Name | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
PP-19 Mod |
Submachine Gun | ★★★★★ | Passable, but expensive | The main feature of this mod is her multi-shot AoE grenades. Think FAL, basically. Also some buffs. Acceptable performance, but expensive for what she is. |
Haenel Sturmgewehr 44 Mod |
Assault Rifle | ★★★★ | Doesn't actually solve any of her problems | Aka StG44… Mod. Behold, the power of a mod that tries to power her up but leaves her suffering from the exact same problems she did to begin with. Her firepower isn't boosted enough, even with the special equipment. Her skill's initial cooldown is still eight seconds, and you still don't get much bang for your buck. Base version has a separate entry if you're not depressed enough yet. |
Sten Mark II Mod |
Submachine Gun | ★★★★ | Has no idea wtf she's doing | She's not sure if she wants to be offensive or defensive, and kinda sucks at both. Her only real purpose for existing is "the story is kinda cute." |
M4 SOPMOD MOD |
Assault Rifle | ★★★★★ | Pretty much the best straight Grenadier | If you're looking for an 8s Grenadier, well, she was always a very strong choice, and now she's pretty much almost the default one for most circumstances by sheer stats and having the 2 accessory slots. Improved Grenade performance (not that most enemies will notice) and bonus MIRVs on top of that. She does get bonuses with M4, but due to the fact M4's marks affect her targeting (and potentially are buggy with her MIRVs), using her with M4 is not always ideal. Aside from that, it's the same old SOP, but with a unique equipment (thats pretty much just an improved Eotech) and bigger numbers. |
MP40 |
Submachine Gun | ★★ | Enhancement Fodder | If for some reason you absolutely must have a 2 star Molotov. You get Skorpion for free really early so she doesn't see much use (though she does slightly outdamage skorpion). Has not great dodge and okay HP. She does however come with an adorable as hell Children's day skin so I wont entirely fault you for wanting to bring it. |
Beretta AR70 |
Assault Rifle | ★★★ | Trophy Raifu | A product of old design from before the devs really understood what they had going. Mostly notable for her odd aura which gives colossal accuracy boost, but her stats are kinda eh and you end up with an overall DPS loss still. A fairly meh grenade and basically the sort of sort of thing that would be useful for an early player, except at 21 days in at least, you probably have better already (Hint; You do, you should have AR team by then). |
CZ Scorpion EVO 3 |
Submachine Gun | ★★★ | Trophy Raifu | She's not really much better than Sten. Only you don't get 3 of her to start with. While she's not really worse, getting only 1 copy + getting her way later than you'd find it useful work against her. Think of it as the difference between getting a slightly better car or a car that is not noticeably worse but you get free insurance with it. Both will be replaced shortly either way unless you really, REALLY, want to play 3 star frontline. |
CZ-805 |
Assault Rifle | ★★★ | Trophy Raifu | A worse FAMAS, and a good argument for why collecting trophy rifles isn't worth the effort. |
Beretta ARX-160 |
Assault Rifle | ★★★ | Trophy Raifu | She's a nonstandout grenadier, and those are basically all meh. Technically she's similar to FNC, except she only comes from events and heavy construction so by the time you get her you will have better ARs. |
Haenel Sturmgewehr 44 |
Assault Rifle | ★★★ | Core fodder | AKA StG44 Before: The source of the name Assault Rifle Now: A source of cores |
FAMAS |
Assault Rifle | ★★★★ | Core fodder | Hon hon ho— Actually, cores. Is a terrible grenadier (low multiplier AND long startup remove any usefulness of her range) with mediocre stats. Will literally be outperformed by 3 star ARs. No, her exclusive equipment doesn't save her from that godawful skill. |
United States Carbine, Caliber 5.56 mm, M4, SOPMOD II |
Assault Rifle | ★★★★ | Usable | If it's not clear by now, AR team is pretty good. has the weakest grenade of the 3 major grenadier ARs (FAL/416/Herself), except she's the best actual AR and will outDPS FAL and 416 in direct fire due to good stats and having the same accessory/stat layout as AR15. Less desirable now that G11 and such are out, but still definitely not terrible as far as grenadiers go. Will not perform to the level of a proper direct fire AR though. Problem is, grenadiers aren't terribly useful currently outside of some gigabrain ranking echelons. I say that because I'm covering my bases here. Never count grenades out. You can find her mod here |
Sten Mk2 |
Submachine Gun | ★★★ | If desperate | Ablative armor and a grenade. Has a lot of HP for her rarity with a not so terrible evade, though YMMV between her and M38. Her main virtue is that she's the first 3 star you get from the story and they give you a pile of her so it's easy to stock up bodies. Only useful for logistics and cores once you have real tanks. If you happen across free PPS-43s, they're somewhat better. |
Skorpion Vz61 |
Submachine Gun | ★★★ | If desperate | Lower rarity Vector. Has useful evade. Has shit for HP though and lower atk. Can off-tank alright and her molotov is still good enough to use, but you really want better SMGs. Her primary virtue is that you're given a pile of her at the very start. |
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