unlike K2, the off state isn't interesting at all, being effectively dead time for her skill. However, if you need burst in the time her skill actually works, she can put out. Just be VERY aware of her self-stun and how it can impact you. Because of that, you're likely better off using almost any other t-doll that doesn't require babysitting like she does. Also, I hope the picture makes you feel dirty, 'cause I felt dirty having to upload that here. |
JS 9 |
Submachine Gun | ★★★★★ | Pretty good. DPS or Eva tank flex is nice | kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten On skill activation, gain stacks of EVA or FP. The caveat for this is the amount of enemies on the field, the more enemies on the field, the less stacks of FP (base of 3) you get and in exchange, you get more stacks of EVA(max of 6). So what this means is, versus a boss she'll be a DPS SMG with her three stacks of FP, and versus swarms of enemies, she's an evade tank. So be sure to think about how you'll be deploying her. One particular area she excels in, and probably the most useful, is during night battles. Her tiles allows for you to run her with Mk23 on 5 so you don't need to drop an AR for a HG. |
Cz2000 |
Assault Rifle | ★★★★ | Decent Enough. Becomes Handy in the distant future | A doll that was forgotten for so long I couldn't find a cleaned up version of her image outside of moegirl. Her skill does different things depending on whether its a day or night battle. Crit and Damage during the day, Hit and RoF at night. She's not actually bad, just that she's not exactly overwhelming good, so she just... kinda exists? And then Shattered Connexion happened and she was helpful against a certain enemy type, but that's far in the future. For now, eh... raise or don't raise, whatever, you'll be fine either way. |
Heckler & Koch G36 Mod |
Assault Rifle | ★★★★★ | Good |
Distraught by the loss of her braid, she gets over it and discovers the TRUE maid was inside her all along. Or something like that. Her stats are boosted a fair bit and the %s on her skill get a boost to 5 star levels. At mod 2, she gets a rider on her skill that boosts the Evade of stuff in her tiles, and also boosts her own RoF by 10% for every unit standing in her tiles (Max 2, yes it stacks multiplicatively). Yes, tile fuckery applies. She does have the problem though that to fully make use of this skill, she needs units standing in the tiles, which weakens her flexibility a bit. Totally still fine for going gung ho and just blazing away in a static formation or if you can keep the formation such that stuff remains standing in the tiles though. Her performance is generally a bee's dick below that of AN94 (and makes a good match for AK12) in general use, but beats the Russians vs armored enemies. Like any good HK product though, she's pretty expensive, so make sure you're sure about the investment and you have nothing else more important to work on (like AR team). Still, if you like the maid, definitely a thing to look at. Technically has a combo thingy with Springfield, but it falls under "I guess it exists?" Yeah, I dunno what they were thinking. |
Colt Sub-Compact Weapon (SCW) |
Submachine Gun | ★★★ | Trophy Raifu | The absolute trophy raifu, because getting her is absolute ass, being more annoying than any other chapter exclusive. She is literally the only doll whose farm is so bad I will actually recommend autobattling rather than doing her map over and over. It's THAT bad for what you get and she isn't even worth it except for the 100% completionism. Her tilebuffs are not great (6% Firepower, 10% RoF directly behind her), and her dodge buff is extremely blah for a 5/8. Her self-damage buff is not the worst while having surprisingly high Firepower for a 3 star SMG, but nowhere near as effective as SR3 or later, similar SMGs. Overall, a trophy raifu that you might be able to press into service if desperate enough, but I really wouldn't count on it. |
SIG SG-510 |
Assault Rifle | ★★ | Enhancement fodder | Also known as StG57. Lower DPS than Galil, but has a less awful buff tiles at the stage you will probably use her, because your main tank is probably Sten or something and you'll almost assuredly be running Skorpion that early. Falls off kinda quickly and has some of the lowest self-DPS among ARs, you won't be using her past the beginning unless you're doing a challenge or really REALLY like her. The game hates roller delayed rifles apparently. The new unique equip from the expedition store doesn't help with that, btw. While its stats are excellent (at day…), SIG's base stats are so awful that she's STILL slightly worse than F2000. |
TsKIB OTs-14 Groza |
Assault Rifle | ★★★★★ | Good at night | The Night Empress. Unfortunately, she's been going the way of many a monarch with the lower class overthrowing her. She used to be the last word for night battle ARs, but with AS VAL's mod, she has fallen behind. Turns out, being able to use a crit scope at night is very good. That being said, +200% damage at night is still decent and if you can't afford the mod, she's a good replacement. Also, while enemy armor stacks superhard now, it's actually fine if you have sufficient +FP on your ARs to punch through. If you don't though, this still wont save you. |
SR-3MP |
Submachine Gun | ★★★★★ | Good | AKA Shrimp A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage. If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail. I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help. |
KBP 9A-91 |
Assault Rifle | ★★★★ | Usable early | The Night Princess. If you need a Night Battle AR, and don't want to pay for a mod, she's the 2nd best girl behind Groza. Unlike Groza, you can actually build her. Her unique equip makes her even sillier, but she's excellent even without it… at night. At day, she only barely keeps up with FNC or F2000. |
Heckler & Koch G36 |
Assault Rifle | ★★★★ | Usable | Her 4 star rarity is a lie. She's rarer than most of the 5 stars and is surprisingly good for her rarity. MAID POWER. While she performs alright as a 4 star, her mod makes her potentially quite good if you don't mind the expense. Does not overheat, unlike the real one. Also Imoko art. Technically has a combo thingy with Springfield, but it falls under "I guess it exists?" Yeah, I dunno what they were thinking. |
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