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Name ↓ Class Rarity Useful? Notes

Colt Single Action Army Mod

Colt Single Action Army Mod
Handgun ★★★★★ You're pretty good! *fingergun*

"Yay, we can all clear singularity now!" Oh wait... :V Fucking Ceia, I swear...

Yeah, she's a little over-hyped, but she's actually a fairly solid unit. A stacking buff every few seconds? Not bad at all. This allows her to buff firepower, accuracy and rate of fire all at once. Her main issue is it takes a few seconds for her skills to REALLY kick in, but she's great for the longer fights that start creeping up here and there, and for things like backing up M4 in her railgun mode. Not super necessary compared to before now that we have lots of buffing HGs, but she's handy for things like ranking maps.

Another fun thing about this mod you might not know is that the passive 2nd skill automatically activates on a cooldown that you can't see, so rifle tile buffs (which speed up handgun cooldowns) make this activate faster.

Her Mod 3 equipment is kinda pointless for her role, though, so unless you like the art or have bad OCD, she's fine at Mod 2.

Colt Single Action Army

Colt Single Action Army
Handgun ★★★★ Usable buffer

AKA SAA - THIS IS THE BEST GUN EV-cough Actually has very nice buffs and a decent skill. Not bad at all in night battles either with the acc up if you have crappy PEQs.

Her mod makes her a stronger pick, and more info can be found on her mod article.

Colt Python

Colt Python
Handgun ★★★★★ Ridiculous Force Multiplication Potential

Forget what Clint Eastwood said, THIS is the most powerful handgun in the world. Somehow packing a .357 Magnum cartridge that deals more damage than .50BMG or whatever the hell Contender is in. Python is a ridiculous handgun that with the right formations, does absolutely disgusting things to the game. She needs her skill at lvl10 to be reliable, but oh boy when it does.

Besides being a handgun with actual DPS (that can get really high), she also acts a buff booster, applying stacking buffs of her own whenever she receives a buff from almost any source, giving them to herself and anyone in her buff tiles. When she gets a RoF buff, she gives a RoF buff. When she gets an Acc buff, she gives an Acc buff. When she gives an FP buff, she too gives FP buffs. And that's just the passive. Her active gives her a stacking self FP buff and counts among "almost any other source", so yeah, triggering it ALSO gives FP buffs to everyone else.

This, on top of amazing buff tiles basically gives her ridiculous performance for a handgun. Just don't think she's some allmighty goddess of doom that wins on her own. What she is is an insane force multiplier when used right, and you need some force to multiply to begin with. Used wisely though, easily 1 of the best HGs in the game.

Colt Defender

Colt Defender
Shotgun ★★★★ Funny Burst Damage Shotgun. Has funny comp use.

An absolute weirdo muscle girl, because Shotguns didn't have that fetish covered. Somehow despite her muscles, nobody bothered to ask her to carry any real armor, because her Armor value is bottom-tier for a shotgun at 18, and she is also mildly annoying to get.

Her skill basically unloads every barrel at once, and at max level her reload time is fixed to two seconds instead of the expected five, and she does extra damage based on how close the enemy is. This gives her surprisingly good DPS for a shotgun and in some cases she can burst harder than an MG. She's also currently the best option for fast times on Intermediate data sim.

Two big things to remember though: 1. DO NOT TRY TO BUILD AN EXODIA SETUP AROUND HER, seriously, and 2. Make sure you have something to defend her. RMB-93 mod actually pairs well with her.

Claes

Claes
Machine Gun Special Extremely accurate to the anime and manga (which is not a good thing)

Props for accuracy. She spends the animoo's story just living in the dorms and only coming out for tests or really weird situations where they cant spare bodies, and she's basically the same in the game - she'll be in your dorms a whole lot. She also has three unique items that affect her passive but otherwise all do the exact same thing. She isn't completely useless, but there's not much reason to pick her over other MGs that don't have finnicky mechanics, because you frankly will not need that many MGs anymore.

CZ75

CZ75
Handgun ★★★★★ Niche uses

The original Wonder Nine, she has... absolutely nothing in common with any of the other wonder nines in the game, instead opting to have a Tactical Throwing Ax which is more useful than her other gun. Basically, she's a bamboo spear unit in handgun form. Surprisingly good damage for such low base ATK if teamed with the right support squad. Seems niche, but she can actually 1-shot some bosses if setup properly.

CZ100

CZ100
Handgun ★★★★ Unreliable Jank

Not even a solution in search of a problem, she's a bunch of solutions to a bunch of problems implemented extremely badly. A victim of Mica's experimental phase, as one of those dolls that don't fucking work. Instead of an infinite duration toggle, she has actual skill durations and alternating effects, making it increasingly unlikely you'll get the effect you want in the time you want, since you need to wait for cool downs to use them.

To top it off, her %s aren't even very good and are even more garbo during the day. There are better options if you need 1 or the other, like Mk23 or TEC9.

CF05

CF05
Submachine Gun ★★★★ Surprisingly useful "Armored" SMG

For once, an SMG that does something different. Her skill at max reduces her damage taken per hit by 15, except since it ISNT armour, it cannot be penetrated by armour-ignoring effects (like explosions) or enemy AP. So, massive multi-hit effects kinda just get shrugged off. Also, unlike shotguns, as an SMG she can dodge, so you don't mind taking ticks of 5 damage here and there.

What makes her useful while shield SMGs exist is mainly the much faster ICD.

CETME Model L

CETME Model L
Assault Rifle ★★★ Core

A Spanish G41 clone/parallel development. Spain replaced it with the G36, and so should you.

CETME Ameli

CETME Ameli
Machine Gun ★★★★ Core fodder

A Christmas tree! Will be her primary job at your base probably. Suffers from the curse of an MG that lacks a passive, a first burst-active like hunting impulse, or usefulness during the day. She has a unique that makes her better than base MG4, which is... not saying much. Unfortunately that unique is also no longer available.

Mod MG4 has some uses now so uhh....goodbye Ameli. Merry Christmas, you're a tree.

CAWS

CAWS
Shotgun ★★★★★ Gimmicky; base stats are cool.

G&K's equal opportunity things means even penguins are accepted, I guess. She has a finnicky, slow, and generally not reliable shield. On the other hand, her gimmick relies on having shields.

She relies quite heavily on outside shields if you want to use her gimmick, so stuff like SAT8 and LWMMG mod will come in handy if you want to do so.

However, while she has good armour, her HP is the worst of the 5 star shotguns, and she doesn't have particularly good tanking gimmicks. She's usable, but probably wont be your first choice unless you want to use her gimmick that badly for whatever fucking reason

Borchardt C-93

Borchardt C-93
Handgun ★★★★★ Niche uses

Potentially really fun with 5HG formations. Actually quite good with Desert Eagle. Some people have used her with Parachute Fairy echelons because that also activates her debuff skill effect, but she's not exactly the go-to doll for a lot of formations. The fact she demands the 1 tile isn't helpful either.

Bofors Automatkarbin 5

Bofors Automatkarbin 5
Assault Rifle ★★★★ Usable

AKA Ak 5

An upgraded version of the FN FNC, both IRL and ingame. Like FNC, her 5/8 skill uptime makes her burstier than the 10/16 of G36, with better stats, which evens out to DPS comparable to G36. Not your first choice for ARs, but solid… if you can be arsed to farm her.

Beretta Px4 Storm

Beretta Px4 Storm
Handgun ★★★★★ Ridiculously Strong Buffer

A ridiculously overpowered handgun in the right hands. If you know what you're doing, she is absolutely bonkers. Led to a meme on older servers where "the practical number of RF teams you could field was equal to your sets of Px4 and Five-seveN."

Strictly speaking it isn't true, but it gives you an idea of how valued she is. What she does with her active skill (at lvl10) is reduce crit rate by 20%, but increase your crit damage multiplier by 50% for all dolls in her tiles. Considering that crit damage STARTS at 150%, and that its tile based, which means you can engage in tile fuckery (which makes these effects stack MULTIPLICATIVELY), and there you go. For RFs, with a +10 Gold Scope and 5-7, they maintain 100% crit rate through all this. For ARs, you need to worry about the math a bit more, but it is generally an overall increase unless your critscopes suck.

Works with TAC-50, which is part of why she was so hideously overpowered.

Beretta M38 Mod

Beretta M38 Mod
Submachine Gun ★★★★ Did you run out of other Mods to work on? Honestly even then

For the massive expense of bothering to Mod her and get the second skill to lvl10, you get... a weaker molotov skill than Skorpion's at lvl1. Great?

On one hand, it has the same range as the flashbang grenade. On the other hand you paid the data, exp, and core costs for a Mod. Also, the firebomb goes off the same time as a flashbang, so it's slower than normal molotovs.

Yeah, honestly I forget she even existed.

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