Glasses optional

Name Class Rarity Useful? Notes


Handgun ★★★★★ Shields are nice. She gives shields.

The weirdo, mildly creepy sweet potato. Honestly one of Waterkuma's better designs too. All sorts of adorable and frankly, the best shields you can get. Full party, 42-point shields, with stat buffs if the shield survives. The big thing is she can shield the whole echelon unconditionally, which helps massively for certain attacks like Doppel missile swarms, and can even negate them entirely with a bit of luck, or if you're using FP debuffers. As a result, she's a vital component of many weird teams purpose-built to kill some cheese enemies.

Farm your damned boxes and get her.

Sei Asagiri

Sei Asagiri
Handgun Special DPS Buffs, Shield Projector, More Useful Later

Everyone's favourite White Knight! (Unless you like Tim better, you weirdo.) Same tiles as Grizzly (literally the same), but with a defensive skill instead of an offensive one. She only shields Shotgun, SMG and HG dolls so it isn't full coverage (unless you're an all HG team anyway), but the ability to shield something like KSG is nice. Her shield actually scales based on how damaged a unit she's shielding is, but the exact formula remains a mystery (less HP = more shield though).

Frankly, this isn't very handy on EN as of yet, but it does have its uses down the line when barrage attacks become more common on enemies (or you just want to shield something like KSG and M590).

Extra Notes Available

Howa Type-64 Battle Rifle

Howa Type-64 Battle Rifle
Assault Rifle ★★★★★ Good, if you know how

Aka 64 Shiki if you're a weeb.

She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on.

Also, like all units with tilescan buffs, you can futz with getting the buff multiple times by having units at the right spots at the right time (though its a little harder to use as it checks 3s into the skill rather than on skill use). This produces a +140% buff that, while hard to use, a creative commander might find some purpose for. YMMV with that.

Extra Notes Available
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