Name ↓ | Class | Rarity | Useful? | Notes |
---|---|---|---|---|
Bofors Automatkarbin 5 |
Assault Rifle | ★★★★ | Usable | AKA Ak 5 An upgraded version of the FN FNC, both IRL and ingame. Like FNC, her 5/8 skill uptime makes her burstier than the 10/16 of G36, with better stats, which evens out to DPS comparable to G36. Not your first choice for ARs, but solid… if you can be arsed to farm her. |
Beretta Px4 Storm |
Handgun | ★★★★★ | Ridiculously Strong Buffer | A ridiculously overpowered handgun in the right hands. If you know what you're doing, she is absolutely bonkers. Led to a meme on older servers where "the practical number of RF teams you could field was equal to your sets of Px4 and Five-seveN." Strictly speaking it isn't true, but it gives you an idea of how valued she is. What she does with her active skill (at lvl10) is reduce crit rate by 20%, but increase your crit damage multiplier by 50% for all dolls in her tiles. Considering that crit damage STARTS at 150%, and that its tile based, which means you can engage in tile fuckery (which makes these effects stack MULTIPLICATIVELY), and there you go. For RFs, with a +10 Gold Scope and 5-7, they maintain 100% crit rate through all this. For ARs, you need to worry about the math a bit more, but it is generally an overall increase unless your critscopes suck. Works with TAC-50, which is part of why she was so hideously overpowered. |
Beretta ARX-160 |
Assault Rifle | ★★★ | Trophy Raifu | She's a nonstandout grenadier, and those are basically all meh. Technically she's similar to FNC, except she only comes from events and heavy construction so by the time you get her you will have better ARs. |
Angelica |
Assault Rifle | Special | Basically AUG but less random | She's basically AUG, but without the random fire mechanic. Which makes sense because she has an AUG. This logic doesn't work for any of the other girls, but shush. If you'd like an evaluation of AUG to get an idea of how good Angelica is, here's AUG's article. |
Agent Vector |
Submachine Gun | Special | Must have all her special gear or she's basically useless | She's not the worst tank, but she's expensive to raise, and she needs her ability active to really tank. Unfortunately her base ability is meh, meaning she needs all three of her special gear equipped to be actually any fucking good. With her gear, she's acceptable, with alright uptime, but her barriers are inevitably going to fail and while the evasion boost is nice, the game has other tanks that are just as good. Still, if you must use her for some reason, there are worse tanks... provided you have the gear for her, anyway. So make sure you have her gear equipped and leveled, or don't even bother. |
AUG Para |
Submachine Gun | ★★★★★ | Quirky multi-mode sub-tank | Another one of those attack/defense mode sub-tanks. Weirdly cheerful unlike her somewhat gloomy sister, though she's probably even weirder in the head. The stat changes and adjustments are applied every 0.1 seconds, so it takes a few seconds for it to take full effect. The big quirk is she gains a flat amount of stats rather than a percentage which applies after all other buffs, but ALSO after the night time accuracy penalty, which means she's about as accurate as a PEQ-equipped AR at night while she's in attack mode. It also happens after Fairy debuffs are resolved, so you can also use her to dodge or attack even while under Parachute Fairy debuffs. |
AK-74U (AKS-74U) |
Submachine Gun | ★★★★★ | Niche Uses (Kinda good with AK-74M) | It's actually an AKS-74U, but the game calls her AK-74U. I know, I know. Yet another AR the game calls a subgun because...shut up. Actually had dummy data in the client waaay before her actual release in CT, so she actually got released with a voice even on older servers. ...And that's probably the most positive thing I can say. Her tiles are OK, her skill is weird (she debuffs enemies she's attacking instead of just all of them) and while the effects are alright, the uptime is pretty awful for tanking. Potentially useful for some bosses with manual skill use to handle certain burst windows, but the cooldown after the initial skill use is loooong so it's not exactly the best choice for long term tanking. You may have a use for her if you're creative with it, but it's not something to just tell people to prioritize raising. As a result, her primary use is telling you wind speed and direction, unless you have AK-74M and want an AK echelon, in which case she'll be one of your SMG tanks and is actually pretty decent since AK-74M makes her skill into a passive. |
AK-15 |
Assault Rifle | ★★★★★ | Do you feel lucky? (RNG-based DPS) | Meet Milo, Miley's (AK-12) tomboy sister, who has literally no chill (you'll see why as soon as you meet her in story). She is literally the most RNG-based DEFY member, with a chance to deal extra damage. If you'e lucky, she does good damage from the get-go. If you're super lucky, she keeps activating it while her active is going and you annihilate everything. Because of how her active works, she's not as good at dealing with trash mobs, which can literally cut down her DPS. Be careful when using her, basically. She's REALLY RNG-dependent though. Also, Abs. Did I mention abs? Yeah. Abs. |
Misc:
Role:
Skill:
Broken As Shit
Buff Acc
Buff Dr
Buff Eva
Buff Fp
Buff Fucking Everything
Buff Movement Speed
Buff Rof
Damage Amplification
Damage Reduction
Debuff Acc
Debuff Dmg
Debuff Eva
Debuff Fp
Debuff Rof
Double Edged Sword
Garbage
Grenade
Hand Grenade
Has A Passive
Hp Shield
Knockback
Multishot
Self Debuff Acc
Self Debuff Rof
Selfbuff Acc
Selfbuff Armour
Selfbuff Crit
Selfbuff Crit Damage
Selfbuff Eva
Selfbuff Fp
Selfbuff Fucking Everything
Selfbuff Movement Speed
Selfbuff Rof
Stun Not A Grenade
Taunt
Unique