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Name Class ↑ Rarity Useful? Notes

M1895 Nagant Revolver

M1895 Nagant Revolver
Handgun ★★ Usable

Very good buffs, not good in her own stats though. Skill is blah-ish but serviceable at night. When she gets to MOD3, however. Becomes COMMISSAR NAGANT. May or may not land you in jail (or gulag as the case may be). She does say it herself afterall, about your odd taste...

Her mod form is here

Welrod MkII

Welrod MkII
Handgun ★★★★★ Recommended

MANNERS MAKETH MAN. Very good aura for DPS, and very widely used. As a bonus, she has a very good skill for tanking, and can actually be used as a tank for bamboo spear formations or helping other tanks. She has 40% base crit unlike other handguns (a trait shared with other single-shot pistols like Contender and Thunder .50.) so a suppressor is actually pretty beneficial on her, not that you have other much choice in the matter. But yes, you will be finding use for her. Note that her -acc skill does stack MULTIPLICATIVELY with other acc debuffers.

Her mod keeps her relevant well into higher difficulty content. See info on that here

Makarov Pistol

Makarov Pistol
Handgun ★★★ Good

Welrodski! ...By which I mean she's basically Welrod but 3 star, with lower numbers and an aura that wants her in the middle (or front works too). Usable if you lack Welrod and honestly not actually bad, but HG builds are cheap and she's pretty common so she might get annoying to get eventually. Also her -acc skill stacks with Welrod, and can be combined with a +evade skill for silliness.

Her mod has other uses and is quite interesting, see her mod entry here

SPP-1

SPP-1
Handgun ★★★★ Niche uses

+90% Acc Buff aura at 5-links. Also has a +damage up but that's just icing on the weird, underwater-themed cake. With NV equipment, allows you to completely destroy scouts in night battles if you're actually desperate for that. Normally not a buff I recommend, but she actually gives a lot of it so if you're wanting an actual acc buffer, she'll be 1 of the ones you want. Not as important anymore since there will be other sources of acc boost, but... sometimes you might want something?

Izhevsk MP-446 Viking

Izhevsk MP-446 Viking
Handgun ★★ Usable

Honestly would be fodder but she has a decent enough tileset if you're lacking in HGs with FP boost. Gets considerably better in her mod form, which improves her tiles immensely.

MP-443 Grach

MP-443 Grach
Handgun ★★★ Decent enough

Basically Glock 17 but with different tile buffs (and personally less goofy). Often compared to Nz75, but reduces damage outright instead of RoF so I personally find it better. Tiles are ok, and more importantly, unlike Nagant, she works the same day or night

She's not actually bad, but you won't usually need the exact combination of what she offers. She's there if you need her though.

Also she appears to have gacha currency on hand.

M1895 Nagant Revolver Mod

M1895 Nagant Revolver Mod
Handgun ★★★★ Those who disagree with her get shot. (Funny specialist, but good)

Babushka says not one step backward. Every seventh shot, she gives a damage bonus! Also, the thing starts active, making her one of very few buffers with a start-of-battle skill activation. Her first skill is still defensive in nature, and the percentages got bigger. She's actually useful in a number of situations, either for reducing enemy firepower in specific fights (usually Gundam or tank related) or just the straight DPS boost from the get-go. You only really need her up to Mod 2, but the Mod 3 art is cute.

Her pre mod form is here

MP446 Mod

MP446 Mod
Handgun ★★★★ Another funny buffing handgun

Passively, she's Mk23 with better tiles. Regarding her active abilities, she isn't as nice as Mk23's straight damage upgrade for some, but better for others (such as fights with Grape that require her to shoot faster). They're similar but not interchangeable so you'll need to use the space between your ears.

Also she's kind of boring and has no easy jokes besides the Viking name, which doesn't suit her at all, so blah.

Walther P22

Walther P22
Handgun ★★★★★ Nobody actually likes her, but everyone wants her

One of the more maligned, design-wise, of the Infukun rangers. As a character, she's OK I guess. As a design, she's not as good as the rest of the stuff Infukun made before he left Mica (G11 is peak Infukun). As a unit... she's actually kinda crazy, with a buff for every occasion that makes her one of the best and most flexible T-dolls in the game. Shields for the front, Damage for the back, Acc and Eva for the middle row in case you need that. If you could only get one doll from Isomer from farming, farm this one. Seriously.

If she offends your senses that much, stick a paper bag on her head.

Gsh-18 Mod

Gsh-18 Mod
Handgun ★★★★ Okay-ish, but expensive for what you get

Her Mod 3 unique equip is alright. It lets her punch through lighter armors, and otherwise is excellent at finishing off weakened enemies, rather than wasting full-power shots on them. This is usually a thing with rifles that don't quite instantly giblet their foes. Her tile buffs are pretty okay.

She's alright but not a priority.

Rex Zero 1

Rex Zero 1
Handgun ★★★★ P22 but 4 star and with opposite side tiles.

Another of those HGs that buff based on leadership position, with the Squad Lead getting an alright shield and everyone else getting an FP boost (as opposed to P22 which is positional based). Sometimes you might need that mix. If you do, there you go. Else, she's basically a slightly off-brand P22.

CZ100

CZ100
Handgun ★★★★ Unreliable Jank

Not even a solution in search of a problem, she's a bunch of solutions to a bunch of problems implemented extremely badly. A victim of Mica's experimental phase, as one of those dolls that don't fucking work. Instead of an infinite duration toggle, she has actual skill durations and alternating effects, making it increasingly unlikely you'll get the effect you want in the time you want, since you need to wait for cool downs to use them.

To top it off, her %s aren't even very good and are even more garbo during the day. There are better options if you need 1 or the other, like Mk23 or TEC9.

Claes

Claes
Machine Gun Special Extremely accurate to the anime and manga (which is not a good thing)

Props for accuracy. She spends the animoo's story just living in the dorms and only coming out for tests or really weird situations where they cant spare bodies, and she's basically the same in the game - she'll be in your dorms a whole lot. She also has three unique items that affect her passive but otherwise all do the exact same thing. She isn't completely useless, but there's not much reason to pick her over other MGs that don't have finnicky mechanics, because you frankly will not need that many MGs anymore.

General Dynamics LWMMG Mod

General Dynamics LWMMG Mod
Machine Gun ★★★★ She's a better LWMMG, but now with more utility.

She actually gets some fairly hefty stat increases in her mod, with Mod 2 hitting as much FP as M2HB. The issues that 2 stars normally face (low skill values compared to higher ones, etc.) are pretty solved thanks to being upgraded to a 4 star, and it also gives her extra base ammo which helps out a lot. Overall a cheap mod to get, and honestly you get a fair bit of value off even just Mod 1.

She's pretty much an all-rounder MG, and with the Mod 2 skill, technically you're not limited to just SGs, but uh... the shield values are so low otherwise that it only really helps armored things, though I guess some people might find a use for that anyway. MATH BIT: Her Special Equip actually isn't awful, but tbh you're better off with an EOTech in most cases.

Her original form can be found here.

HK512

HK512
Shotgun ★★★★ Can buff other shotguns, but isn't great herself

OK, your mileage may vary a lot for this one. Her Armor isn't great and she herself isn't exactly super tanky without her skill up. On the other hand, her skill might buff your other shotgun(s), so it may be useful for that.

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