Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
AR-57 |
Submachine Gun | ★★★★ | Weird multipurpose SMG that can buff allies | She looks like a discount STAR-chan, although it's hard to describe anything that uses a stupidly expensive round like the 5.7 as a discount anything. She has a three second long cooldown and the skill lasts for two seconds. Her big thing is that she can also buff SMGs. She can be used either a mild firepower buff or an actually not awful evasion buff, the downside of which being that getting her evasion buff to work requires moving your dolls around. |
SIG MCX |
Assault Rifle | ★★★★★ | Hark, an interesting AR for once | Status warfare doesn't come up too much in GFL too much given bosses are routinely immune to it and elites get shortened status effect durations, but if you actually need status effects from an AR, the stun is surprisingly far-reaching behind the initial target, and she prioritizes enemies suffering from debuffs. |
G11 Mod |
Assault Rifle | ★★★★★★ | Red Bull gives you buffs. | Finally adjusted so she can stop being perpetually narcoleptic (sort of) through the power of energy drinks. She was already a decent AR whose weakness was that she couldn't hurt armor. Well, they solved the armor problem by doing percentage-based damage. Her damage is still affected by armor, but often she'll just do enough damage that you won't care anyway and can contribute to the fight regardless. She still has the issue of the poor uptime due to her long skill cooldown, but you should be smart enough to deal with that. |
VHS |
Assault Rifle | ★★★★★ | Quirky, but has funny potential | No, she's not a video tape. One of her skins shows her recent arrival in the US has apparently given her quite the dump truck ass. Must be all the McDonalds. Her skill powers her up with extra stats relative to the enemies she's fighting, meaning she has basically no real use vs. mooks. Potentially handy vs. bosses, but being a RoF-focused AR, she suffers from chips existing. |
Steyr ACR |
Assault Rifle | ★★★★★ | Overly finnicky to use | The Steyr ACR is the gun the Pallet Rifles in EVA are based off of, and this one is about as useful. On one hand, it seems like she'd be good for para fairy and its debuffs (you get +25% final damage with that), except it isn't enough to make up for the debuffs still. It's also not very easy to get debuffed. Evaluation may change based on future enemies, but really it's not worth it when you have so many good ARs to choose from. |
Galil Mod |
Assault Rifle | ★★★★ | An answer in search of a question that nobody asked | All the accuracy ever. There's not very much practical use for it still, but she converts excess accuracy to crit now. This does not push her damage up beyond the really good ARs, but some of you might get creative with it. |
Jashin-Chan |
Submachine Gun | Special | Off-tank with more focus on DPS | Kinda lewd. Her side DPS actually isn't awful, but her ability to tank sucks. Also it's called Jashin-chan Dropkick because she... dropkicks things. |
HP-35 |
Handgun | ★★★★★ | John Browning's greatest creation. Good with the right synergies. Also KSVK mod's spotter. | After the Lord Browning made the 1911, he decided he could do better still. This is that better pistol. Suck it, fudds. She has good performance at night, making enemies take more damage as long as they're debuffed (has good synergies with units that debuff) and she herself will inflict debuffs on enemies. She works nicely with KSVK mod, due to how KSVK mod's target priority works. Even if you don't have her active going, her passive keeps at least some damage up at all times as long as you can keep debuffs up. |
Howa Type89 |
Assault Rifle | ★★★★★ | Tries very hard to cater to the Japanese market. Actually isn't bad. | Ok, so she isn't actually bad. She does, however, have a stupidly long skill like a JK cramming for an entrance exam, most of which is largely irrelevant because all you care about is her damage output. Which I guess is kind of alright. Her skill has a good initial cooldown, and she's actually better than most ARs, but she won't usurp the position of the top ARs. A good pick for your B-team. |
StG-940 |
Assault Rifle | ★★★ | Login AR. Guess. | She's a generic login AR. No one cares. |
R5 |
Assault Rifle | ★★★★★ | G41, but looks less like a slut | See G41's entry. Nothing new is brought to the table. Also I emphasize "looks" because her skin is kinda also slutty. |
Valmet M82 |
Assault Rifle | ★★★★ | Tavor Mk2, Pinkhair boogaloo | Suffers from there being a more famous, better M82, also with pink hair. This one is basically interchangeable with Tavor, who by now isn't nearly as useful because you should be drowning in high-end ARs. If you are not drowning in high-end ARs for some unfathomable reason, well, she isn't the worst thing ever. Also has a combo skill with AK Alfa if you do the side story stuff, but AK Alfa isn't exactly wowing the charts either. |
SL8 |
Rifle | ★★★★★ | Good RoF rifle. Demands more representation for other dolls. | Why does she have Shark teeth? Dammit Imoookoooo Despite the teeth, she's somehow the nice HK girl. And somehow, she's the smart one. Look, HK is weird ok? Anyway, she packs as much as 84% damage increase with her skill going at full power, but you're more likely to get a 76% boost in a typical RF/HG formation. Still, she's not bad. In practice she's slightly worse than R93 in most cases, but not usually enough to matter. Note her buff tiles are funny and affect everything, so this makes her secondary ability a little easier to use. That said, she does NOT give HGs the usual cooldown boost most other RFs do. |
AK-Alfa |
Assault Rifle | ★★★★★ | Acceptable if you still need more ARs for bog knows why | She has a very weird and complicated set of skill interactions for a role that really just wants good, consistent dakka. Has a funny combo skill with M82 (the bullpup AR, not the RF). In terms of performance she's actually not awful, but she doesn't stand out, and there are enough good ARs to use other than her. |
Mauser C96 Mod |
Handgun | ★★★★ | Good with MGs at night | With the changes to flare skill she's actually usable with MGs at night. Flares work like PEQs now, which actually allows MGs to function at night. With MICA being the way they are, this could prove pretty helpful if they ever decided to release new content. |
Class:
Misc:
Role:
Skill:
Broken As Shit
Buff Acc
Buff Crit
Buff Dr
Buff Eva
Buff Fp
Buff Rof
Damage Amplification
Damage Reduction
Debuff Dmg
Debuff Movespeed
Debuff Rof
Double Edged Sword
Forceshield
Garbage
Grenade
Hand Grenade
Has A Passive
Hp Damage
Hp Shield
Increase Rounds
Molotov
Multishot
Self Debuff Eva
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Rof
Smoke
Stun Grenade
Stun Not A Grenade
Unique