Name | Class ↑ | Rarity | Useful? | Notes |
---|---|---|---|---|
Howa Type-64 Battle Rifle |
Assault Rifle | ★★★★★ | Weird niche uses | Aka 64 Shiki if you're a weeb. She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on. Unfortunately, they removed cool tile buff tricks so her potential of giving insane buffs is a lot more limited than before |
S&T Daewoo K11 |
Assault Rifle | ★★★★★ | Good | Totally not Architect in disguise. We think. Probably. A grenadier that's actually pretty ok at general use simple because she fires the grenades within a time frame where everything isn't fucking dead yet, and she fires a huge volley (1 per link) that finishes off targets if the first grenade doesn't kill them. On the flipside, firing 1 grenade per link ALSO means she doesn't reach full power until 5x linked, and also means every dummy lost is a loss in grenade power, unlike literally every other grenadier. Her main problem is literally random targeting, so the grenades may or may not land in the ideal pattern, but they're at least hitting things and you get lots of grenades, so at worst the spread is not ideal rather than wasted |
FN Herstal FNC |
Assault Rifle | ★★★ | Powercrept but you get her for free | Choco tabemase? You get her for free and she performs OK. Has a long history of suffering in the game and may suffer from PTSD. Damage bonuses are nice, and she's just strong enough to take down a Jupiter cannon by herself, provided you have some cannon fodder between her and the Jupiter (which is mostly why she has PTSD). She used to perform really well, and she does perform OK for cost to raise, but a 5-star and 3-star AR cost the same to actually use, and the newer ARs are much, much shinier. She's still OK but don't get too attached, you'll have better soon enough. Maybe she'll get a mod someday. |
Spikes Tactical AR-15 |
Assault Rifle | ★★★★ | Not as good as before, but still free and still 1 of the better things you get | AKA ST AR-15, aka Star-chan. High stats, two accessory slots, and Unique Ammo (that you need to farm for) that outperforms regular HV ammo and doesn't require forever to build up. While not considered as OP as she once was, she remains a good unit to raise; if you partially raise her, she basically hits close to RoF cap on her own. Her mod (and her equipment set) brings her back up to a decent spot as an AR. You can see her mod here |
United States Carbine, Caliber 5.56 mm, M4, SOPMOD II |
Assault Rifle | ★★★★ | Usable | If it's not clear by now, AR team is pretty good. has the weakest grenade of the 3 major grenadier ARs (FAL/416/Herself), except she's the best actual AR and will outDPS FAL and 416 in direct fire due to good stats and having the same accessory/stat layout as AR15. Less desirable now that G11 and such are out, but still definitely not terrible as far as grenadiers go. Will not perform to the level of a proper direct fire AR though. Problem is, grenadiers aren't terribly useful currently outside of some gigabrain ranking echelons. I say that because I'm covering my bases here. Never count grenades out. You can find her mod here |
United States Rifle, Caliber 5.56 mm, M16A1 |
Assault Rifle | ★★★★ | Niche use with special equip | With her special gear, she turns into a hilarious tank with 20 armor and 90 evade (more evade when oathed) which, while not ideal for most things, has its uses. Her stun grenade can also be handy. Not really used anymore, but hey if you find yourself back in 2017 farming, she's great. Not, however, a DPS, unlike virtually all other ARs. |
Tavor TAR-21 |
Assault Rifle | ★★★★ | Usable if desperate | She's one of the dolls of all time. Yup. |
KBP 9A-91 |
Assault Rifle | ★★★★ | Usable early | The Night Princess. If you need a Night Battle AR, and don't want to pay for a mod, she's the 2nd best girl behind Groza. Unlike Groza, you can actually build her. Her unique equip makes her even sillier, but she's excellent even without it… at night. At day, she only barely keeps up with FNC or F2000. |
Type 56-1 |
Assault Rifle | ★★★★ | Core fodder (Until you mod her) | Grenadiers in this game suffer from being garbage unless they bring something special to the table. 416 has damage, SOPMOD has being a good AR, Zas has raw speed and area, and FAL has a triple blast. This pile of junk is a bad AK copy with a too-slow to do anything grenade. Her mod gives her actual consideration, but baseline is still cores. |
FN Herstal FAL |
Assault Rifle | ★★★★★ | Ex-Grenade Star. Not used anymore | The Right Arm of the Free World There was a time she was good. That time was before we got grenadiers that shot as fast as she does. She does fire three grenades though, although they are weaker than everyone else's. Has the odd use here and there, but time and powercreep have not been kind to her. |
Heckler & Koch G41 |
Assault Rifle | ★★★★★ | Good if you have her special equipment | Kind of fetishized and sort of jailbait, but she's still a very solid option if you have her special equipment. Outside of that, she's pretty mid. She used to be the standard ARs were judged by, but now she's pretty irrelevant. |
QBZ Type 95 |
Assault Rifle | ★★★★★ | Not really used anymore | Kishiyo face, and a silly source of drama, because he had a bitchfest over her VA not being someone super famous. As of GFL2, this continues to be true! She caused even more drama! As a T-Doll? She's...not really that good anymore. |
QBZ Type 97 |
Assault Rifle | ★★★★★ | Not really used anymore | Civilian version of a gun even the Chinese Army realized was a bad idea. Used to have a niche use for battles that needed fast skills due to her low initial cooldown, excellent uptime, and unique equip, putting her in a good spot as a second-string AR. Unfortunately, there are now lots of good ARs, and the existence of chips has improved a lot of other ARs while she got left behind. |
Haenel Sturmgewehr 44 |
Assault Rifle | ★★★ | Core fodder | AKA StG44 Before: The source of the name Assault Rifle Now: A source of cores |
Heckler & Koch G11 |
Assault Rifle | ★★★★★ | Good, but has godlike mod | The most German unit in the game, in that she is both exceptionally lazy and surprisingly good at her job whenever she can be bothered. The source of 90% of HK416's misfortune. Zombie movie afficionado, and owns all 26 seasons of The Flying Dead (Im not making this up.) Originally one of the most broken ARs in the game until digimind evolution and team DEFY showed up. First member of Club "MGs who pretend to be ARs." Max out her skill, point and laugh as she destroys everything. Skill has poor uptime which makes her worse than AN94 in 90% of situations (and arguably worse than STAR Mod3), but still pretty good. Her skill is completely useless against armoured enemies, which will become an issue later, when more and more armoured enemies appear. And then her mod comes and she is a fucking god because it solves basically everything. |
Class:
Skill:
Broken As Shit
Buff Acc
Buff Fp
Damage Amplification
Debuff Movespeed
Debuff Rof
Double Edged Sword
Grenade
Has A Passive
Hp Damage
Hp Shield
Multishot
Self Debuff Eva
Self Debuff Msd
Self Debuff Rof
Selfbuff Acc
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Damage
Selfbuff Fp
Selfbuff Rof
Stun Grenade
Stun Not A Grenade
Unique