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Name ↑ Class Rarity Useful? Notes

ACR

ACR
Assault Rifle ★★★★★ Looks good, doesn't quite live up to it. Not awful at least.

She introduces herself as Bushmaster ACR, except she fires in full auto, meaning she's actually a Remington ACR. This is kind of annoying. They should have just let her use her original name of Magpul Masada, seriously. It sounds cooler.

That aside, she has the potential to be stronger than AR-15! ...If you don't mind crippling the rest of your echelon's DPS to do so (Dusk has math figures in the expanded section).

She's honestly not bad, with 65% DPS up baseline and can get free damage stuff in if you have debuff effects already going, but she's not critical or anything. Basically suffers from "there's lots of super good ARs and she's not super good enough to displace the ones you already have."

Atchisson Auto-Assault 12 (AA-12)

Atchisson Auto-Assault 12 (AA-12)
Shotgun ★★★★★ Good

Sometimes, you wonder exactly WHAT goes into T-doll rations when she looks like that, after having the lolipops. Has a severe sugar addiction problem. Very severe. WHAT THE HELL KIND OF ROBOTS IS IOP MAKING!?

Potentially has a powerful skill held back mainly by the awful initial startup time and the fact LTX exists. On paper, her skill blows USAS away. In practice, they're functionally equivalent because you're using LTX instead of either of them anyway. When it does come up though, it's good for what it does, letting her pour knockback shots at enemies. Armor is alright (middle of the road for shotguns) and is carried by decent stats.

Carcano Modello 1891

Carcano Modello 1891
Rifle ★★★★★ Niche uses

Aka M1891/Strawberrycano.

The rifle you'd expect from the nation that fought 12 battles on the same spot in a row only to lose them all, and then went on to lose mountaineers to frostbite two years in a row in summer. Just look at that smug grin. "Tehee, guess we lost to Ethiopians again!"

…ingame, she has a weird skill that buffs dolls in her column slightly, which will later feature in a few specialized formations that include Python and is sometimes used to buff M82, Kar98k, or her sister, to the point she's been called "Python's Exclusive Equipment" and "Grape's Exclusive Equipment." There's a couple of other niche uses as well (M200), but mostly, she looks like she needs to be supervised outdoors.

Cheytac M200 Intervention

Cheytac M200 Intervention
Rifle ★★★★★ Good

The EN timed exclusive T-doll! AMERICAN EXCEPTIONALISM!

She's somewhat similar to IWS conceptionally, but due to how her rate of fire works (or rather doesn't), and her guaranteed hits (she ignores evasion/accuracy), she's used in different situations…

M200 is excellent against evasive armoured enemies at night, which are a royal pain in the ass to deal with otherwise. It's possible without M200, by stacking up enough buffs, but M200 just 360 MLG noscope headshots them, which is obviously superior. Unlike IWS, she manages to maintain relevance in current year. Turns out ignoring evade is quite strong.

Cz2000

Cz2000
Assault Rifle ★★★★ Decent Enough. Becomes Handy in the distant future

A doll that was forgotten for so long I couldn't find a cleaned up version of her image outside of moegirl.

Her skill does different things depending on whether its a day or night battle. Crit and Damage during the day, Hit and RoF at night.

She's not actually bad, just that she's not exactly overwhelming good, so she just... kinda exists?

And then Shattered Connexion happened and she was helpful against a certain enemy type, but that's far in the future. For now, eh... raise or don't raise, whatever, you'll be fine either way.

Daewoo Precision Industries K2

Daewoo Precision Industries K2
Assault Rifle ★★★★★ Good

Standard issue rifle of the ROKAF and only non-main-Heroine doll to get her own fully animated PV. Also a tribute to Anmi's ability to make some of the game's lewdest art and have people not notice because of how innocent the faces are. Almost every adult Korean male is very intimately familiar with her, whether they wanted to be or not.

Imagine base G11 started up her skill right at the start of the fight. Imagine she was completely useless against armour (more so than she already is). That's K2 in a nutshell. High DPS for the first 6 seconds vs trash, but cannot fight armor to save her life and is absolutely awful against bosses. However, her ability to kill unarmored trash is quite good, which has plenty of uses since bosses are not actually the most common enemy type.

What her skill does is reduce her damage but fire off 3 round bursts, and builds up a heat counter which, when capped out, uh... fucks up her stats. The other part of her skill (stronger single shot damage but slows her down and makes every shot cool down instead of heat up) generally doesn't come up. Some actually recommend not giving her too many RoF buffs or she'll overheat.

Also, she's an awful Korean, being unable to tolerate spicy food (but she tries anyway)

Desert Eagle

Desert Eagle
Handgun ★★★★★ The Most Powerful Anmiface

She's an Anmiface, which some people are conflicted over. Unlike the other Anmifaces, she didn't get disowned by her mom (unlike a certain Goat). Stat-wise, remember how much I gushed about Python? She's the more selfish version, with a skill that would have really been nice the stage AFTER you get her.

There's not much to say besides "there's a reason there were so many videos of her beating shit up in 5 HG groups." She makes things with shields cry. She does all sorts of shenanigans that ups her rate of fire and also makes anything with HP type shields cry (she can actually utterly CRUSH bosses like Ares with 5HG formations because of this) and can get an effective 531% DPS increase if her skill is going full tilt on 1 target (like a boss), putting her DPS well over most T-dolls.

Like all HGs, she does require you to have some idea of what you're doing, but the reward is basically a hand cannon that Agent Smith would be proud to use.

Desert Tech Micro-Dynamic Rifle (MDR)

Desert Tech Micro-Dynamic Rifle (MDR)
Assault Rifle ★★★★★ Good

Selfie Queen. Troll. Probably Jarv's waifu Jarv in disguise. Claims bullpups are scientifically the best thing ever.

If she doesn't have an ally in front of her, she self-buffs for both firepower and RoF, with a net increase of 76.9% DPS (over G41's 75%, and she has more base firepower, so she will provide generally superior damage except vs armor). This alone makes her usable, but her unique brand of cheese is when you have friends in front of her.

On skilluse, she scans for an ally directly ahead and if one is found, gives them a 40hp shield that increases their evade by 80%, stacking multiplicatively with all other buffs. Has very good synergy with units like C-MS, MP7, and the like. Due to the way area scan skills work, with the move command and a sense of timing, you can actually protect the whole echelon this way via shenanigans (or at least just all your frontal tank units). Oh by the way, this also works on the taunt fairy target drone.

Flexible unit that can be used 2 ways, and is actually handy in both of them. Her problem is really less how good she is as much as the game has actively been dumbed down to the point there's basically almost zero need to move units around anymore outside of a few boss mechanics. Or some gigabrain strats that if you know...why are you here?

FN Ballista

FN Ballista
Rifle ★★★★★ Janky as fuck but potentially has some use

This a doll that's basically all or nothing. Her skill is a weird stacking system that isn't actually as it appears. She puts marks on the enemies, and then doubleshots those marked enemies. Seems easy enough right? Except oh boy that's not actually how it works. The marks are for targeting only - the number of times she doubleshots is stored on the doll, not the enemy, so the number of times she gets to throw out active markers is how many times she gets to doubletap, even if the markers disappear or the marked target is killed by something else.

The problem is of course the times are impractical and almost pointless unless her skill is lvl10. Another problem is while it has some potential uses, other top of the line rifles can match or exceed her general performance.

HS.50

HS.50
Rifle ★★★★★ Hates Armor. Has use but YMMV

A pastiche of fetishes that the game somehow didn't cover before. Behold, armor-destroying big gun brown eyepatch girl. Fixed fire rate that's slightly jank due to how the game handles frame count (shouldn't matter though), and absolutely hates armor. Her skill is passive and her basically permanent 400% damage vs armored enemies lets her shred armored units fairly early on.

Her five second reload time may or may not matter very much, depending on circumstances.

Notably used in data sim setups.

IWI NEGEV

IWI NEGEV
Machine Gun ★★★★★ Niche uses

The cursed MG that eats your ammo and calls you a Nazi for having pathetic logistics.

Fixes to the game have not been kind. She used to be pretty good back in the days of Reload Cancel, tearing apart armored bosses and enjoying high bonuses on reload. Those things are gone and there are now MGs that do her job better. Maybe she'll get a mod one day that'll actually help.

Kel-Tec RFB

Kel-Tec RFB
Assault Rifle ★★★★★ Good

Her skill consists of two parts:

  • Make her use rifle targeting (backline priority): Originally, the gimmick was useless. However, now she definitely has a niche considering how often Mica likes to toss in weird enemy formations.
  • Buff herself: Her stats are good to begin with, and the buff is beefy – this makes her an excellent AR for all purposes.

Overall solid. If you need her gimmick, she's amazing. If not...well, AR powercreep is real.

M4A1 Mod

M4A1 Mod
Assault Rifle ★★★★★ A WEAPON TO SURPASS METAL GEAR

After literally years, M4 demonstrates WHY SHE IS THE HEROINE and becomes METAL GEAR.

She keeps all her old benefits but has 5 star multipliers and better stats now. This gets even better when Mod3 when she gets a unique that ups her firepower and ALSO gives her armour, so she can kinda tank in a pinch. Her buff tiles are ALSO slightly improved. Her mod 2 skill also tags enemies and enhances the mod skills of other Anti-Rain units.

The big thing however is the desperation mode. At mod2 onward, when 3 or fewer allied dolls are in battle (you can retreat 2 units to force this, or simply deploy her with a partial strength echelon), she pulls out the portable cannon and proceeds to deal hilarious damage that makes grenadiers wet their pants, as huge AoE blasts firing from every dummy. The blasts are kinda 100% accurate (the main hit can never miss, even at night, but the splash damage can. Its weird), and can partly crit (its complicated), and is meant to be a last ditch thing to save a fight under dire circumstances (of course, we instead abuse it). This is however, a doubled edged sword, as her RoF also goes down, so its possible for some enemies to slip by if you havent taken this into account.

Basically, Mod her first. She's pretty much priority #1 for modding.

NORINCO QJY-88 (Type-88 Machine Gun)

NORINCO QJY-88 (Type-88 Machine Gun)
Machine Gun ★★★★★ Usable

Because we need more things named Type-88 clearly.

Has both active and passive bits to their skill. Her active mode is basically an FP up - you've seen this before. Her passive mode is based on moving around. By default, she's in LMG mode and fires from the shoulder, and has increased movespeed. Her accuracy however, suffers a debuff while in LMG mode (although thankfully her acc stat isn't awful). Once she sits still for 6 seconds though, she sets up her bipod and goes into HMG mode, which gives her an acc BUFF and extends her belt by 2 shots. She switches back to LMG mode if made to move.

Equivalent to Alma. Alma will win early volleys (first 2 mags) but Type-88 will deal more for extended (3+ belts) fights.

Pekola

Pekola
Rifle Special Actually really good if you meet her skill's conditions

Yes, Pekola, as opposed to a certain dumb rabbit. The eternally-starving once-most-powerful angel. She actually won't attack at all until you meet her conditions of getting enough buffs. Thankfully, stuff like Python's FP buff stacks count as individual buffs. More hilariously, the fairy talent Fervor also counts as three buffs. This makes satisfying the conditions for her skill actually pretty easy.

What you get for doing so is a ridiculous RF that completely ignores enemy armor and shields. A major downside to this though is she wont deal as much damage as another RF if you don't need such capabilities, since she isn't affected by very many damage buffs due to how she works.

This should be obvious, but you should pick up her unique gear if you plan on using her.

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