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Name Class Rarity ↑ Useful? Notes

M1897 Trenchsweeper Mod

M1897 Trenchsweeper  Mod
Shotgun ★★★★ Became a maid, still sucks at her job

Expensive AND still doesn't do anything useful? Say it ain't so.

Shame, since I like the shotgun, but she sucks harder than the vacuum cleaner she should be using instead of her broom.

Note from Kyazuki: Xecty doesn't like DPS shotguns, but she's alright if you want her for that. Probably not worth the cost for most.

Rex Zero 1

Rex Zero 1
Handgun ★★★★ P22 but 4 star and with opposite side tiles.

Another of those HGs that buff based on leadership position, with the Squad Lead getting an alright shield and everyone else getting an FP boost (as opposed to P22 which is positional based). Sometimes you might need that mix. If you do, there you go. Else, she's basically a slightly off-brand P22.

MAG-7

MAG-7
Shotgun ★★★★ In the dumpster with the rest of the DPS shotguns

Like every other DPS shotgun, she really doesn’t have a place in current content. A phrase commonly used around here is “a solution in search for a problem”, but the real problem with MAG-7 is that I’m not entirely sure she’s a solution either.

Her passive effect can be very nice when enemies start having 600 armor, but the times there are less than three targets are very rare. Her active skill can make her damage go sky high if it’s allowed to stack, but her being on the frontline gives her the same issues a lot of DPS SMGs have. She’ll lose links, cutting her damage by a ton. Not to mention that it takes a little while for it to ramp up. The DR afforded to her by the skill isn’t high enough to keep her healthy enough to do much.

CZ100

CZ100
Handgun ★★★★ Unreliable Jank

Not even a solution in search of a problem, she's a bunch of solutions to a bunch of problems implemented extremely badly. A victim of Mica's experimental phase, as one of those dolls that don't fucking work. Instead of an infinite duration toggle, she has actual skill durations and alternating effects, making it increasingly unlikely you'll get the effect you want in the time you want, since you need to wait for cool downs to use them.

To top it off, her %s aren't even very good and are even more garbo during the day. There are better options if you need 1 or the other, like Mk23 or TEC9.

FABARM SAT-8

FABARM SAT-8
Shotgun ★★★★★ Usable

She's still usable and good enough to deal with older content just fine, but the new shotguns currently available just blow her out of the water so hard. Sad day to be a pizzalion.

That skill happens to be giving your entire front row a 35HP shield, that takes armour into account first. It also has 5/8 uptime. Basically, if your SGs took scratch damage before? They should take literally nil now, unless its a really major fight or you were silly enough to go fight anti-armour enemies.

Winchester Model 1887 Shotgun

Winchester Model 1887 Shotgun
Shotgun ★★★★★ Usable

Aka M1887. She's a shotgun, so she will do shotgun things shotgun-y (read: facetank with her armour), but is not particularly impressive at it. Her stats are okay (but worse than most other 5* shotguns), her tile buffs are the weakest of all 5* shotties (and most 4*!)… and her skill is downright useless, because it has a ridiculously long 15 second cooldown and if you can use it appropriately, well shotguns aren't what you want to use for that fight.

As far as free SGs are concerned, a minor upgrade over 97S if you don't consider 97s's mod.

Nambu Type 100 Submachine Gun

Nambu Type 100 Submachine Gun
Submachine Gun ★★★★★ Carried by her mod

Aka Hyaku Shiki if you're a fucking weeb.

Originally pox upon the 5 star SMG drop pool. The reserve girl holding the current record for "longest time from production to actual release" at over 2 years from being mentioned to being worked on to finally seeing light of day (SCAR doesn't count, as she was only rumours). I think she forgot how to be a t-doll with how long she was left there. She's... pretty I guess. But for the most part, her performance makes you go "Ah, that's why they lost the war."

Possibly utterly shit due to being designed by the same dude that designed possibly the least safe service pistol ever issued in the history of humans shooting each other, but this was 1 of his actually decent guns dammit.

Thankfully she got a mod that made her actually good (although RO existing means you wont use it too much). The base version however suffers from long startup and poor numbers that take way too long to get going.

Steyr AUG

Steyr AUG
Assault Rifle ★★★★★ Good (enough)

Aka StG 77, the ARMEEUNIVERSALGEWEHR.

Because Austrians are crazy and German is a meme language.

-Her tiles give slightly weaker buffs than Ribey's or M4A1's, but since she buffs all types, she'll also boost your SMGs. This unfortunately isnt as relevant as it once was.

-She was a pretty decent damage dealer vs unarmored enemies, but later enemies are surprisingly resistant and later ARs can punch through. She kind of cant, lacking any real damage increases.

-Her skill sets her RoF to 150 and basically turns her into an MG (sounds included. Yes, it changes her firing sound to match an MG.), with goofy targeting that you CANNOT CONTROL BY ANY MEANS (Including Contender). At level 10, it will have no accuracy penalty

At one point she was a centerpiece of many formations and things were good. Then the game powercrept the idea of raw aspd without damage increase. STAR at least got gear to keep her relevant and punch through armor. AUG has yet to get any love (her SPEQ doesnt help much vs armor and is just winmoar vs unarmored) and so currently has fallen behind.

Desert Tech Micro-Dynamic Rifle (MDR)

Desert Tech Micro-Dynamic Rifle (MDR)
Assault Rifle ★★★★★ Good

Selfie Queen. Troll. Probably Jarv's waifu Jarv in disguise. Claims bullpups are scientifically the best thing ever.

If she doesn't have an ally in front of her, she self-buffs for both firepower and RoF, with a net increase of 76.9% DPS (over G41's 75%, and she has more base firepower, so she will provide generally superior damage except vs armor). This alone makes her usable, but her unique brand of cheese is when you have friends in front of her.

On skilluse, she scans for an ally directly ahead and if one is found, gives them a 40hp shield that increases their evade by 80%, stacking multiplicatively with all other buffs. Has very good synergy with units like C-MS, MP7, and the like. Due to the way area scan skills work, with the move command and a sense of timing, you can actually protect the whole echelon this way via shenanigans (or at least just all your frontal tank units). Oh by the way, this also works on the taunt fairy target drone.

Flexible unit that can be used 2 ways, and is actually handy in both of them. Her problem is really less how good she is as much as the game has actively been dumbed down to the point there's basically almost zero need to move units around anymore outside of a few boss mechanics. Or some gigabrain strats that if you know...why are you here?

Daewoo Precision Industries K2

Daewoo Precision Industries K2
Assault Rifle ★★★★★ Good

Standard issue rifle of the ROKAF and only non-main-Heroine doll to get her own fully animated PV. Also a tribute to Anmi's ability to make some of the game's lewdest art and have people not notice because of how innocent the faces are. Almost every adult Korean male is very intimately familiar with her, whether they wanted to be or not.

Imagine base G11 started up her skill right at the start of the fight. Imagine she was completely useless against armour (more so than she already is). That's K2 in a nutshell. High DPS for the first 6 seconds vs trash, but cannot fight armor to save her life and is absolutely awful against bosses. However, her ability to kill unarmored trash is quite good, which has plenty of uses since bosses are not actually the most common enemy type.

What her skill does is reduce her damage but fire off 3 round bursts, and builds up a heat counter which, when capped out, uh... fucks up her stats. The other part of her skill (stronger single shot damage but slows her down and makes every shot cool down instead of heat up) generally doesn't come up. Some actually recommend not giving her too many RoF buffs or she'll overheat.

Also, she's an awful Korean, being unable to tolerate spicy food (but she tries anyway)

Beretta Px4 Storm

Beretta Px4 Storm
Handgun ★★★★★ Ridiculously Strong Buffer

A ridiculously overpowered handgun in the right hands. If you know what you're doing, she is absolutely bonkers. Led to a meme on older servers where "the practical number of RF teams you could field was equal to your sets of Px4 and Five-seveN."

Strictly speaking it isn't true, but it gives you an idea of how valued she is. What she does with her active skill (at lvl10) is reduce crit rate by 20%, but increase your crit damage multiplier by 50% for all dolls in her tiles. Considering that crit damage STARTS at 150%, and that its tile based, which means you can engage in tile fuckery (which makes these effects stack MULTIPLICATIVELY), and there you go. For RFs, with a +10 Gold Scope and 5-7, they maintain 100% crit rate through all this. For ARs, you need to worry about the math a bit more, but it is generally an overall increase unless your critscopes suck.

Works with TAC-50, which is part of why she was so hideously overpowered.

FN Herstal P90

FN Herstal P90
Submachine Gun ★★★★★ Strong Main Tank

Everyone knows the joke by now. If not, you've been living in a hole for the past 20 years. Now more associated with Russia (who people the gun was specifically meant to shoot at, as it was part of a PDW project that worried about armoured Russian soldiers) than with Belgium (which many people dont seem to realize is a country). Mostly noted on older servers for an utterly ABYSMAL rate which led to drama that resulted in Mica integrating official recipes into the client + promising more common true core masks. Also, surprised people by being drawn by LM7 instead of Suisai, despite being an FN product.

For performance, she's a fairly powerful dodger with a bonus offensive function, and her tiles aren't bad. In terms of sheer survival potential, she's 1 of the best, although occasionally stuff acts weird due to her shadow clones (which btw, interact WEIRDLY with the game). Of note, the shadow clones only copy the number of active remaining links, so you do want to keep as many links intact as possible for that (or not, see detailed notes). Overall, a very strong main tank candidate that is really good at her survival job.

H&K Fabarm FP6

H&K Fabarm FP6
Shotgun ★★★★★ Solid Base stats with weird skill

A shotgun from the makers of the SAT8! ...Except it's sold and marketed by HK because various reasons. It's... actually kinda so vanilla there's not many memes and I don't think any of them are really any good besides her silly Christmas outfit.

Excellent tilebuffs for running a 2SG frontline, while packing 24 armour (tied with KSG for highest base) while packing 1.3k HP at 5 links. This makes her useful regardless of everything else.

Her skill is a little questionable, but it stacks with itself multiplicatively (after armour) if 1 unit gets both (guaranteed if there's only 1 unit in the frontmost rank) and the knockback is, while not amazing, also not unwelcome. It's also on a 10second ICD so it'll rarely ever come up anyway, and her stats are solid for a frontrow tank in most typical fights with MGs.

Not as good as something like SAT8 in most situations, but not exactly something to turn away.

AK-74U (AKS-74U)

AK-74U (AKS-74U)
Submachine Gun ★★★★★ Niche Uses (Kinda good with AK-74M)

It's actually an AKS-74U, but the game calls her AK-74U. I know, I know. Yet another AR the game calls a subgun because...shut up.

Actually had dummy data in the client waaay before her actual release in CT, so she actually got released with a voice even on older servers. ...And that's probably the most positive thing I can say. Her tiles are OK, her skill is weird (she debuffs enemies she's attacking instead of just all of them) and while the effects are alright, the uptime is pretty awful for tanking.

Potentially useful for some bosses with manual skill use to handle certain burst windows, but the cooldown after the initial skill use is loooong so it's not exactly the best choice for long term tanking.

You may have a use for her if you're creative with it, but it's not something to just tell people to prioritize raising. As a result, her primary use is telling you wind speed and direction, unless you have AK-74M and want an AK echelon, in which case she'll be one of your SMG tanks and is actually pretty decent since AK-74M makes her skill into a passive.

Remington M870

Remington M870
Shotgun ★★★★★ Niche Skill but has 5 star SG stats

Basically every weird Hell's Angels meme in 1 go, and also probably a little crazy. Sometimes called Super Longty.

Her skill is pretty much a Force Shield that works similarly to the Paradeus ones, except instead of an HOC depleting it, it slowly weakens on its own. Pretty much works the same way where at max level, you have a 1000 strength barrier that blocks out everything for a second, then it goes down by 100 every second, weakening the shield (so after 1s, it's 90% DR, after 2s it's 80%, and so on) until the shield shuts down at the 6s mark.

This is actually not bad DR at all and with timing, CAN be used to tank Golyats.

Except it has a 10s initial cooldown so AGGHHHHHHH.

It does have it's uses sometimes, but it's not your first pick because of that usually.

She does however, have typical good 5 star shotgun stats so if for some reason you lack shotguns, you can just bring her along and she wont really be bad at that.

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