wa2k
Dolls
BEER FAIRY
Fairies
Glasses optional
HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics
Name Class Rarity Useful? Notes

Heckler & Koch UMP40

Heckler & Koch UMP40
Submachine Gun ★★★★ Niche uses

Thot twin #3?!

And probably the one that's going to give me a fucking heart attack. Yes, her skill has big numbers. Biiiiig nuuuuuuumbers. Now get your dick off your phone screen and start using your brain:

  • If she does not use her active, she slowly gains evasion over time. Emphasis on slowly.
  • If she does use her active, her evasion slowly drops down to "nonexistent", making her a sitting duck if she's tanking.

In a proper tanking role, her buff tiles are literally useless: 500% crit buff x 5% SMG base crit rate = 30% crit rate if you aren't running a suppressor or a crit scope, and if you are using those, your SMGs will have shit-tier accuracy even if you stack reasonable amounts of buffs on them. At the same time you're losing out on AR buffs, which will extremely cripple your DPS. You're better off bringing C-MS or RO635 to buff your back line instead. Even Suomi can buff her evasion up faster than UMP40 could ever hope to.

If she does use her active skill, it'll similarly take incredibly long for her to really ramp up her damage skill – at 18+ seconds to get her damage above 2* ARs, she competes with Negev for the title of "slowest stacking skill in the game", and SR-3MP consistently out-DPSes her even without any buffs. With the UMPs' exclusive equip. Without, her damage output is even worse.

You can build some silly 5 SMG meme echelons around her that sometimes don't totally suck, but unless you know what you're doing, you should put her on cafe duty.

Thompson/Center Contender

Thompson/Center Contender
Handgun ★★★★★ Recommended

She has some of the highest damage and crit buffs in the game, with the best possible tiles ("All around her"), and her skill allows her to override the targeting logic of most other dolls¹, making them focus their fire some, very unlucky fucker (boss if present, otherwise furthest/highest HP/nearest enemy, depending on whether Contender is back/middle/front row). Oh and the skill doesn't wait until impact - the bonuses kicks in as soon as the shot leaves the muzzle. She also can equip AP ammo, which doesn't come up much, but there's a few fights later where this is immensely valuable and if you're using a HG vs armour at night, well... you know. Did I mention she has 40% base crit? She does.

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