Name | Class ↑ | Rarity | Useful? | Notes |
---|---|---|---|---|
Carcano M91/38 |
Rifle | ★★★★★ | Recommended | Aka Grapecano. A ridiculously good RF. You have a large problem with a non-boss enemy? She can solve it. Gundams? Dead. Hydras? Dead. Some other enemy EN hasn't gotten yet? Probably dead. Her skillshot is an instant kill to most enemies. Highly recommended. |
Panzerbüchse 39 |
Rifle | ★★★★ | Probably the worst rifle in the game | Aka PzB39 Has the same useless skill as JS05, with nothing to save her from being just as useless. Bring 2* rifles if you're running out of good ones, they're still better than her. With the new changes to RF skills she... uhm... managed to be even shittier, easily earning the "Worst RF in the game" award with how her shot literally does less than a normal shot at base power (at skill lvl10!) and also having an aiming time of slower than her natural RoF. |
Steyr IWS-2000 |
Rifle | ★★★★★ | Usable if you don't mind assembling exodia | Time has not been kind to MADCORE's waifu. Lots of demerits for what was once super high end performance, the proliferation of newer rifles that can handle similar jobs for lower requirements has made her much less appealing than she once was. |
Stella Hoshii |
Rifle | Special | Trash Cleaner | She has very weird mechanics. I want to say something witty but that's really how it works. The most immediately noticeable thing is that her damage is actually cut in half and she fires twice. This seems odd but no, its not just a visual thing either, and both shots actually can end up on different targets. The first shot uses normal RF targeting, while the other has real time targeting to always shoot the farthest target. Vs heavily armoured (enough that AP rounds wont go all the way through) or high HP enemies, this can be bad. Or it can be excellent at trash clear. Also note that because she shoots twice, it only takes half as many firing cycles as it says on the skill to get stacks, as she gets 2 stacks per cycle (1 per shot). It also has interactions with Sei and Jill that are in the detailed page. |
FN Ballista |
Rifle | ★★★★★ | Janky as fuck but potentially has some use | This a doll that's basically all or nothing. Her skill is a weird stacking system that isn't actually as it appears. She puts marks on the enemies, and then doubleshots those marked enemies. Seems easy enough right? Except oh boy that's not actually how it works. The marks are for targeting only - the number of times she doubleshots is stored on the doll, not the enemy, so the number of times she gets to throw out active markers is how many times she gets to doubletap, even if the markers disappear or the marked target is killed by something else. The problem is of course the times are impractical and almost pointless unless her skill is lvl10. Another problem is while it has some potential uses, other top of the line rifles can match or exceed her general performance. |
Barrett M82A1 |
Rifle | ★★★★★ | Has some niche potential but not necessary | Yes, a gun people have wanted forever. The Light Fifty. Also known to some as Inorigun for the obvious reasons. (If it isnt, then the joke wouldnt be funny to you anyway) A really weird... not-quite-a-bamboo who gets stronger the more battles the echelon has been in. Has 3 shots per battle, and the final shot is pretty strong, but it's VERY awkward to use. Can be used to kill stuff early (she was actually better at it than Kar98 then) such as say, Gundam removal, but these days with the existence of early charge bamboo rifles + M200, she isn't quite as top notch at it as she once was. She still works though. Potentially better for nodupers than people who spam the superpopular rifles. |
NTW-20 Mod |
Rifle | ★★★★★★ | Very Weird Removal Specialist | The very first 6 star on EN! And she's... buggy as fuck actually and with more weird shit going on than the UNS secret weapons programs. For example the way she misses her first firing cycle is a patchwork for a different bug and basically it's awkward to use her for a lot of meme things. Boasting really high FP and multipliers though (especially with her unique equipment and ability to hit 200 affection if oathed), she got converted from a straight boss killer to a very weird assassin that removes certain enemies from the field. Her second skill makes her preferentially target units she can destroy, which makes her actually pretty handy for quick removal. Moreover, if she DOES actually kill it, she gets buffs for the next shot which... unfortunately can miss, which makes her less useful at night for this. She's not particularly useful right now, but if you have specific needs for that sort of thing, she can work. She is however, a very expensive investment, so make sure it's what you actually want. |
QBU-88 |
Rifle | ★★★★★ | Iffy in use, has some potential | Imoko's much less loved daughter, because at some point she apparently adopted a Kongou class Battlecruiser. Unlike G36 who gets more costumes than any 2 dolls combined, QBU has had all of... 1. Performancewise, she joined the weird rifle pile by being another theoretically good on paper weapon that has issues in practical field use. Basically, every few times she fires at an enemy, she causes an explosion with a 1.5 unit radius, and when she pops her active, she hits for less than a normal small bamboo's worth of damage and then causes an explosion on top. The bamboo skill adjustment was a boon for her, since EN will never have to deal with her dumb 8s original cooldown and can now fire it off at 4s, making her usable as an anti-medium-scale unit, kinda handy vs paradeus, but otherwise not exceptional. Was actually handy in Shattered Connexion, but kind of questionable before then. YMMV. |
Type-4 Self-Loading Rifle (4-Shiki) |
Rifle | ★★★★ | Can shoot through enemies so kinda useful | Basically M1 Garand hit by a Japanizing beam courtesy of the IJN (which is why she has a sailor uniform). ...And then it changed her skill to something actually vaguely useful. Every 3rd shot she fires is a line AoE that doesnt miss, but sadly cant crit. This is actually pretty cool at night vs evasive enemies, like Uhlan formations in a post CT-environment (Uhlan formations start having evade), though actually a bit of a DPS loss on nonevasive enemies. Not exactly a normal use rifle, but the niche she has comes up fairly often so having 1 on hand is useful. |
ZVI Falcon |
Rifle | ★★★ | Basic data sim champ | kazuki wrote this because xecty is a lazy fuck, it'll probably get rewritten One of the best login reward T-Dolls, yeah I know it's not saying much but you could use her and not hate life. She has two passives and an active skill so what the fuck mica. Passive 1 gives her special bullets that her active skill uses as well as buffs her FP and ACC when you have them stored up. Passive 2 turns her normal shots into something like MGs where she has a limited mag and needs to reload. However, her shots do 1.5x damage to offset this. No, it does not work with Jericho. Her active skill is a skillshot that works similarly to M200 while her skill is up, meaning it's perfect accuracy and can crit, but she doesn't fire nearly enough to solve all the problems in the world. Which ultimately kills her use now that M200's available. RIP good login doll Still great for basic data sim cause all you need is her to fire once! |
SVCh |
Rifle | ★★★★★ | Paratrooper-ready Anti-trash Rifle | With her skill kicking, she deals a fixed amount of bonus damage based on how many enemies show up, and deals bonus damage when she changes targets. The good part is that since it's a fixed amount based on enemy count, the rest of her stats don't matter. Doubly so because it ignores Armor, Evasion, Shields, etc., so she can still be useful while suffering from the stat penalties of using Parachute Fairy. |
Pekola |
Rifle | Special | Actually really good if you meet her skill's conditions | Yes, Pekola, as opposed to a certain dumb rabbit. The eternally-starving once-most-powerful angel. She actually won't attack at all until you meet her conditions of getting enough buffs. Thankfully, stuff like Python's FP buff stacks count as individual buffs. More hilariously, the fairy talent Fervor also counts as three buffs. This makes satisfying the conditions for her skill actually pretty easy. What you get for doing so is a ridiculous RF that completely ignores enemy armor and shields. A major downside to this though is she wont deal as much damage as another RF if you don't need such capabilities, since she isn't affected by very many damage buffs due to how she works. This should be obvious, but you should pick up her unique gear if you plan on using her. |
HS.50 |
Rifle | ★★★★★ | Hates Armor. Has use but YMMV | A pastiche of fetishes that the game somehow didn't cover before. Behold, armor-destroying big gun brown eyepatch girl. Fixed fire rate that's slightly jank due to how the game handles frame count (shouldn't matter though), and absolutely hates armor. Her skill is passive and her basically permanent 400% damage vs armored enemies lets her shred armored units fairly early on. Her five second reload time may or may not matter very much, depending on circumstances. Notably used in data sim setups. |
Elphelt |
Shotgun | Special | Usable | She has good stats. But shotgun powercreep is real. Also if you have her, you've been playing a long time. Why don't you have a better shotgun? Huh? Waifu? No, she's shit. Get over it. On top of that she has a nuke skill that... honestly doesnt usually come up, but when it does, it's pretty much the biggest nuke on a shotgun you get (2 hits for 8x vs primary, 12x area around primary). As a bonus, if the first shot kills the primary, the secondary BOOM changes targets (uses standard grenade targeting). Note that due to her ammo and reload speeds, if you want to fire the first nuke immediately, you will likely need to reload cancel her. |
Atchisson Auto-Assault 12 (AA-12) |
Shotgun | ★★★★★ | Good | Sometimes, you wonder exactly WHAT goes into T-doll rations when she looks like that, after having the lolipops. Has a severe sugar addiction problem. Very severe. WHAT THE HELL KIND OF ROBOTS IS IOP MAKING!? Potentially has a powerful skill held back mainly by the awful initial startup time and the fact LTX exists. On paper, her skill blows USAS away. In practice, they're functionally equivalent because you're using LTX instead of either of them anyway. When it does come up though, it's good for what it does, letting her pour knockback shots at enemies. Armor is alright (middle of the road for shotguns) and is carried by decent stats. |
Class:
Misc:
Role:
Skill:
Big Bamboo
Broken As Shit
Buff Acc
Buff Dr
Buff Eva
Buff Fp
Buff Fucking Everything
Buff Movement Speed
Buff Rof
Buffs Anti Rain Mod
Cdr
Damage Amplification
Damage Reduction
Debuff Acc
Debuff Dmg
Debuff Fp
Debuff Movespeed
Debuff Rof
Double Edged Sword
Has A Passive
Hp Shield
Infinite Ammo
Knockback
Perfect Accuracy
Self Debuff Acc
Self Debuff Rof
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Rof
Small Bamboo
Smoke
Stun Not A Grenade
Terminating Barrage
Unique