Name | Class ↑ | Rarity | Useful? | Notes |
---|---|---|---|---|
Heckler & Koch MP5 |
Submachine Gun | ★★★★ | Needs special equip | ...You will get her a lot. Most common 4 star SMG. Terror of LSC and master of milk tins. With her unique gear, she's a good dodge tank with a slightly worse invul skill than Thompson or G36C. Without it, she's instead kinda-sorta able to dodge. Which is not bad, but also not great. Has an awkward to use aura unless she's the main tank, which you'd rather have the UMP sisters for. Still better than nothing though. Also gets you into jail. Do not give her protein shakes. Her mod article can be found here |
AAC Honey Badger |
Submachine Gun | ★★★★ | Decent Enough | Yet another very small rifle that got classed as an SMG. Basically a 4 star SCW, but with much better tiles and less blah %s on the skill. Stats are ok, but not exceptional. Like SCW, trades some firepower for more +eva on the skill. Whether this is worth it... ehhh YMMV. Personally not, but maybe it'll help for some of you?The big thing is really the nice tiles with some extra shootiness. Not the most impressive offtank but there are worse ones and she'll get the job done for most basic applications. She's sufficiently straight offtank that there isn't much to say |
UMP45 Mod |
Submachine Gun | ★★★★★ | Mod1 is an insane bang for your buck The others YMMV. | So if it hasn't been said enough, absolutely get the Mod1 the very second you can. It's 200 fragments and some cores for a fair boost in performance. Extra stats, a bit more FP buff on her tiles, a little extra HP, and an improvement to the slowdown effect on the smoke. The real problem is her 2nd skill is janky and not extremely practical. It's a little bit of a bonus, but not likely to make or break a fight. So yeah, the Mod2 isn't great. The mod 3 however, gives her a unique equipment that goes in the suppressor slot and is basically a suppressor with better stats (+5 EVA over normal) which helps her tanking ability somewhat. Whether this is worth it up to you, but definitely get the Mod1 at least. The rest of this is basically the same song and dance where she has top class offensive buffs that continue to remain unmatched among SMGs, so you WILL likely continue to use her. |
JS 9 |
Submachine Gun | ★★★★★ | Pretty good. DPS or Eva tank flex is nice | kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten On skill activation, gain stacks of EVA or FP. The caveat for this is the amount of enemies on the field, the more enemies on the field, the less stacks of FP (base of 3) you get and in exchange, you get more stacks of EVA(max of 6). So what this means is, versus a boss she'll be a DPS SMG with her three stacks of FP, and versus swarms of enemies, she's an evade tank. So be sure to think about how you'll be deploying her. One particular area she excels in, and probably the most useful, is during night battles. Her tiles allows for you to run her with Mk23 on 5 so you don't need to drop an AR for a HG. |
Heckler & Koch MP5 Mod |
Submachine Gun | ★★★★★ | The Milk Tin's power grows | With the advent of her mod, she goes from being Thompson's kouhai to one of the strongest force shielders available. Too bad G36c mod exists now, but let's not talk about her. Through the power of milk, when she lowers her force shield, she gains a decent evasion buff to turn her into a mixed force shield and evasion tank. While the buff requires there to be multiple enemy packs, any amount of evasion to go along with the force shield is welcomed. Oh, did I mention she also buffs rifles with her tiles now? That's a thing. The buffs she does provide aren't particularly useful for rifles, but it may come in handy. She DOES require her unique equipment from the night map to function effectively, for the milk tin is all powerful. The mod equipment, however, is pretty garbage. Her previous iteration can be found here |
Pistolet-Mitrailleur de 9 mm modèle 1949 (MAT-49) |
Submachine Gun | ★★★★ | She Does It For Free | 4* version of JS 9 with slightly different stat spread (worse eva, basically) and awkward tiles. Can be used similarly to her, if you don't mind kiting her more to make up for the goofy positioning. Her biggest advantage is that you will be farming 12-4E enough to get sufficient copies of her to x5 link her for free, but by the time you can reach 12-4E you should have better SMGs. So overall… meh. Does the job, but so will others. |
MAS-38 |
Submachine Gun | ★★★ | Forgotten Weapons Star | Is your name Ian McCollum? If not, you probably don't care. She's Honeybadger, but 3 star, and the tiles are kinda upside down. She's surprisingly alright for a 3 star, but she's not going to wow you. Insert bad joke about 7mm French Long here. |
Lusa |
Submachine Gun | ★★★★★ | Has some funny niche uses, taunt can be useful. | Honestly the part you care about is the damage reduction and taunt, which can be useful depending on the type of enemy you're fighting. She wants very much to be the off-tank, in a classic ARSMG formation, and actually has decent tiles for it. She is NOT for normal use due to her awful DPS, but the taunt can be useful vs certain enemies in the distance to keep them from interfering with the fight (for example, the new model Army tanks). The taunt can also affect random-target type enemy attacks. |
SUB2000 |
Submachine Gun | ★★★ | Meme login doll | Her skill is kinda neat, but ultimately, you're not going to get much mileage out of making 2~3* dolls better. Cool tiles though, I guess. |
SR-2 |
Submachine Gun | ★★★★★ | Anti-Elite SMG. Usable. | Off-tank DPS that hates Elite units and provides various benefits. Her damage increase isn't stellar, but she has enough rider effects that you can probably find some use for her. Like C-MS, she can equip AP rounds. YMMV with regard to how useful that is. |
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