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Name Class Rarity ↓ Useful? Notes

DP-12

DP-12
Shotgun ★★★★★ Pretty good defensive/utility shotgun

Even if she sucked, most of you degens would go after her anyway. Thankfully, she's actually pretty good.

Not quite in the same vein as SAT8, as she only shields herself, but the damage reduction effect allows her and allies to tank a bit harder against shots that exceed her armour value, and yes, that applies to shots that ignore armour outright. So basically if she's on the forward center, then positions 4, 5, and 6 benefit from the DR, and so on.

Because of her passive and the 3 second ICD on her skill, she actually has really good uptime overall (similar to but slightly worse than SAT8), and yes, she can be made to pop her shield more often via shooting faster and going into reload faster (though this can produce an odd gap in uptime past the 13s mark).

CAWS

CAWS
Shotgun ★★★★★ Gimmicky; base stats are cool.

G&K's equal opportunity things means even penguins are accepted, I guess. She has a finnicky, slow, and generally not reliable shield. On the other hand, her gimmick relies on having shields.

She relies quite heavily on outside shields if you want to use her gimmick, so stuff like SAT8 and LWMMG mod will come in handy if you want to do so.

However, while she has good armour, her HP is the worst of the 5 star shotguns, and she doesn't have particularly good tanking gimmicks. She's usable, but probably wont be your first choice unless you want to use her gimmick that badly for whatever fucking reason

PM-9

PM-9
Submachine Gun ★★★★★ Not-exceptional secondary SMG

She's basically a 5-star hybrid-type SMG, except she's not exceptional at either role she can do. She's meant to be a sub-tank, where she does not really excel. She's fine for generic use, but not great for high-end stuff.

AK-15

AK-15
Assault Rifle ★★★★★ Do you feel lucky? (RNG-based DPS)

Meet Milo, Miley's (AK-12) tomboy sister, who has literally no chill (you'll see why as soon as you meet her in story).

She is literally the most RNG-based DEFY member, with a chance to deal extra damage. If you'e lucky, she does good damage from the get-go. If you're super lucky, she keeps activating it while her active is going and you annihilate everything.

Because of how her active works, she's not as good at dealing with trash mobs, which can literally cut down her DPS. Be careful when using her, basically. She's REALLY RNG-dependent though.

Also, Abs. Did I mention abs? Yeah. Abs.

LTLX7000

LTLX7000
Shotgun ★★★★★ Competes with SAT8 for the best shotgun to use your True Core Mask on

OBEY. Made from a less-lethal shotgun meant to give police forces more options to put down people without killing them. In G&K's case, however, she certainly helps with takedowns.

Incredibly good stats for a shotgun, good formation buffs, and her skill has the unique ability to cancel enemy buffs. These buffs include ENEMY SHIELDS (including Patroller shields) and stat buffs (including bullshit enemy evasion buffs). Her mechanics are unique, so she actually ignores normal knockback immunity. Oh, and her armor buff stacks are multiplicative. Unfortunately, the Minotaur's damage reduction is a weird thing that can't be removed, but regardless, you get so much utility from her. Even if you don't need her skill, her stats are just that good.

If you don't have her, get her from a True Core Mask or something. She's just too useful in things like later Theater events.

M6 ASW

M6 ASW
Shotgun ★★★★★ A damage dealing shotgun that's actually not a complete meme (YMMV still)

Another one of those funny two-mode dolls. She's actually not an awful damage dealer, but her damage is still less than other dolls that are pure damage dealers. Also, despite having a rifle mode, she can't equip AP rounds so you're stuck with only the AP stats you get from her skill.

She might have use in some formations (mostly shenanigans), but most people probably won't use her.

TKB408

TKB408
Assault Rifle ★★★★★ Night-Focused AR

Can she dethrone AS Val's ridiculously solidified position as a top-tier damage dealer? ...Not really. She suffers from wanting some base crit rate, but making use of her crit rate requires either targets with shit evasion to begin with, a ridiculously high hit rate modifier somehow, or some other means of hitting targets at night. She might have some uses, but she's harder to use than AS Val, and you don't get much in exchange for it.

PP-19 Mod

PP-19 Mod
Submachine Gun ★★★★★ Passable, but expensive

The main feature of this mod is her multi-shot AoE grenades. Think FAL, basically. Also some buffs. Acceptable performance, but expensive for what she is.

VHS

VHS
Assault Rifle ★★★★★ Quirky, but has funny potential

No, she's not a video tape. One of her skins shows her recent arrival in the US has apparently given her quite the dump truck ass. Must be all the McDonalds. Her skill powers her up with extra stats relative to the enemies she's fighting, meaning she has basically no real use vs. mooks. Potentially handy vs. bosses, but being a RoF-focused AR, she suffers from chips existing.

AUG Para

AUG Para
Submachine Gun ★★★★★ Quirky multi-mode sub-tank

Another one of those attack/defense mode sub-tanks. Weirdly cheerful unlike her somewhat gloomy sister, though she's probably even weirder in the head. The stat changes and adjustments are applied every 0.1 seconds, so it takes a few seconds for it to take full effect. The big quirk is she gains a flat amount of stats rather than a percentage which applies after all other buffs, but ALSO after the night time accuracy penalty, which means she's about as accurate as a PEQ-equipped AR at night while she's in attack mode. It also happens after Fairy debuffs are resolved, so you can also use her to dodge or attack even while under Parachute Fairy debuffs.

M26-MASS

M26-MASS
Shotgun ★★★★★ Shotgun Flex Pick

With LTLX7000 being out, the main question asked of most shotguns is "are they as good as LTLX?" As for M26-MASS, she does her damn best trying to be. While LTLX has her SUPER dumb damage mitigation in her active skill, M26 has it baked in as a passive. If any damage she takes is 5 or lower, it’s completely ignored, as if she had very good flash rounds. This is applied AFTER armor mitigation AND flash rounds. With flash rounds, she’s essentially immune to anything 8 damage or lower, which is very strong. However, if the enemy does too much damage, this passive does nothing. However, in current day, LS26 exists. This fixes damage taken to 5 which, spoiler, is negated by MASS's skill. Can be very strong to force MASS to tank some insane things. How often will that be used? Eh. It's neat at least.

The one thing she does have going for her with her passive is that she can actually mitigate damage that bypasses armor. You can entirely mitigate stuff like grenades through it. You could sit in gundam range for a bit and not fussed about it. You could even sit in Typhon lasers and be fine. (Depending on firepower of Typhon, please do not attempt without consulting a local doctor)

Overall, she does fall short of LTLX just due to the sheer power of doubling your armor along with 20% DR. The utility of her active also is less relevant compared to LTLX. Removing HP shields and buffs (which get far more common) is stronger than a Molotov and DR to backline. To add to that, the 6 second initial cooldown hampers the effectiveness of the backline portion of the skill. This is because most things that do target the backline would already be skullfucking you at that point. Other cases this is bad include maps M26 shouldn’t be brought to for one reason or another, like when shotguns are bad for it in general or you can’t use machine guns.

SR-2

SR-2
Submachine Gun ★★★★★ Anti-Elite SMG. Usable.

Off-tank DPS that hates Elite units and provides various benefits. Her damage increase isn't stellar, but she has enough rider effects that you can probably find some use for her. Like C-MS, she can equip AP rounds. YMMV with regard to how useful that is.

Colt Single Action Army

Colt Single Action Army
Handgun ★★★★ Usable buffer

AKA SAA - THIS IS THE BEST GUN EV-cough Actually has very nice buffs and a decent skill. Not bad at all in night battles either with the acc up if you have crappy PEQs.

Her mod makes her a stronger pick, and more info can be found on her mod article.

SPP-1

SPP-1
Handgun ★★★★ Niche uses

+90% Acc Buff aura at 5-links. Also has a +damage up but that's just icing on the weird, underwater-themed cake. With NV equipment, allows you to completely destroy scouts in night battles if you're actually desperate for that. Normally not a buff I recommend, but she actually gives a lot of it so if you're wanting an actual acc buffer, she'll be 1 of the ones you want. Not as important anymore since there will be other sources of acc boost, but... sometimes you might want something?

JSL Spitfire

JSL Spitfire
Handgun ★★★★ Niche uses

A Britbong copy of Cz-75! ...And kinda weird. She's sort of setup for the 2MG 2SG 1HG thing that doesn't come up much and is defensively oriented, but sometimes it comes up. Just... not on any content currently. Does occasionally see actual use as a result, but she's not going to be your first pick for most jobs.

The problem is that RoF reduction is kinda meh, as while it does reduce enemy DPS, it merely slows down the rate of being shot, as opposed to making shots worse (good for SGs as their armour can more readily absorb it) or less accurate (which helps Eva tanks just not be damaged entirely), making it the weakest of the enemy attack stat debuffs.

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