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Name Class Rarity ↑ Useful? Notes

Galil Mod

Galil Mod
Assault Rifle ★★★★ An answer in search of a question that nobody asked

All the accuracy ever. There's not very much practical use for it still, but she converts excess accuracy to crit now. This does not push her damage up beyond the really good ARs, but some of you might get creative with it.

AR-57

AR-57
Submachine Gun ★★★★ Weird multipurpose SMG that can buff allies

She looks like a discount STAR-chan, although it's hard to describe anything that uses a stupidly expensive round like the 5.7 as a discount anything. She has a three second long cooldown and the skill lasts for two seconds. Her big thing is that she can also buff SMGs. She can be used either a mild firepower buff or an actually not awful evasion buff, the downside of which being that getting her evasion buff to work requires moving your dolls around.

LAR Grizzly MkV

LAR Grizzly MkV
Handgun ★★★★★ Decent buffer

Decent overall damage buffer with bonus evade for the tank. If you have her exclusive equipment, her buff is a bit more valuable. Nothing super standout though.

Norinco NZ75

Norinco NZ75
Handgun ★★★★★ Core fodder

Another fucking CZ-75 clone, this time from China. Unfortunately for her, her buffs and skill are all over the place, and most of the time you're better off with a more focused HG – Type-92 gives you a lot more dodge and not significantly lower DPS, Grizzly gives you a whole fucking lot more DPS, Welrod is a better debuffer, etc.

FN Herstal FAL

FN Herstal FAL
Assault Rifle ★★★★★ Ex-Grenade Star. Not used anymore

The Right Arm of the Free World

There was a time she was good. That time was before we got grenadiers that shot as fast as she does. She does fire three grenades though, although they are weaker than everyone else's. Has the odd use here and there, but time and powercreep have not been kind to her.

Heckler & Koch G41

Heckler & Koch G41
Assault Rifle ★★★★★ Good if you have her special equipment

Kind of fetishized and sort of jailbait, but she's still a very solid option if you have her special equipment. Outside of that, she's pretty mid. She used to be the standard ARs were judged by, but now she's pretty irrelevant.

QBZ Type 95

QBZ Type 95
Assault Rifle ★★★★★ Not really used anymore

Kishiyo face, and a silly source of drama, because he had a bitchfest over her VA not being someone super famous. As of GFL2, this continues to be true! She caused even more drama!

As a T-Doll? She's...not really that good anymore.

QBZ Type 97

QBZ Type 97
Assault Rifle ★★★★★ Not really used anymore

Civilian version of a gun even the Chinese Army realized was a bad idea. Used to have a niche use for battles that needed fast skills due to her low initial cooldown, excellent uptime, and unique equip, putting her in a good spot as a second-string AR. Unfortunately, there are now lots of good ARs, and the existence of chips has improved a lot of other ARs while she got left behind.

Heckler & Koch G11

Heckler & Koch G11
Assault Rifle ★★★★★ Good, but has godlike mod

The most German unit in the game, in that she is both exceptionally lazy and surprisingly good at her job whenever she can be bothered. The source of 90% of HK416's misfortune. Zombie movie afficionado, and owns all 26 seasons of The Flying Dead (Im not making this up.) Originally one of the most broken ARs in the game until digimind evolution and team DEFY showed up. First member of Club "MGs who pretend to be ARs." Max out her skill, point and laugh as she destroys everything. Skill has poor uptime which makes her worse than AN94 in 90% of situations (and arguably worse than STAR Mod3), but still pretty good.

Her skill is completely useless against armoured enemies, which will become an issue later, when more and more armoured enemies appear.

And then her mod comes and she is a fucking god because it solves basically everything.

Taurus ART556

Taurus ART556
Assault Rifle ★★★★★ Usable

Similar to G41 in performance (actually slightly worse, but not significantly) and the artist just drawing their weird fetishes that land you in jail. She's basically a 5 star equivalent of Tavor sharing the primary weakness of taking 6s to startup instead of 4. The skill is good while active, but YMMV.

Honestly, the issue with any AR outside of the big mod ones, is that they just get gapped so hard unless they have a niche. ART556 does not. So you could use her, but....eh...?

Extra notes available.

Zastava M21

Zastava M21
Assault Rifle ★★★★★ Niche uses

Another grenadier that's not useless. Her grenade fires after just 4 seconds, making it actually matter, and either makes hit enemies take 115% damage for 3 seconds (3 or more hits) or buff her own damage by 60% for 8 seconds.

The self buff isn't too useful, giving her damage output on the lower end of usable at least, but since she hits a wide area she'll probably trigger the much more useful debuff. While much better dolls have largely obviated the need for this, maybe it'll be useful for someone. I dunno.

She does well at corpsedragging in some night maps but I don't know if anyone even does those anymore, doubly so since the main benefits {extreme low cost and mats for upgrading equipment} are no longer as relevant as they once were.

Kel-Tec RFB

Kel-Tec RFB
Assault Rifle ★★★★★ Good

Her skill consists of two parts:

  • Make her use rifle targeting (backline priority): Originally, the gimmick was useless. However, now she definitely has a niche considering how often Mica likes to toss in weird enemy formations.
  • Buff herself: Her stats are good to begin with, and the buff is beefy – this makes her an excellent AR for all purposes.

Overall solid. If you need her gimmick, she's amazing. If not...well, AR powercreep is real.

T91 Assault Rifle

T91 Assault Rifle
Assault Rifle ★★★★★ Core fodder

Known on other servers as 5 cores.

There's so much better now, there's really zero reason why you should run her.

S&T Daewoo K11

S&T Daewoo K11
Assault Rifle ★★★★★ Good

Totally not Architect in disguise. We think. Probably. A grenadier that's actually pretty ok at general use simple because she fires the grenades within a time frame where everything isn't fucking dead yet, and she fires a huge volley (1 per link) that finishes off targets if the first grenade doesn't kill them. On the flipside, firing 1 grenade per link ALSO means she doesn't reach full power until 5x linked, and also means every dummy lost is a loss in grenade power, unlike literally every other grenadier.

Her main problem is literally random targeting, so the grenades may or may not land in the ideal pattern, but they're at least hitting things and you get lots of grenades, so at worst the spread is not ideal rather than wasted

Howa Type-64 Battle Rifle

Howa Type-64 Battle Rifle
Assault Rifle ★★★★★ Weird niche uses

Aka 64 Shiki if you're a weeb.

She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on.

Unfortunately, they removed cool tile buff tricks so her potential of giving insane buffs is a lot more limited than before

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