Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Suomi KP-31 |
Submachine Gun | ★★★★★ | Niche uses | A weird hybrid tank that... doesn't have a great base evade, but has a fairly powerful self-evade buff with very high uptime. Her mod adds to that and adds more to her kit. Quite interesting, see her mod entry here |
Heckler & Koch G36C |
Submachine Gun | ★★★★★ | Good. Get her mod. | Younger sister of the Ultimate Maid, G36. Classed as an SMG for balance reasons, she's a fairly good tank with alright dodge, very high HP pool, and with an invul skill. A very good all-around tank with better buff tiles than Thompson. As far as general use shield tanks go (like say, dealing with dragoons later), she's actually pretty alright, but some future enemies will make Thompson's HP matter a bit more. Get her mod. Please. It's broken. More info here |
SR-3MP |
Submachine Gun | ★★★★★ | Good | AKA Shrimp A strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage. If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail. I sincerely hope that everyone at this point has stopped trying to build echelons around her. Stop. It's ((current year)) just don't. Get help. |
KRISS Vector |
Submachine Gun | ★★★★★ | Strong early, less relevant later. | The flame witch that destroys all with atomic molotovs. Between a 7x damage explosion and 15x more over 5s as a DoT, she's an acceptable tank but does best as an off-tank and dealing damage. Ideal for clearing scouts and other high-dodge targets in night battles, or eradicating swarms. Pump up her raw damage stat and watch the fun. Not great for direct fire, but the molotov is that strong when leveled. Unfortunately, later in the game, molotovs fall off pretty hard outside of farming setups. Still pretty worth it if you need a molotov and don't want to pay for Micro Uzi's mod. |
Heckler & Koch UMP9 |
Submachine Gun | ★★★★ | Good early | Thot Twin #2 Almost as good as her sister. More dodge, slightly less hp, and a flashbang instead of a smoke grenade. Largely interchangeable with UMP45 for most things, but bosses aren't stunned by flashbangs. Slightly worse aura. Her mod can be found here |
Skorpion Vz61 |
Submachine Gun | ★★★ | If desperate | Lower rarity Vector. Has useful evade. Has shit for HP though and lower atk. Can off-tank alright and her molotov is still good enough to use, but you really want better SMGs. Her primary virtue is that you're given a pile of her at the very start. |
Beretta M38 |
Submachine Gun | ★★ | Desperation pick | Extremely high HP for a 2 star SMG (on par with 4 and 5 stars). Has a stun bomb. You may find these useful if you badly need tanks for some reason and you wasted all your starter reports. She has a mod, and that review is on this page |
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