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Name Class ↓ Rarity Useful? Notes

M1895 Nagant Revolver

M1895 Nagant Revolver
Handgun ★★ Usable

Very good buffs, not good in her own stats though. Skill is blah-ish but serviceable at night. When she gets to MOD3, however. Becomes COMMISSAR NAGANT. May or may not land you in jail (or gulag as the case may be). She does say it herself afterall, about your odd taste...

Her mod form is here

FN Herstal Five-seveN

FN Herstal Five-seveN
Handgun ★★★★★ Recommended

Decent Aura shape with very good benefits. 30% RoF/20% Crit is nothing to sneeze at, and even more from her skill. Used heavily in teams that benefit from RoF/Crit boosts (mostly general use Rifles). Be thankful EN got her with little effort. Also has a 97 dodge, if you need something to temporarily take the front. Also, the source of a lot of Korean memes because she was a total pain to get. Also wears a ferret costume sometimes.

Also somehow still relevant in ((current year))

Thompson/Center Contender

Thompson/Center Contender
Handgun ★★★★★ Recommended

She has some of the highest damage and crit buffs in the game, with the best possible tiles ("All around her"), and her skill allows her to override the targeting logic of most other dolls¹, making them focus their fire some, very unlucky fucker (boss if present, otherwise furthest/highest HP/nearest enemy, depending on whether Contender is back/middle/front row). Oh and the skill doesn't wait until impact - the bonuses kicks in as soon as the shot leaves the muzzle. She also can equip AP ammo, which doesn't come up much, but there's a few fights later where this is immensely valuable and if you're using a HG vs armour at night, well... you know. Did I mention she has 40% base crit? She does.

Colt Python

Colt Python
Handgun ★★★★★ Ridiculous Force Multiplication Potential

Forget what Clint Eastwood said, THIS is the most powerful handgun in the world. Somehow packing a .357 Magnum cartridge that deals more damage than .50BMG or whatever the hell Contender is in. Python is a ridiculous handgun that with the right formations, does absolutely disgusting things to the game. She needs her skill at lvl10 to be reliable, but oh boy when it does.

Besides being a handgun with actual DPS (that can get really high), she also acts a buff booster, applying stacking buffs of her own whenever she receives a buff from almost any source, giving them to herself and anyone in her buff tiles. When she gets a RoF buff, she gives a RoF buff. When she gets an Acc buff, she gives an Acc buff. When she gives an FP buff, she too gives FP buffs. And that's just the passive. Her active gives her a stacking self FP buff and counts among "almost any other source", so yeah, triggering it ALSO gives FP buffs to everyone else.

This, on top of amazing buff tiles basically gives her ridiculous performance for a handgun. Just don't think she's some allmighty goddess of doom that wins on her own. What she is is an insane force multiplier when used right, and you need some force to multiply to begin with. Used wisely though, easily 1 of the best HGs in the game.

M1895 Nagant Revolver Mod

M1895 Nagant Revolver Mod
Handgun ★★★★ Those who disagree with her get shot. (Funny specialist, but good)

Babushka says not one step backward. Every seventh shot, she gives a damage bonus! Also, the thing starts active, making her one of very few buffers with a start-of-battle skill activation. Her first skill is still defensive in nature, and the percentages got bigger. She's actually useful in a number of situations, either for reducing enemy firepower in specific fights (usually Gundam or tank related) or just the straight DPS boost from the get-go. You only really need her up to Mod 2, but the Mod 3 art is cute.

Her pre mod form is here

Desert Eagle

Desert Eagle
Handgun ★★★★★ The Most Powerful Anmiface

She's an Anmiface, which some people are conflicted over. Unlike the other Anmifaces, she didn't get disowned by her mom (unlike a certain Goat). Stat-wise, remember how much I gushed about Python? She's the more selfish version, with a skill that would have really been nice the stage AFTER you get her.

There's not much to say besides "there's a reason there were so many videos of her beating shit up in 5 HG groups." She makes things with shields cry. She does all sorts of shenanigans that ups her rate of fire and also makes anything with HP type shields cry (she can actually utterly CRUSH bosses like Ares with 5HG formations because of this) and can get an effective 531% DPS increase if her skill is going full tilt on 1 target (like a boss), putting her DPS well over most T-dolls.

Like all HGs, she does require you to have some idea of what you're doing, but the reward is basically a hand cannon that Agent Smith would be proud to use.

United States Carbine, Caliber 5.56 mm, M4A1

United States Carbine, Caliber 5.56 mm, M4A1
Assault Rifle ★★★★ Recommended

The cinnamon roll heroine. One of three ARs that buffs other ARs. A decent DPS who buffs other DPS. Later upgrades into a fucking metal gear. Which you should 150% get. So regardless of how good she is now, raise her anyways.

You can find her mod here

Type 56-1

Type 56-1
Assault Rifle ★★★★ Core fodder (Until you mod her)

Grenadiers in this game suffer from being garbage unless they bring something special to the table. 416 has damage, SOPMOD has being a good AR, Zas has raw speed and area, and FAL has a triple blast. This pile of junk is a bad AK copy with a too-slow to do anything grenade. Her mod gives her actual consideration, but baseline is still cores.

M4A1 Mod

M4A1 Mod
Assault Rifle ★★★★★ A WEAPON TO SURPASS METAL GEAR

After literally years, M4 demonstrates WHY SHE IS THE HEROINE and becomes METAL GEAR.

She keeps all her old benefits but has 5 star multipliers and better stats now. This gets even better when Mod3 when she gets a unique that ups her firepower and ALSO gives her armour, so she can kinda tank in a pinch. Her buff tiles are ALSO slightly improved. Her mod 2 skill also tags enemies and enhances the mod skills of other Anti-Rain units.

The big thing however is the desperation mode. At mod2 onward, when 3 or fewer allied dolls are in battle (you can retreat 2 units to force this, or simply deploy her with a partial strength echelon), she pulls out the portable cannon and proceeds to deal hilarious damage that makes grenadiers wet their pants, as huge AoE blasts firing from every dummy. The blasts are kinda 100% accurate (the main hit can never miss, even at night, but the splash damage can. Its weird), and can partly crit (its complicated), and is meant to be a last ditch thing to save a fight under dire circumstances (of course, we instead abuse it). This is however, a doubled edged sword, as her RoF also goes down, so its possible for some enemies to slip by if you havent taken this into account.

Basically, Mod her first. She's pretty much priority #1 for modding.

AK-74M

AK-74M
Assault Rifle ★★★★ Ambulatory Special Equipment. KALASHNIKOV WILL RISE AGAIN

A fan doll that got so much traction that MICA brought her in. Do you REALLY like the AKs? Do AKs make you feel all tingly inside?

Her own buffs to herself count herself as an AK, so no matter what you get at least a 5% boost if you send her by herself. But frankly if you're not using at least two other AKs, why the fuck are you even using her? If you have AK47's best special equipment, she becomes a proper lord of war with very high DPS. Likewise, she makes AK-15's janky skill work (pre mod, post mod she doesn't really need AK-74M she's just busted), boosts AK-12's DPS a considerable amount, and amazingly, solves AK-74U's problems with uptime.

While the percentages don't seem impressive for her self-buff, it's a passive, so you get a 44% boost from the very first shot no matter what in a four AK echelon (74SU + pick 2 other AK dolls you like), which gives her a decent start.

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