Glasses optional
Name Class Rarity Useful? Notes

Mauser C96 Mod

Mauser C96 Mod
Handgun ★★★★ …Her art is nice I guess?

She still doesn't solve any of the previous issues you wished she did, and she tries to solve a problem no one actually has.

The only situation she'd be useful for is with Hunting Impulse MGs, except in most cases she isn't as big a DPS boost as other handguns that don't actually require a mod.

She has some theoretical niche cases where she might work, but you would need to go out of your way to find them.

Base version sucks even more.

Haenel Sturmgewehr 44 Mod

Haenel Sturmgewehr 44 Mod
Assault Rifle ★★★★ Doesn't actually solve any of her problems

Aka StG44… Mod.

Behold, the power of a mod that tries to power her up but leaves her suffering from the exact same problems she did to begin with. Her firepower isn't boosted enough, even with the special equipment. Her skill's initial cooldown is still eight seconds, and you still don't get much bang for your buck.

Base version has a separate entry if you're not depressed enough yet.

Haenel Sturmgewehr 44

Haenel Sturmgewehr 44
Assault Rifle ★★★ Core fodder


Before: The source of the name Assault Rifle

Now: A source of cores

Mod isn't worth it either, but has its own entry.

Mauser C96

Mauser C96
Handgun ★★★ Core fodder

Some may claim her skill is useful (It pretends to be), except it applies after the penalty (and really, its' multiplication and isn't on the same modifier so its autoshit either way), so 100% - 90% = 10% x 2 = 20%! Congratulations, you've wasted 600 basic data, 1020 intermediate data, and 500 advanced data for less benefit than a 2* PEQ.

Has a mod, but doesn't get much better.

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