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Name Class Rarity Useful? Notes

Desert Tech Stealth Recon Scout (SRS)

Desert Tech Stealth Recon Scout (SRS)
Rifle ★★★★★ Good at night when they add evasive armoured enemies

Another piece of Jarv bait. Kind of. Also a vegetarian who dislikes the smell of meat... which of course other servers produced fanart of that has... interesting explanations that involve "does not love the spell of napalm in the morning.".

Statwise, the FP-buffing counterpart to T-5000; stats wise she's mostly between G28 and Lee-Enfield, and so a reasonable alternative for either if you need another another FP selfbuffer for some reason. Like T-5000, she had fairly meh ratings on other servers since while you basically had other options and she kinda isn't as good as Lee Enfield during AND is more expensive an option than G28, but eventually got her break when they started introducing enemies with Armour and Evade at night (EN got a taste during Va11halla event, but it'll be awhile before they return), where she did pretty well. Until then, she's actually not as cool as T-5000 (since RoF Rifles have more general use).

Stella Hoshii

Stella Hoshii
Rifle Special Trash Cleaner

She has very weird mechanics. I want to say something witty but that's really how it works. The most immediately noticeable thing is that her damage is actually cut in half and she fires twice. This seems odd but no, its not just a visual thing either, and both shots actually can end up on different targets. The first shot uses normal RF targeting, while the other has real time targeting to always shoot the farthest target. Vs heavily armoured (enough that AP rounds wont go all the way through) or high HP enemies, this can be bad. Or it can be excellent at trash clear.

Also note that because she shoots twice, it only takes half as many firing cycles as it says on the skill to get stacks, as she gets 2 stacks per cycle (1 per shot). It also has interactions with Sei and Jill that are in the detailed page.


Extra Notes Available

Dorothy Haze

Dorothy Haze
Submachine Gun Special Versatile, especially in bed

Yes I know that's not really her name. And yes, you'd think the unit whose hands are actual guns would be a handgun, but nope, she's an SMG. MICAAAAAAAA. Anyway out of everyone, probably the most immediately useful on EN because of what EN faces.

She has a pretty interesting skill that reminds some of C-MS. What it is is mildly more complicated, because it comes with good AND bad sides, and allows her to be both a main tank and an off tank. As an off tank, she provides decent firepower with 100% uptime, a debuff no one cares about (-acc) and a really nice buff (constant eva up!) for the main tank, while as a main tank she has permanent Eva up, buffs acc of the same column ("vertical row") but actually makes the off tanks (or just people in the same column) a little less survivable. Skill discussed in more detail in her entry, but its fun stuff.

A problem she has though is the shape of the tiles. That lacking middle row really gets in the way, but she has enough other uses that this isn't too awful if you know what you're doing (For example, you want to buff the everloving bajeezus out of your main tank's dodge instead).

Also she buffs Rifles with her tiles too too, but this doesn't seem to come up all that much.


Extra Notes Available

Bofors Automatkarbin 5

Bofors Automatkarbin 5
Assault Rifle ★★★★ Good

AKA Ak 5

An upgraded version of the FN FNC, both IRL and ingame. Like FNC, her 5/8 skill uptime makes her burstier than the 10/16 of G36, with better stats, which evens out to DPS comparable to G36. Not your first choice for ARs, but solid… if you can be arsed to farm her.


Extra Notes Available

Fabrique Nationale Model 1949

Fabrique Nationale Model 1949
Rifle ★★ Usable

FN49 for short. Will eventually get a mod3 that turns her into a more powerful FP-buffing rifle than Lee. For now, usable if you have nothing else.

Colt Sub-Compact Weapon (SCW)

Colt Sub-Compact Weapon (SCW)
Submachine Gun ★★★ Trophy Raifu

The absolute trophy raifu, because getting her is absolute ass, being more annoying than any other chapter exclusive. She is literally the only doll whose farm is so bad I will actually recommend autobattling rather than doing her map over and over. It's THAT bad for what you get and she isn't even worth it except for the 100% completionism.

Her tilebuffs are not great (6% Firepower, 10% RoF directly behind her), and her dodge buff is extremely blah for a 5/8. Her self-damage buff is not the worst while having surprisingly high Firepower for a 3 star SMG, but nowhere near as effective as SR3 or later, similar SMGs. Overall, a trophy raifu that you might be able to press into service if desperate enough, but I really wouldn't count on it.

SIG SG-510

SIG SG-510
Assault Rifle ★★ Enhancement fodder

Also known as StG57. Lower DPS than Galil, but has a less awful buff tiles at the stage you will probably use her, because your main tank is probably Sten or something and you'll almost assuredly be running Skorpion that early.

Falls off kinda quickly and has some of the lowest self-DPS among ARs, you won't be using her past the beginning unless you're doing a challenge or really REALLY like her.

The game hates roller delayed rifles apparently.


Extra Notes Available

Heckler & Koch G28

Heckler & Koch G28
Rifle ★★★★ Good

Aka M110A1. The military variant of the HK MR308, which is the civilian variant of the HK417, and not parts compatible with either, and needs special 7.62 NATO ammunition, because regular is too mainstream. Thanks a lot, HK.

…ingame, she's a DMG-buffing rifle like Lee-Enfield and M14, with stats somewhere between the two. Harder to get than M14, easier to get than Lee, that's perfectly reasonable and you can put her in a hydra bullying echelon with either.

However, EN doesn't even have hydras yet, and long term she'll be outclassed by FN-49 mod3 and M14 mod3 (and is already outclassed by Lee), which makes her not really the best long term investment.

Steyr SSG 69

Steyr SSG 69
Rifle ★★★ Trophy Raifu

Unfortunately for her, M14 exists and fills the same niche, but better and cheaper.

T91 Assault Rifle

T91 Assault Rifle
Assault Rifle ★★★★★ Usable

Known on other servers as 5 cores .

She has marginally stronger performance to 9A-91 despite her significantly higher bases due to her considerably lower FP buff. You're honestly better off using daylight ARs at night rather than working on her due to cost.

Crit buff generally doesn't help much at night for ARs not named STAR15 or SOPMOD (unless you're doing something weird), and her FP boost isn't enough improvement over a day AR to make it worth your trouble. Even worse, Crit is calculated AFTER armor, so that makes her double sad.


Extra Notes Available

Kel-Tec RFB

Kel-Tec RFB
Assault Rifle ★★★★★ Good

Her skill consists of two parts:

  • Make her use rifle targeting (backline priority): Not all that useful – if the backline really is dangerous, you want it killed now, not after six seconds, and better bring actual rifles or fairies to deal with it.
  • Buff herself: Her stats are good to begin with, and the buff is beefy – this makes her an excellent AR for all purposes.

She's stronger than most 5* ARs (including G41), but doesn't quite make the cut to AUG/AR-15/G11 levels of damage output; at night she's one of the more useful daylight ARs due to her high firepower and accuracy self-buff. (But, again, outclassed by the night royalty.)

Overall solid, but not amazing, with a mostly useless gimmick. Her biggest problem is AR power creep, she'll be outclassed further down the line, which makes her not much of a priority now.

Taurus ART556

Taurus ART556
Assault Rifle ★★★★★ Usable

Similar to G41 in performance (actually slightly worse, but not significantly) and the artist just drawing their weird fetishes that land you in jail. She's basically a 5 star equivalent of Tavor sharing the primary weakness of taking 6s to startup instead of 4. The skill is good while active, but YMMV. She's not exceptional compared to the top end performers, but she's not exactly a slouch either.

Extra notes available.


Extra Notes Available

FN Herstal F2000

FN Herstal F2000
Assault Rifle ★★ Usable

The famed Tactical Tuna. Will do as well as OTs-12 if you're extremely hard up on resources and need another AR immediately for whatever reason. You won't likely need it since you get the AR team early but if you absolutely must have something or it must be 2 star...


Extra Notes Available

TsKIB OTs-14 Groza

TsKIB OTs-14 Groza
Assault Rifle ★★★★★ Recommended at night, okay at day

The Night Empress. The last word in Night Battle ARs (though 9A-91 gets close with her unique). Also somewhat usable during the day (G41 tier), but having +200% damage at night allows her to even do some damage to armor despite being an AR.

That said, with armour increasing dramatically in future events, most likely not worth duping. By Singularity, and especially later, armour will have increased to the point of making even low-tier rifles much better than ARs.


Extra Notes Available

SR-3MP

SR-3MP
Submachine Gun ★★★★★ Recommended

A very strong direct damage SMG that badly needs an ACOG sight to boost her acc above the standard abysmal rating that SMGs normally get. She's basically an AR that can take the front row rather than an actual tank, since her idea of tanking is "If enemies are dead, I don't have to dodge right?" Very good for raw firepower type SMG/AR echelons, not so good if the fight(s) drag on and she takes damage.

If you have enough acc boost (which will need fairies, unless you're up against 0 evasion armoured enemies), you can use a critscope too, which makes her even dumber. Warning though that she relies VERY HEAVILY on gear, so be prepared to shell out for sweet sweet +10 Max Calib Bling Gear to truly make her shine. Also trips lolicon radars and may land you in jail.


Extra Notes Available
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