Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Dorothy Haze |
Submachine Gun | Special | Versatile, especially in bed | Yes I know that's not really her name. And yes, you'd think the unit whose hands are actual guns would be a handgun, but nope, she's an SMG. MICAAAAAAAA. She has a pretty interesting skill that reminds some of C-MS. What it is is mildly more complicated, because it comes with good AND bad sides, and allows her to be both a main tank and an off tank. As an off tank, she provides decent firepower with 100% uptime, a debuff no one cares about (-acc) and a really nice buff (constant eva up!) for the main tank, while as a main tank she has permanent Eva up, buffs acc of the same column ("vertical row") but actually makes the off tanks (or just people in the same column) a little less survivable. Skill discussed in more detail in her entry, but its fun stuff. A problem she has though is the shape of the tiles. That lacking middle row really gets in the way, but she has enough other uses that this isn't too awful if you know what you're doing (For example, you want to buff the everloving bajeezus out of your main tank's dodge instead). Also she buffs Rifles with her tiles too too, but this doesn't seem to come up all that much. |
Colt Sub-Compact Weapon (SCW) |
Submachine Gun | ★★★ | Trophy Raifu | The absolute trophy raifu, because getting her is absolute ass, being more annoying than any other chapter exclusive. She is literally the only doll whose farm is so bad I will actually recommend autobattling rather than doing her map over and over. It's THAT bad for what you get and she isn't even worth it except for the 100% completionism. Her tilebuffs are not great (6% Firepower, 10% RoF directly behind her), and her dodge buff is extremely blah for a 5/8. Her self-damage buff is not the worst while having surprisingly high Firepower for a 3 star SMG, but nowhere near as effective as SR3 or later, similar SMGs. Overall, a trophy raifu that you might be able to press into service if desperate enough, but I really wouldn't count on it. |
Taurus ART556 |
Assault Rifle | ★★★★★ | Usable | Similar to G41 in performance (actually slightly worse, but not significantly) and the artist just drawing their weird fetishes that land you in jail. She's basically a 5 star equivalent of Tavor sharing the primary weakness of taking 6s to startup instead of 4. The skill is good while active, but YMMV. Honestly, the issue with any AR outside of the big mod ones, is that they just get gapped so hard unless they have a niche. ART556 does not. So you could use her, but....eh...? Extra notes available. |
SR-3MP |
Submachine Gun | ★★★★★ | Good | AKA Shrimp A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage. If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail. I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help. |
Heckler & Koch G41 |
Assault Rifle | ★★★★★ | Good if you have her special equipment | Kind of fetishized and sort of jailbait, but she's still a very solid option if you have her special equipment. Outside of that, she's pretty mid. She used to be the standard ARs were judged by, but now she's pretty irrelevant. |
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