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Dolls
BEER FAIRY
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GUIDES
madcore
Comics
Name Class Rarity Useful? Notes

AAC Honey Badger

AAC Honey Badger
Submachine Gun ★★★★ Decent Enough

Yet another very small rifle that got classed as an SMG. Basically a 4 star SCW, but with much better tiles and less blah %s on the skill. Stats are ok, but not exceptional. Like SCW, trades some firepower for more +eva on the skill. Whether this is worth it... ehhh YMMV. Personally not, but maybe it'll help for some of you?The big thing is really the nice tiles with some extra shootiness. Not the most impressive offtank but there are worse ones and she'll get the job done for most basic applications.

She's sufficiently straight offtank that there isn't much to say


Extra Notes Available

Cz2000

Cz2000
Assault Rifle ★★★★ Decent Enough. Becomes Handy in the distant future

A doll that was forgotten for so long I couldn't find a cleaned up version of her image outside of moegirl.

Her skill does different things depending on whether its a day or night battle. Crit and Damage during the day, Hit and RoF at night.

She's not actually bad, just that she's not exactly overwhelming good, so she just... kinda exists?

And then Shattered Connexion happened and she was helpful against a certain enemy type, but that's far in the future. For now, eh... raise or don't raise, whatever, you'll be fine either way.


Extra Notes Available

FN Ballista

FN Ballista
Rifle ★★★★★ Janky as fuck but potentially has some use

This a doll that's basically all or nothing. Her skill is a weird stacking system that isn't actually as it appears. She puts marks on the enemies, and then doubleshots those marked enemies. Seems easy enough right? Except oh boy that's not actually how it works. The marks are for targeting only - the number of times she doubleshots is stored on the doll, not the enemy, so the number of times she gets to throw out active markers is how many times she gets to doubletap, even if the markers disappear or the marked target is killed by something else.

The problem is of course the times are impractical and almost pointless unless her skill is lvl10. Another problem is while it has some potential uses, other top of the line rifles can match or exceed her general performance.


Extra Notes Available

Type-56 Carbine (SKS)

Type-56 Carbine (SKS)
Rifle ★★★ M14 exists. Use her instead.

The Chinese copy of the SKS. Generic 3 star FP rifle that has nothing notable about her besides her somewhat lewd damaged art, and even that's not really much compared to some of the others. She's as boring as she looks, basically.

In a vacuum, she isn't the worst rifle in the game (that "honour" currently belongs to PzB and JS05). But she has less RoF than M14, less Firepower than M14, is harder to acquire than M14, and doesn't have a mod like M14.

...So really, the fact M14 exists basically completely invalidates her existence. MURRICA.

Kalashnikov AK-12

Kalashnikov AK-12
Assault Rifle ★★★★★ Excellent if you can find space

AN94's counterpart, she sits in the 1 position and has in theory, similar DPS. In practice, she's actually slightly worse off due to lacking a passive, but in longer fights this isn't an issue and her excellent uptime lets her outperform most other selfbuffing ARs.

Her skill doesnt seem great, but the sheer number of things it buffs is actually fairly significant and far more powerful than you might think. She can cap RoF with minor buffs, and she can get close to critcap even without external buffs. The rest is just yet more gravy. Hell, you can buff her enough she can take down hydras (not recommended, but its possible) and there's not too many ARs who are meant to take the 1 position. The main reason she's used less often is because AR-15Mod exists and generally takes her spot since AN94 takes the other one (making her yet ANOTHER Kalashnikov product cockblocked by the MIGHT OF EUGENE STONER.)


Extra Notes Available

AN-94

AN-94
Assault Rifle ★★★★★ The Power of Russian Space Magic Is Real

There are not enough ways to say "use her if you have her." I want to make a joke, but its hard to overeemphasize just how good she is. Besides her immensely good uptime (5/8 type), it's raised even HIGHER by her passive, which triggers it everytime she switches targets. In most cases, she will pretty much outperform G11 handily.

Basically the best of the best among daylight ARs, and powerful even at night vs up to light armour. She wants the #7 position on your formation, and there's little reason not to give it. Also she has enough of an Acc Buff that everyone who used to do stupid shit to prop up SR3 can be quiet now, it's all the buff you need to run her.


Extra Notes Available

M4A1 Mod

M4A1 Mod
Assault Rifle ★★★★★ A WEAPON TO SURPASS METAL GEAR

After literally years, M4 demonstrates WHY SHE IS THE HEROINE and becomes METAL GEAR.

She keeps all her old benefits but has 5 star multipliers and better stats now. This gets even better when Mod3 when she gets a unique that ups her firepower and ALSO gives her armour, so she can kinda tank in a pinch. Her buff tiles are ALSO slightly improved. Her mod 2 skill also tags enemies and enhances the mod skills of other Anti-Rain units.

The big thing however is the desperation mode. At mod2 onward, when 3 or fewer allied dolls are in battle (you can retreat 2 units to force this, or simply deploy her with a partial strength echelon), she pulls out the portable cannon and proceeds to deal hilarious damage that makes grenadiers wet their pants, as huge AoE blasts firing from every dummy. The blasts are kinda 100% accurate (the main hit can never miss, even at night, but the splash damage can. Its weird), and can partly crit (its complicated), and is meant to be a last ditch thing to save a fight under dire circumstances (of course, we instead abuse it). This is however, a doubled edged sword, as her RoF also goes down, so its possible for some enemies to slip by if you havent taken this into account.

Basically, Mod her first. She's pretty much priority #1 for modding.


Extra Notes Available

Spikes Tactical AR-15 Mod

Spikes Tactical AR-15 Mod
Assault Rifle ★★★★★ If you don't use her, you are wrong

The pinkhaired tryhard who is absolutely every bit as good as she says she is. 1 of the best sustained DPS ARs in the game, and can actually hit the RoF cap on her own. She can actually outDPS OTs-14 and 9A91 at night against up to moderately armoured opponents (moderate. Dont try to send her vs Hydras)

As a bonus, her mod skill ups her DPS some more by making her pull out ANOTHER gun and throwing extra attacks that do a % of her main damage, with more damage if paired with M4Mod.

Her mod skill however, does look absolutely retarded unless you're in her mod 3 form. Normally she's supposed to pull out another gun, but since her school skin and base sprite dont have that animation, she instead fires from her scope.


Extra Notes Available

T65 Assault Rifle

T65 Assault Rifle
Assault Rifle ★★★ Budget Option

Okay so maybe China doesn't ABSOLUTELY hate Taiwan? Or else this gun wouldn't have stats literally on par with (or in many cases better than) actual 5 star ARs. She actually outdamages T91 during the day flat out. At night she's a super budget option that won't match 9A91 or any of the better ones, but at least she's cheap. She does however suffer from being a login doll, but she becomes permanently farmable later. Tile buffs are surprisingly alright for a free login doll.

Really a budget option, but at least one that isn't awful.

Gao.


Extra Notes Available

United States Rifle, Caliber 7.62 mm, M14 MOD

United States Rifle, Caliber 7.62 mm, M14 MOD
Rifle ★★★★ Khorne Approved

Modded version of M14

What's there to say? Blood for the blood god, etc.

She gets bigger %s on her self buff and on Mod2 she buffs her own crit damage. You really want, if possible, to get that Oath ring on her for the extra stats at Mod3. While the new skill %s seem low, combined they pretty much exceed Lee Enfield's self-boost and part of it is a passive. It retains all her old advantages, but just embiggens the numbers a bit. Basically, she can provide IWS-level DPS (overall, not per shot) while maintaining her high (for an FP rifle) RoF, making her very efficient. Generally rated "probably 1 of the best mods to work on after you're done modding AR team" by older servers.


Extra Notes Available

Karabiner Model 31 (K31)

Karabiner Model 31 (K31)
Rifle ★★★★ Excellent Daylight Rifle, Less so at Night

A swiss straight pull bolt action that SOMEHOW apparently fires faster than Semiautomatic rifles (She literally shoots faster than WA2000). That joke about the swiss replying to the Germans that if half a million of them invaded, the quarter million strong militia would shoot twice and go home? Someone sure took it to heart.

The downside of course is she debuffs her own accuracy when she does. This is not a problem during the day, and usually isn't a problem vs armored enemies, but it does become problematic when enemies at night start having dodge scores even while armoured, making her less good at those sorts of targets. In broad daylight though, go nuts.

Also a lot of artists seem to give her yandere qualities for whatever reason. Probably the knife.


Extra Notes Available

NORINCO QJY-88 (Type-88 Machine Gun)

NORINCO QJY-88 (Type-88 Machine Gun)
Machine Gun ★★★★★ Decent Multi-Volley MG

Because we need more things named Type-88 clearly.

Has both active and passive bits to their skill. Her active mode is basically an FP up - you've seen this before. Her passive mode is based on moving around. By default, she's in LMG mode and fires from the shoulder, and has increased movespeed. Her accuracy however, suffers a debuff while in LMG mode (although thankfully her acc stat isnt awful). Once she sits still for 6 seconds though, she sets up her bipod and goes into HMG mode, which gives her an acc BUFF and extends her belt by 2 shots. She switches back to LMG mode if made to move.

Equivalent to Alma. Alma will win early volleys (first 2 mags) but Type-88 will deal more for extended (3+ belts) fights. Both make MG4 cry.


Extra Notes Available

ST Kinetics SAR-21

ST Kinetics SAR-21
Assault Rifle ★★★★ If want can

Wife of everyone from National Service according to your encik. Terras make her cute, but how come like Airline waitress instead of battle standard leh? Wish they make her look more garang.

Someone at Mica damn siao and give her same skill as Aug. Slowest rof service rifle become machinegun wat. She think she ultimax lor. Osso make her manmode, debuff self acc and target become random every shot. At lvl10 no more acc debuff but still say she have (because coding is liddat), but is ok since it actually 0. (still look damn stupid sia). Like AUG but with 4 star stat, and tile buff for smg only (though is not bad). If Aug already have, is not as important unless want more of her skill leh.

Look at detailed entry on AUG for more info.


Extra Notes Available

Desert Tech Stealth Recon Scout (SRS)

Desert Tech Stealth Recon Scout (SRS)
Rifle ★★★★★ Good at night when they add evasive armoured enemies

Another piece of Jarv bait. Kind of. Also a vegetarian who dislikes the smell of meat... which of course other servers produced fanart of that has... interesting explanations that involve "does not love the spell of napalm in the morning.".

Statwise, the FP-buffing counterpart to T-5000; stats wise she's mostly between G28 and Lee-Enfield, and so a reasonable alternative for either if you need another another FP selfbuffer for some reason. Like T-5000, she had fairly meh ratings on other servers since while you basically had other options and she kinda isn't as good as Lee Enfield during AND is more expensive an option than G28, but eventually got her break when they started introducing enemies with Armour and Evade at night (EN got a taste during Va11halla event, but it'll be awhile before they return), where she did pretty well. Until then, she's actually not as cool as T-5000 (since RoF Rifles have more general use).

GSh-18

GSh-18
Handgun ★★★ Interesting. DPS Handgun. Fun at Night.

The first DPS handgun that actually produces well.. actual dps. Also might have possibly gotten lost from Kancolle.

Her skill gives her doubleshot and 100% crit rate while active, which is surprisingly strong on a handgun. Dont knock it.

Great as the damage dealer for 5HG teams, or a variety of misc. uses since she actually has alright tiles too. While she's not super impressive during the day (especially compared to good ARs), she shines at night due to being able to pack 100% crit rate while equipped with a PEQ.

Her main disadvantage is what a pain in the ass she is to get, since you need the first 5 volumes of the Comic in the Cafe. Her special costume requires the other 5, whenever those come out. This is a heap of batteries.

She's pretty decent though, so it's not exactly a waste to do it.

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