Name ↓ | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Zastava M21 |
Assault Rifle | ★★★★★ | Niche uses | Another grenadier that's not useless. Her grenade fires after just 4 seconds, making it actually matter, and either makes hit enemies take 115% damage for 3 seconds (3 or more hits) or buff her own damage by 60% for 8 seconds. The self buff isn't too useful, giving her damage output on the lower end of usable at least, but since she hits a wide area she'll probably trigger the much more useful debuff. While much better dolls have largely obviated the need for this, maybe it'll be useful for someone. I dunno. |
Z-62 |
Submachine Gun | ★★★ | Too Late to be useful | She actually has a decent hybrid skill and statset except she's locked behind LSC and a shit campaign grind so you'll probably have better by the time you can get her. |
United States Carbine, Caliber 5.56 mm, M4, SOPMOD II |
Assault Rifle | ★★★★ | Usable | If it's not clear by now, AR team is pretty good. has the weakest grenade of the 3 major grenadier ARs (FAL/416/Herself), except she's the best actual AR and will outDPS FAL and 416 in direct fire due to good stats and having the same accessory/stat layout as AR15. Less desirable now that G11 and such are out, but still definitely not terrible as far as grenadiers go. Will not perform to the level of a proper direct fire AR though. Problem is, grenadiers aren't terribly useful currently outside of some gigabrain ranking echelons. I say that because I'm covering my bases here. Never count grenades out. You can find her mod here |
Type 56-1 |
Assault Rifle | ★★★★ | Core fodder (Until you mod her) | Grenadiers in this game suffer from being garbage unless they bring something special to the table. 416 has damage, SOPMOD has being a good AR, Zas has raw speed and area, and FAL has a triple blast. This pile of junk is a bad AK copy with a too-slow to do anything grenade. Her mod gives her actual consideration, but baseline is still cores. |
Sten Mk2 |
Submachine Gun | ★★★ | If desperate | Ablative armor and a grenade. Has a lot of HP for her rarity with a not so terrible evade, though YMMV between her and M38. Her main virtue is that she's the first 3 star you get from the story and they give you a pile of her so it's easy to stock up bodies. Only useful for logistics and cores once you have real tanks. If you happen across free PPS-43s, they're somewhat better. |
Sten Mark II Mod |
Submachine Gun | ★★★★ | Has no idea wtf she's doing | She's not sure if she wants to be offensive or defensive, and kinda sucks at both. Her only real purpose for existing is "the story is kinda cute." |
Skorpion Vz61 |
Submachine Gun | ★★★ | If desperate | Lower rarity Vector. Has useful evade. Has shit for HP though and lower atk. Can off-tank alright and her molotov is still good enough to use, but you really want better SMGs. Her primary virtue is that you're given a pile of her at the very start. |
SAF |
Submachine Gun | ★★★★ | Failed Experiment | As a grenadier, she's fucking awful. It has less power than most grenades do, which is not helped by her shitty FP stat, and she doesn't even aim at enemies (she aims at points on the ground based on her location). This may or may not have value depending on what weird niche content might come up, but she's definitely not general use material. |
S&T Daewoo K11 |
Assault Rifle | ★★★★★ | Good | Totally not Architect in disguise. We think. Probably. A grenadier that's actually pretty ok at general use simple because she fires the grenades within a time frame where everything isn't fucking dead yet, and she fires a huge volley (1 per link) that finishes off targets if the first grenade doesn't kill them. On the flipside, firing 1 grenade per link ALSO means she doesn't reach full power until 5x linked, and also means every dummy lost is a loss in grenade power, unlike literally every other grenadier. Her main problem is literally random targeting, so the grenades may or may not land in the ideal pattern, but they're at least hitting things and you get lots of grenades, so at worst the spread is not ideal rather than wasted |
PPS-43 |
Submachine Gun | ★★★ | If desperate | If for some reason you want grenade damage, which is mostly an anti-scout thing early on. Honestly cores most of the time, but if you need to blow up scouts on the cheap, she's better at it than Sten at least. Also has better buffs than Sten, but you're more likely to happen across cheap/free Stens than PPSes. If you DO get a pile of her though, she's at least better than Sten. |
PP-19 Mod |
Submachine Gun | ★★★★★ | Passable, but expensive | The main feature of this mod is her multi-shot AoE grenades. Think FAL, basically. Also some buffs. Acceptable performance, but expensive for what she is. |
Micro Uzi Mod |
Submachine Gun | ★★★★ | THE IDIOT ASCENDED (actually good) | Uh.... we came upon a weird timeline wherein frankly, if she had a +FP special item? She'd beat out Vector in a lot of cases. Now she only beats her in many cases and honestly might have more utility. She learned to be less dumb with her tiles and actually they go BACKWARDS now. Wow. The buff percentages still aren't super impressive but she's no longer a dead slot for buffs. The damage she causes with that second skill? Surprisingly really high, especially in clusters. If lots of enemies are on fire next to each other, then they all affect each other with the burn, which can be really nasty vs some of the later ultra-dense enemy packs. Aside from that, she's just a Molotov off-tank with an extra nice skill. She doesn't bring anything super new to the table as much as she's the pretty nice version of a dish you thought you'd never like. |
Micro Uzi |
Submachine Gun | ★★★ | Her mod is good her base is not | An alright firebomber if you don't have Vector, but you won't get a shitton of free copies of her like you do with Skorpion. Slightly but not significantly better than Skorpion at actual firebombing, but has a much much shittier aura. Bullied by a lot of artists for being retarded. Her mod makes her a lot better, rivaling if not surpassing Vector. Look at that article for more info. |
MP40 |
Submachine Gun | ★★ | Enhancement Fodder | If for some reason you absolutely must have a 2 star Molotov. You get Skorpion for free really early so she doesn't see much use (though she does slightly outdamage skorpion). Has not great dodge and okay HP. She does however come with an adorable as hell Children's day skin so I wont entirely fault you for wanting to bring it. |
M4 SOPMOD MOD |
Assault Rifle | ★★★★★ | Pretty much the best straight Grenadier | If you're looking for an 8s Grenadier, well, she was always a very strong choice, and now she's pretty much almost the default one for most circumstances by sheer stats and having the 2 accessory slots. Improved Grenade performance (not that most enemies will notice) and bonus MIRVs on top of that. She does get bonuses with M4, but due to the fact M4's marks affect her targeting (and potentially are buggy with her MIRVs), using her with M4 is not always ideal. Aside from that, it's the same old SOP, but with a unique equipment (thats pretty much just an improved Eotech) and bigger numbers. |
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