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Dolls
BEER FAIRY
Fairies
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HOCs
desu
Coalition
Units
grizzly
GUIDES
madcore
Comics
Name Class Rarity ↑ Useful? Notes

Desert Eagle

Desert Eagle
Handgun ★★★★★ The Most Powerful Anmiface

She's an Anmiface, which some people are conflicted over. Unlike the other Anmifaces, she didn't get disowned by her mom (unlike a certain Goat). Stat-wise, remember how much I gushed about Python? She's the more selfish version, with a skill that would have really been nice the stage AFTER you get her.

There's not much to say besides "there's a reason there were so many videos of her beating shit up in 5 HG groups." She makes things with shields cry. She does all sorts of shenanigans that ups her rate of fire and also makes anything with HP type shields cry (she can actually utterly CRUSH bosses like Ares with 5HG formations because of this) and can get an effective 531% DPS increase if her skill is going full tilt on 1 target (like a boss), putting her DPS well over most T-dolls.

Like all HGs, she does require you to have some idea of what you're doing, but the reward is basically a hand cannon that Agent Smith would be proud to use.

Avtomaticheskiy Pistolet Stechkina Mod

Avtomaticheskiy Pistolet Stechkina Mod
Handgun ★★★★★ Slight improvement, but not an especially large one

Stechkin's base version already got a pass for being usable.

Her mod gives a slight increase in her capabilities buff-wise. Her passive basically tries to turn her into a sorta-DPS to go with her buffs to allies, but TBH you'd be fine leaving it at the slight increase in power Mod 1 gives.

Webley Revolver

Webley Revolver
Handgun ★★★★★ Good Utility HG

At some point, G&K started running out of real guns and broke out more of the early 20th century guns.

Surprisingly, the dolls with them are actually not godawful.

If she's the leader, she gives a general buff, but whatever, most HGs do that. What makes her interesting is that if she's NOT the squad lead, she buffs the hell out of them, thus making her useful in any formation where you want to pack as much as possible into one doll's ability. Lookin' at you, M4, IWS. (And a few others)

HP-35

HP-35
Handgun ★★★★★ John Browning's greatest creation. Good with the right synergies. Also KSVK mod's spotter.

After the Lord Browning made the 1911, he decided he could do better still. This is that better pistol. Suck it, fudds.

She has good performance at night, making enemies take more damage as long as they're debuffed (has good synergies with units that debuff) and she herself will inflict debuffs on enemies. She works nicely with KSVK mod, due to how KSVK mod's target priority works.

Even if you don't have her active going, her passive keeps at least some damage up at all times as long as you can keep debuffs up.

Kolibri

Kolibri
Handgun ★★★★★ Potential Extremely powerful but finicky to use.

A weird Austrian thing with a commissar hat. Despite having a gun that is quite literally going to be stopped by a sufficiently thick sweater, her buffs are potentially quite top notch. However the zero second initial cooldown and her slightly odd conditions mean you may have to do some funny things to play around with her quirk. You may want to have her on manual control for skills, depending on what buffs you're going for. On the other hand, a zero second cooldown also potentially means you can get at least a good FP buff going from the very start.

Chiappa Rhino

Chiappa Rhino
Handgun ★★★★★ Another BS DPS Handgun

In the same vein as Deagle and Python, a ridiculously strong DPS handgun. She has a weird skill that does checks based on time after the shot so with enough attack speed, you can actually get 2 shots off of a given cylinder state.

Calico M950A Mod

Calico M950A Mod
Handgun ★★★★★★ Manages to somehow be even better than the original

One important thing with her mod is that she has a backwards facing tile now. This means fun times for Python fans, Nagant users, or users of any doll who prefers to be in the middle of the back row and could benefit from an attack speed buff, which happens a lot of the time. She also debuffs the enemy if the node you're fighting on is controlled by you, and buffs your attack and move speed if it isn't, but those are kind of icing on the cake for an already useful doll.

Oh, and the move speed buff is hilarious when combined with other move speed buffs, turning Hanyang Mod into a a rocket. This makes some boss fights hilariously easy as you give no fucks about their mechanics, and 60s is long enough for most battles.

You can probably leave her at Mod2, but her Mod3 equip is a suppressor equivalent with +20 evade at max. It's up to you whether that's worth it or not.

Welrod MkII Mod

Welrod MkII Mod
Handgun ★★★★★★ Helps tank, but not by herself

Yes yes, she can finally help tank. Yes her unique gear gives her armor. But let's get this out of the way early, Welrod IS STILL NOT A TANK AND SHE IS STILL PRETTY SQUISHY. The actual tank is her damned umbrella shield, which works similarly to Agent Vector's shield, only better, and is an immensely powerful tanking tool that can, at max, ignore low end damage (24 or below is basically meaningless) and will take at least 15 shots while it's active.

The doll herself is still squishy as fuck when exposed to enemy fire though.

Also her tiles change completely when modded so take note of that.

Noel

Noel
Handgun Special Trophy Raifu

Imagine how bad Noel was at her lowest point in her own series. ...Now imagine its worse.

Somehow arguably less useful than P7 who has similar tiles, and her skill is kind of awful. She's a perfect storm of not being particularly good at any 1 thing while also not being really acceptable at any of them. Also she jumps forward during her skill.

This can have unexpectedly bad effects on enemy positioning sometimes, including units... uh.. simply walking past her, to the map edge, which makes you lose. There are arguably some scenarios where she's useful, but those are... niche to the extreme and honestly if you're one of the people who CAN pull those off, you dont need me to explain anything to you.

Jill Stingray

Jill Stingray
Handgun Special Mixing Drinks, Changing Metas

It's time to mix drinks and change formations. As a bartender, one might wonder exactly WHAT Jill can possibly do on a battlefield, and I'm sure she's asking the same thing.

Jill has a lot of firsts. She's the first unit in the game a player can use that doesn't shoot at all. She's the first one to have 8 different unique gears, and she's the first one to have a skill whose effects vary based on equipment. She's also the first one to have such an annoyingly complicated skill. The skill is everything. Her tile buffs are great, but they HAVE to be, because she doesn't contribute damage on her own. What her FP stat does is make her skill CD go down faster (except initial. Also caps at 30%, but this is INDEPENDENT of the reduction from rifle tilebuffs so yes, THOSE stack. Multiplicatively.). Unfortunately this means while she's good, how good she is depends almost entirely on how much you can use her ability to mix drinks, which btw, she can't do properly until lvl80.

Drinks are discussed in more detail in the detail page, because this is gonna be a long one.

Sei Asagiri

Sei Asagiri
Handgun Special Niche uses

Everyone's favourite White Knight! (Unless you like Tim better, you weirdo.) Same tiles as Grizzly (literally the same), but with a defensive skill instead of an offensive one. She only shields Shotgun, SMG and HG dolls so it isn't full coverage (unless you're an all HG team anyway), but the ability to shield something like KSG is nice. Her shield actually scales based on how damaged a unit she's shielding is, but the exact formula remains a mystery (less HP = more shield though).

El Clear

El Clear
Handgun Special Yes

Actually a pretty strong buffer. Her skill is a lie, it isn't actually random: It actually buffs allies in order of Damage Done, skipping herself. This means the top damage contributor is buffed first, then the 2nd, and so on. Once she goes through the list, she starts again from the top. This makes her fairly reliable if your comp has reliable damage. She also gives a HUGE boost with her special equipment. MAKE SURE YOU GET HER SPECIAL EQUIPMENT.

El Fail

El Fail
Handgun Special It's ok

Like an anti-Clear. Instead of buffing allies, she debuffs enemies. She strums five times, each time applying a three-second rate of fire and accuracy debuff to three enemies, meaning a set of five strums can debuff up to 15 enemies. The debuff prioritizes enemies with the highest HP that have not yet gotten a debuff. Once all enemies have been debuffed, she starts over again, debuffing the highest HP enemy that hasn't been debuffed on the current cycle of the enemy list until all strums are used, and they can be stacked on any given enemy up to twice. The debuffs are alright, but Clear is usually better. Still, she can help your tank survive if for some reason you require more tankiness over more dakka. Due to the short duration of the debuff, she tends to work better on bosses.

Also take note that like Clear, if she's supposed to be playing when she has to move, SHE DOESN'T PLAY FOR THAT MOMENT. So, for best results, make sure she can sit still and play. Fortunately moving doesn't cancel the performance entirely, and just suspends it. This does make Jaguars and enemy mortars annoying as fuck though.

Also Dmesse's waifu, buy her skin. (This is not a message paid by Dmesse to spread smug Waterkuma doll greatness)

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