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Name Class ↑ Rarity Useful? Notes

Colt Sub-Compact Weapon (SCW)

Colt Sub-Compact Weapon (SCW)
Submachine Gun ★★★ Trophy Raifu

The absolute trophy raifu, because getting her is absolute ass, being more annoying than any other chapter exclusive. She is literally the only doll whose farm is so bad I will actually recommend autobattling rather than doing her map over and over. It's THAT bad for what you get and she isn't even worth it except for the 100% completionism.

Her tilebuffs are not great (6% Firepower, 10% RoF directly behind her), and her dodge buff is extremely blah for a 5/8. Her self-damage buff is not the worst while having surprisingly high Firepower for a 3 star SMG, but nowhere near as effective as SR3 or later, similar SMGs. Overall, a trophy raifu that you might be able to press into service if desperate enough, but I really wouldn't count on it.

Beretta M38

Beretta M38
Submachine Gun ★★ Desperation pick

Extremely high HP for a 2 star SMG (on par with 4 and 5 stars). Has a stun bomb. You may find these useful if you badly need tanks for some reason and you wasted all your starter reports.

She has a mod, and that review is on this page

Taurus MT-9

Taurus MT-9
Submachine Gun ★★★ Trophy Raifu

She's a 3 star Beretta M38, basically. Has high HP for a 3 star SMG, mediocre buff tiles and a flashbang. Unlike Beretta M38, you dont get extra copies for free.

Probably more reliable than the actual gun though, which isnt saying much, because TAURUS PRODUCT.

Micro Uzi

Micro Uzi
Submachine Gun ★★★ Her mod is good her base is not

An alright firebomber if you don't have Vector, but you won't get a shitton of free copies of her like you do with Skorpion. Slightly but not significantly better than Skorpion at actual firebombing, but has a much much shittier aura. Bullied by a lot of artists for being retarded.

Her mod makes her a lot better, rivaling if not surpassing Vector. Look at that article for more info.

Z-62

Z-62
Submachine Gun ★★★ Too Late to be useful

She actually has a decent hybrid skill and statset except she's locked behind LSC and a shit campaign grind so you'll probably have better by the time you can get her.

PPS-43

PPS-43
Submachine Gun ★★★ If desperate

If for some reason you want grenade damage, which is mostly an anti-scout thing early on. Honestly cores most of the time, but if you need to blow up scouts on the cheap, she's better at it than Sten at least. Also has better buffs than Sten, but you're more likely to happen across cheap/free Stens than PPSes. If you DO get a pile of her though, she's at least better than Sten.

FMG-9

FMG-9
Submachine Gun ★★★ Collector Piece

Still has OK dodge for a 3-star, but time has not been kind to her since she has no other gimmick and is limited by factors inherent to being a 3-star as well as being hard to obtain, since she only drops from a boss. You literally get better stuff for free now.

Ingram MAC-10

Ingram MAC-10
Submachine Gun ★★★ If desperate

Good buff, but honestly kinda shit for most purposes (but her buff tiles are better than Sten's if you somehow happen into a pile of her early). You want a better SMG, honestly, but if you're desperate sure? Mostly cores though.

Her exclusive equipment is a silencer, and while it gives ten more evade over a regular silencer, is expensive as all hell and doesn't give her a significant boost. It does make her a bit more on par with UMP45's base stats, but with significantly worse tiles.

KBP PP-90

KBP PP-90
Submachine Gun ★★★★ Usable

Actually has one of the highest evade ratings among the SMGs and posseses a skill with really good uptime (15/16!), but kinda eh tile buffs. So why just "usable?"... Because other SMGs exists, and does it better in every way. In addition to having other features that make it better like being able to increase damage or accuracy or evade passively, permanently, and it is very hard to recommend her knowing that something superior in every way is kinda... you know, there.

Heckler & Koch UMP45

Heckler & Koch UMP45
Submachine Gun ★★★★ Good early

Thot Twin #1

Honestly, what you should be looking for in a beginning tank SMG. Decent HP pool, good dodge, a smoke grenade that slows enemies, good aura to support an AR squad, really the standard to which you'll hold early tanks to. Overall, probably the best to have for general use until you get RO635 mod.

If you want more info on her mod, look at her mod article.

NORINCO Type-79 Submachine Gun

NORINCO Type-79 Submachine Gun
Submachine Gun ★★★★★ Usable

A pretty decent SMG with a stun grenade that lasts longer than base UMP9's. Her tiles wants her to be the main tank, also her buffs are actually quite nice (+20% firepower) for ARs. Mainly suffers from stun grenades being less than useful against bosses and the fact other, better SMGs exists. In fairness, UMP45's existence makes a lot of SMGs less appealing in general, but her 4.5s stun has some potential uses (Golyats).

While her exclusive is good, it doesn't really change much about her performance.

M1928 Thompson Submachine Gun

M1928 Thompson Submachine Gun
Submachine Gun ★★★★★ Usable

The Chicago typewriter, the classic mobster gun (ignoring the fact mobsters actually used M1918 BARs most of the time for actual hits), and TaneRisa-chan proving that even as a gun, she protects us. Highest HP among SMGs but conversely has abysmal evade. Has a very good invul skill though, and is a solid tank overall, though she'll need a lot of repairs after every mission.

Heckler & Koch G36C

Heckler & Koch G36C
Submachine Gun ★★★★★ Good. Get her mod.

Younger sister of the Ultimate Maid, G36. Classed as an SMG for balance reasons, she's a fairly good tank with alright dodge, very high HP pool, and with an invul skill. A very good all-around tank with better buff tiles than Thompson. As far as general use shield tanks go (like say, dealing with dragoons later), she's actually pretty alright, but some future enemies will make Thompson's HP matter a bit more.

Get her mod. Please. It's broken. More info here

Beretta M12

Beretta M12
Submachine Gun ★★★ I guess if you have nothing better

Lower Evade and Higher HP (funnily, the same HP as Beretta 38) than Skorpion or Z62. Italian MGs seem to have a habit of that for some reason.

Has more firepower than Skorpion but less than Z62. Tiles are not the worst, but not great either. The most interesting bit about her is the hilarious controversy when her damage art first came out and was quickly pulled and retouched within about 3 minutes, rather than actual performance.

Would not recommend as a first choice, but if you're scraping the barrel for Molotov chuckers for some reason.

Dorothy Haze

Dorothy Haze
Submachine Gun Special Versatile, especially in bed

Yes I know that's not really her name. And yes, you'd think the unit whose hands are actual guns would be a handgun, but nope, she's an SMG. MICAAAAAAAA.

She has a pretty interesting skill that reminds some of C-MS. What it is is mildly more complicated, because it comes with good AND bad sides, and allows her to be both a main tank and an off tank. As an off tank, she provides decent firepower with 100% uptime, a debuff no one cares about (-acc) and a really nice buff (constant eva up!) for the main tank, while as a main tank she has permanent Eva up, buffs acc of the same column ("vertical row") but actually makes the off tanks (or just people in the same column) a little less survivable. Skill discussed in more detail in her entry, but its fun stuff.

A problem she has though is the shape of the tiles. That lacking middle row really gets in the way, but she has enough other uses that this isn't too awful if you know what you're doing (For example, you want to buff the everloving bajeezus out of your main tank's dodge instead).

Also she buffs Rifles with her tiles too too, but this doesn't seem to come up all that much.

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