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Name Class ↑ Rarity Useful? Notes

Steyr IWS-2000

Steyr IWS-2000
Rifle ★★★★★ Usable if you don't mind assembling exodia

Time has not been kind to MADCORE's waifu. Lots of demerits for what was once super high end performance, the proliferation of newer rifles that can handle similar jobs for lower requirements has made her much less appealing than she once was.

FN Ballista

FN Ballista
Rifle ★★★★★ Janky as fuck but potentially has some use

This a doll that's basically all or nothing. Her skill is a weird stacking system that isn't actually as it appears. She puts marks on the enemies, and then doubleshots those marked enemies. Seems easy enough right? Except oh boy that's not actually how it works. The marks are for targeting only - the number of times she doubleshots is stored on the doll, not the enemy, so the number of times she gets to throw out active markers is how many times she gets to doubletap, even if the markers disappear or the marked target is killed by something else.

The problem is of course the times are impractical and almost pointless unless her skill is lvl10. Another problem is while it has some potential uses, other top of the line rifles can match or exceed her general performance.

QBU-88

QBU-88
Rifle ★★★★★ Iffy in use, has some potential

Imoko's much less loved daughter, because at some point she apparently adopted a Kongou class Battlecruiser. Unlike G36 who gets more costumes than any 2 dolls combined, QBU has had all of... 1.

Performancewise, she joined the weird rifle pile by being another theoretically good on paper weapon that has issues in practical field use. Basically, every few times she fires at an enemy, she causes an explosion with a 1.5 unit radius, and when she pops her active, she hits for less than a normal small bamboo's worth of damage and then causes an explosion on top.

The bamboo skill adjustment was a boon for her, since EN will never have to deal with her dumb 8s original cooldown and can now fire it off at 4s, making her usable as an anti-medium-scale unit, kinda handy vs paradeus, but otherwise not exceptional.

Was actually handy in Shattered Connexion, but kind of questionable before then. YMMV.

Type-4 Self-Loading Rifle (4-Shiki)

Type-4 Self-Loading Rifle (4-Shiki)
Rifle ★★★★ Can shoot through enemies so kinda useful

Basically M1 Garand hit by a Japanizing beam courtesy of the IJN (which is why she has a sailor uniform). ...And then it changed her skill to something actually vaguely useful.

Every 3rd shot she fires is a line AoE that doesnt miss, but sadly cant crit. This is actually pretty cool at night vs evasive enemies, like Uhlan formations in a post CT-environment (Uhlan formations start having evade), though actually a bit of a DPS loss on nonevasive enemies.

Not exactly a normal use rifle, but the niche she has comes up fairly often so having 1 on hand is useful.

SVCh

SVCh
Rifle ★★★★★ Paratrooper-ready Anti-trash Rifle

With her skill kicking, she deals a fixed amount of bonus damage based on how many enemies show up, and deals bonus damage when she changes targets. The good part is that since it's a fixed amount based on enemy count, the rest of her stats don't matter. Doubly so because it ignores Armor, Evasion, Shields, etc., so she can still be useful while suffering from the stat penalties of using Parachute Fairy.

Pekola

Pekola
Rifle Special Actually really good if you meet her skill's conditions

Yes, Pekola, as opposed to a certain dumb rabbit. The eternally-starving once-most-powerful angel. She actually won't attack at all until you meet her conditions of getting enough buffs. Thankfully, stuff like Python's FP buff stacks count as individual buffs. More hilariously, the fairy talent Fervor also counts as three buffs. This makes satisfying the conditions for her skill actually pretty easy.

What you get for doing so is a ridiculous RF that completely ignores enemy armor and shields. A major downside to this though is she wont deal as much damage as another RF if you don't need such capabilities, since she isn't affected by very many damage buffs due to how she works.

This should be obvious, but you should pick up her unique gear if you plan on using her.

HS.50

HS.50
Rifle ★★★★★ Hates Armor. Has use but YMMV

A pastiche of fetishes that the game somehow didn't cover before. Behold, armor-destroying big gun brown eyepatch girl. Fixed fire rate that's slightly jank due to how the game handles frame count (shouldn't matter though), and absolutely hates armor. Her skill is passive and her basically permanent 400% damage vs armored enemies lets her shred armored units fairly early on.

Her five second reload time may or may not matter very much, depending on circumstances.

Notably used in data sim setups.

Atchisson Auto-Assault 12 (AA-12)

Atchisson Auto-Assault 12 (AA-12)
Shotgun ★★★★★ Good

Sometimes, you wonder exactly WHAT goes into T-doll rations when she looks like that, after having the lolipops. Has a severe sugar addiction problem. Very severe. WHAT THE HELL KIND OF ROBOTS IS IOP MAKING!?

Potentially has a powerful skill held back mainly by the awful initial startup time and the fact LTX exists. On paper, her skill blows USAS away. In practice, they're functionally equivalent because you're using LTX instead of either of them anyway. When it does come up though, it's good for what it does, letting her pour knockback shots at enemies. Armor is alright (middle of the road for shotguns) and is carried by decent stats.

Saab Bofors CBJ-MS (C-MS)

Saab Bofors CBJ-MS (C-MS)
Submachine Gun ★★★★★ Good

Ok, first things first: TURN OFF HER AUTOSKILL AND SET HER TO MANUAL IMMEDIATELY.

Also, NEVER SET HER ON A FRIEND ECHELON EVER.

UPDATE: This is fixed everywhere now so you can ignore that bit.

That out of the way, she's a pretty decent SMG with your choice of permanent passive buff. She renders most of the long-duration-but-average-buff Evade type SMGs completely pointless, having more HP than most, and basically infinite duration buffs you can choose.

Your choice of permanent 65% Evade buff (default), 85% Firepower Buff (2nd choice) or 200% Acc buff (3rd choice). Using her skill cycles between all 3 of them (if you cant tell, they're color coded. Evade is blue, FP is red, hit is orange. If you're colorblind... sucks to be you I guess.) Noone actually uses the Acc buff though. Also if you leave her autoskill on, it constantly cycles between these 3 and it gets annoying. In a friend echelon, you cant turn it off ever so it forever spams it and annoys people.

Oh, and she can load AP ammo, if you for some reason need an SMG that can do that. This does come up sometimes.

Honestly, she's not bad, but there's just...nicer SMGs now.

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