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Name Class Rarity ↓ Useful? Notes

RO635 Mod

RO635 Mod
Submachine Gun ★★★★★★ Cant touch this Cue Music

The first 6 star SMG, and oh boy, she deserves it. As long as the damage isn't so overwhelming that it can kill her dummies outright, she has a chance to negate the damage. The chances increase if the enemy has more debuffs or has Marks of Vengeance on them, which immediately makes her a good pair with M4. Also the Sop doll is cute and comes with weird features. This is literally Sop's fault.

Saab Bofors CBJ-MS (C-MS)

Saab Bofors CBJ-MS (C-MS)
Submachine Gun ★★★★★ Good

Ok, first things first: TURN OFF HER AUTOSKILL AND SET HER TO MANUAL IMMEDIATELY.

Also, NEVER SET HER ON A FRIEND ECHELON EVER.

UPDATE: This is fixed everywhere now so you can ignore that bit.

That out of the way, she's a pretty decent SMG with your choice of permanent passive buff. She renders most of the long-duration-but-average-buff Evade type SMGs completely pointless, having more HP than most, and basically infinite duration buffs you can choose.

Your choice of permanent 65% Evade buff (default), 85% Firepower Buff (2nd choice) or 200% Acc buff (3rd choice). Using her skill cycles between all 3 of them (if you cant tell, they're color coded. Evade is blue, FP is red, hit is orange. If you're colorblind... sucks to be you I guess.) Noone actually uses the Acc buff though. Also if you leave her autoskill on, it constantly cycles between these 3 and it gets annoying. In a friend echelon, you cant turn it off ever so it forever spams it and annoys people.

Oh, and she can load AP ammo, if you for some reason need an SMG that can do that. This does come up sometimes.

Honestly, she's not bad, but there's just...nicer SMGs now.

Colt RO635

Colt RO635
Submachine Gun ★★★★★ Recommended

A high class SMG that you get for free (and even better, starts at lvl90 with 5 links when you get her now) providing well balanced stats, and a very powerful tanking skill. -Enemy ATK power (nevermind her own +evade!) that goes off in the first 3 seconds, makes tanking the initial contact much easier, and is usable even from an off-tank position.

Can easily be a main or off-tank, while she combos well with UMP45 defensively, lol in current year you don't even need UMP45 anymore (isn't it sad?). Her main weakness is she has very bad uptime (5/12) compared to some other SMGs, but the quick startup and utility (and the fact most fights are short anyway) make up for it.

Did I mention you get her at lvl90 and 5x linked? That's REALLY helpful if you're starting out. And did I mention she has an insanely broken mod? DEFINITELY pick her up.

Suomi KP-31

Suomi KP-31
Submachine Gun ★★★★★ Niche uses

A weird hybrid tank that... doesn't have a great base evade, but has a fairly powerful self-evade buff with very high uptime.

Her mod adds to that and adds more to her kit. Quite interesting, see her mod entry here

SR-3MP

SR-3MP
Submachine Gun ★★★★★ Good

AKA Shrimp

A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage.

If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail.

I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help.

KRISS Vector

KRISS Vector
Submachine Gun ★★★★★ Strong early, less relevant later.

The flame witch that destroys all with atomic molotovs. Between a 7x damage explosion and 15x more over 5s as a DoT, she's an acceptable tank but does best as an off-tank and dealing damage. Ideal for clearing scouts and other high-dodge targets in night battles, or eradicating swarms. Pump up her raw damage stat and watch the fun. Not great for direct fire, but the molotov is that strong when leveled.

Unfortunately, later in the game, molotovs fall off pretty hard outside of farming setups. Still pretty worth it if you need a molotov and don't want to pay for Micro Uzi's mod.

Heckler & Koch G36C

Heckler & Koch G36C
Submachine Gun ★★★★★ Good. Get her mod.

Younger sister of the Ultimate Maid, G36. Classed as an SMG for balance reasons, she's a fairly good tank with alright dodge, very high HP pool, and with an invul skill. A very good all-around tank with better buff tiles than Thompson. As far as general use shield tanks go (like say, dealing with dragoons later), she's actually pretty alright, but some future enemies will make Thompson's HP matter a bit more.

Get her mod. Please. It's broken. More info here

Heckler and Koch MP7

Heckler and Koch MP7
Submachine Gun ★★★★★ Very Good High-uptime Dodge Tank

She calls you a zookeeper.

Basically packs a better version of Suomi's self-buff. Higher multpliers, lets her run faster on top, same good uptime, better base evade. HP is lower, but still really high at 198 per dummy (990 at 5 links at 100 - a pretty hefty amount still). Skill kills offensive stats but you dont care.

If you need a doll to dodge a lot for a long time, she's easily in the running for the job. (Competing with her nemesis, the P90.)

JS 9

JS 9
Submachine Gun ★★★★★ Pretty good. DPS or Eva tank flex is nice

kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten

On skill activation, gain stacks of EVA or FP. The caveat for this is the amount of enemies on the field, the more enemies on the field, the less stacks of FP (base of 3) you get and in exchange, you get more stacks of EVA(max of 6). So what this means is, versus a boss she'll be a DPS SMG with her three stacks of FP, and versus swarms of enemies, she's an evade tank. So be sure to think about how you'll be deploying her.

One particular area she excels in, and probably the most useful, is during night battles. Her tiles allows for you to run her with Mk23 on 5 so you don't need to drop an AR for a HG.

IWI X95 Micro Tavor

IWI X95 Micro Tavor
Submachine Gun ★★★★★ Good stats. Has funky specialist targeting that can be good or bad.

From the same artist that brought you Negev and IWS 2000. She's a funny SR-3MP with arguably better tiles and, more importantly, has funny targeting mechanics when her skill is active. She weeds out the weak, taking out the trash in enemy lineups. This is actually useful as fuck in boss fights with infinite trash spawns (you'll see an especially annoying case she can help with in Shattered Connexion), or if you specifically need the trash taken out for some reason. Aside from that, she's a normal direct fire DPS off-tank.

PM-9

PM-9
Submachine Gun ★★★★★ Not-exceptional secondary SMG

She's basically a 5-star hybrid-type SMG, except she's not exceptional at either role she can do. She's meant to be a sub-tank, where she does not really excel. She's fine for generic use, but not great for high-end stuff.

Izhmash PP-9 KLIN

Izhmash PP-9 KLIN
Submachine Gun ★★★★ Usable

Quite literally a 4* Vector. Marginally better evasion and HP, marginally worse firepower and molotov multiplier, identical buff tile. But like Vector, she...is unfortunately not particularly relevant anymore.

Izhmash PP-19-01 Vityaz

Izhmash PP-19-01 Vityaz
Submachine Gun ★★★★ Usable

Not to be confused with PP-19. Like all smoke grenade SMGs not named UMP45, she suffers from the fact that UMP45 exists. Or more pertinently, now that RO mod exists. Basically a cross between UMP45 and UMP9, she uses the same smoke grenade stats and having slightly less evasion and slightly more HP she's about as good at tanking, but her buff tiles are awful compared to UMP45's.

In older times she was an alright choice back when there weren't as many SMGs, but these days you should have more choices and if you REALLY need a smoke, Ingram (especially now that you get a free one) can probably tide you over until you get UMP45.

Arsenal Shipka

Arsenal Shipka
Submachine Gun ★★★★ Core fodder

She's... not great. Basically a worse Suomi with slightly better base evade, a rather worse multiplier, and considerably worse HP. Her tiles aren't great either. Actually worse than MP5 once MP5's milk tin is taken into account. Buffs aren't anything to write home about either. Given you should be trying to get the UMP sisters early on anyway, you're better off with cheaper tanks until you get those.

Heckler & Koch UMP9

Heckler & Koch UMP9
Submachine Gun ★★★★ Good early

Thot Twin #2

Almost as good as her sister. More dodge, slightly less hp, and a flashbang instead of a smoke grenade. Largely interchangeable with UMP45 for most things, but bosses aren't stunned by flashbangs. Slightly worse aura.

Her mod can be found here

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